News

2023-05-19 Recent Releases

AMSpiriT v0.863b is released!

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AMSpiriT is an Amstrad CPC emulator for Windows coded in c++ by David Manuel. It was developed from documentation and technical information freely available on the internet, without any input from existing source codes.
AMSpiriT aims to reproduce as faithfully as possible the hardware behavior of a real CPC. In the spirit of an Amstrad CPC, the ergonomics have been designed to be as refined and intuitive as possible.

jgnes v0.4.0 is released!

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It is a cross-platform NES emulator. It has a native interface built using SDL2 as well as a web interface which is compiled in WASM and runs in the browser.

ExtraMAME v23.5 is released!

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Extra MAME is a GUI compatible with MAME. What's new since previous version: + MAME 0.254 compatible + gamelist.txt was updated + 13418 games supported 32 bit version available on official website.

Raine v0.95.5 is released!

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RAINE is an arcade emulator that emulates M68000 and M68020 based games
An revised emulator it's here! Raine is an emulator, it emulates some M68000 and M68020 arcade games and is mainly focused on Taito and Jaleco games hardware.

- the list of games now using the console scripts from ffman1985 is longer, see his thread for details. Here it is : hsf2d, sf2cejc, sf2ce, sf2hfj, sf2hf, sf2j, sf2, sf2ad, sfa, sfz2ald, sfz2alj, sfz2al, ssf2ud, ssf2xjd, ssf2xj, xmcotar1d
- progear had been broken for 1 year ! It's now fixed.

- the ips files can now be bps files when referenced in a .dat file. If you don't know what bps files are, never mind !
- some minor fixes in the multiple files selector for "load ips dat files"
- since they never fixed sdl2_image 2.6.x which does not return palettes anymore for 256 colors png, I finally merged the right version of their load_png function to be able to keep the color cycling in the raine dialog on systems with a recent sdl2_image...

PyBoy v1.5.6 is released!

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It is highly recommended to read the report to get a light introduction to Game Boy emulation. But do be aware, that the Python implementation has changed a lot. The report is relevant, eventhough you want to contribute to another emulator, or create your own.

2023-05-12 Recent Releases

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* SDLMAME 0.254 for Ubuntu - https://sdlmame.wallyweek.org/download/

* Kegs 1.23 [AppleIIgs] - https://kegs.sourceforge.net/

* Gopher 0.22.0 [Atari 2600] - https://github.com/JetSetIlly/Gopher2600/releases/

* Bizhawk 2.9.1 [Multi-system] - https://github.com/TASEmulators/BizHawk/releases

* DroidArcadia 1.9 [s2650-based] - https://amigan.yatho.com/

* ZEsarUX 10.3 [Multi-system] - https://github.com/chernandezba/zesarux/releases

* PPSSPP 1.15.3 [PSP] - https://github.com/hrydgard/ppsspp/releases

* IV/Play 1.8.5.0 [Front-end] - http://www.mameui.info/

* MAME Classic 9.9.0 [Front-end] - https://mameclassic.mameworld.info/

* dgVoodoo 2.8.2 [Plugin] - http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/

PPSSPP v1.15.3 Released

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PPSSPP is advanced PSP emulator, that translates oryginal handheld CPU instructions into optimized x64 or ARM64 machine code using JIT recompilers. Thus it can run on quite low-spec hardware, including ARM-based phones and tablets with OpenGL ES 2.0 support.

PSEmuPL-ppsspp-scr63 (1).jpg

Here are changes for latest build:
  • Assorted minor crash- and other fixes;
  • Android: Allow launch by content URI (for frontends);
  • Control mapping: Fix bugs in mapping UI causing trouble with some controllers;

:: PPSSPP webite
:: Emulator on Github
:: PPSSPP related news at PSEmu.pl
:: More PSP emulation news at PSEmu.pl

2023-05-05 Recent Releases

jgb v0.10.5 is released.

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jgb is a cross-platform low-level Game Boy [Color] emulator with no game-specific logic or game-specific hacks. It is not completely cycle-accurate due to CPU emulation being instruction-based rather than cycle-based, but it should be able to run the vast majority of licensed Game Boy and Game Boy Color games.

Features:

Game Boy and Game Boy Color emulation
Support for cartridges using MBC1, MBC2, MBC3, MBC5, MBC7 mappers
Save file / cartridge RAM persistence to disk
Keyboard input and DirectInput gamepad support
Support for the MBC3 real-time clock with persistence to disk
Support for MBC5 rumble cartridges (requires a gamepad with rumble)
Support for the MBC7 accelerometer (requires a gamepad with an accelerometer)
2x fast-forward toggle
Save & load state
Three different color palette options for GB mode (black & white, light green tint, intense lime green)
Option for GBC color correction to more closely mimic how games looked on the Game Boy Color LCD
Option for...

PPSSPP 1.15.1 is released!

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PPSSPP is a cross-platform PSP emulator. Visit PPSSPP official website for a full changelog as well as the downloads section for other platforms.

  • Assorted minor crash fixes (#17374, #17370, #17392, #17394)
  • Fix for non-png texture replacements when not listed in textures.ini (#17380)
  • Fix for broken tilt d-pad controls (#17393)
  • Workaround for Vulkan driver bugs on Mali-T8x0 series GPUs (#17396)
...

PPSSPP v1.15 is released!

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Very powerful, PPSSPP is a free and open source Sony PSP emulator (for Windows, Android and others via SDL) written in C + + by Henrik Rydgard (well known under the pseudonym of Ector, already author of the PSP emulator Potemkin and best known for Dolphin, having also practiced on a number of Dreamcast emulators).

Stutter caused by shader compilation has been reduced drastically ([#16873])
– Parallelization: ([#16802], [#16804], [#16809], [#16812])
– Shader variant reduction: ([#16773], [#16778], [#16770], [#16763])



Rendering performance and fixes
– Integer scaling added ([#17224])
– Post-processing fixes ([#17262])
– SOCOM overlay glitch removed, night vision fixed ([#17297], [#17317])
– PowerVR compatibility fixes ([#17232])
– CLUT fixes ([#17212])
– ToP – Narikiri Dungeon X: Avoid GPU readback ([#17181], [#17191], [#17192])
– DTM / Toca: Avoid GPU readback ([#16715])
– Fixed Dante’s Inferno...

2023-04-28 Recent Releases

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* MAME 0.254 - https://mamedev.org/release.html

* ARCADE 0.254.0 - https://arcade.mameworld.info

* MAMEUI Classic 0.254.0 - https://www.1emulation.com/forums/forum/125-mameui/

* GroovyMAME 0.254 SR 002S - https://github.com/antonioginer/GroovyMAME/releases

* MAME 0.254 for RPi - https://stickfreaks.com/mame/

* Wine 8.0.1 - https://www.winehq.org/

* Agat-emulator 1.30 [Agat] - https://sourceforge.net/projects/agatemulator/files/

* Kegs 1.21 [Apple2GS] - https://kegs.sourceforge.net/

* Raine 0.95.4b [Arcade] - https://raine.1emulation.com/download/latest.html

* Denise 2.0 [Commodore C64 and Amiga] - https://sourceforge.net/projects/deniseemu/files/

* WinArcadia 29.39 / Droid Arcadia 1.8 [s2650-based] - https://amigan.yatho.com/

* Eighty-One 1.36 [Sinclair] - https://sourceforge.net/projects/eightyone-sinclair-emulator/files/

* GameEx 18.50...

mGBA 0.10.2 is released!

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A new release of mGBA, version 0.10.2 is available. This version is a bugfix release, which contains several important fixes. Important fixes include crashing on start on very old graphics cards and flickering issues on Nvidia GPUs when using the OpenGL renderer. An extensive list of changes follows after the cut.

Emulation fixes:

  • GBA Audio: Fix improperly deserializing GB audio registers (fixes #2793)
  • GBA Audio: Clear GB audio state when disabled
  • GBA Memory: Make VRAM access stalls only apply to BG RAM
  • GBA Overrides: Fix saving in PMD:RRT (JP) (fixes #2862)
  • GBA SIO: Fix SIOCNT SI pin value after attaching player 2 (fixes #2805)
  • GBA SIO: Fix unconnected normal mode SIOCNT SI bit (fixes #2810)
  • GBA SIO: Normal mode transfers with no clock should not finish (fixes #2811)...

2023-04-14 Recent Releases

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* Flycast Dojo 0.5.31 [Arcade] - https://github.com/blueminder/flycast-dojo/releases

* Pantheon 12.556 [Multi-system] - http://bostjan-grandovec.si/Content/Download.htm

* WinArcadia 29.38 / DroidArcadia 1.7 [s2650-based] - https://amigan.yatho.com/

* DCVG5K (2023-04-12) [VG5000] - http://dcvg5k.free.fr/

* Eighty-One 1.35 [Sinclair] - https://sourceforge.net/projects/eightyone-sinclair-emulator/files/

* dgVoodoo 2.8.1 [Plugin] - http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/

2023-04-07 Recent Releases

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* MAME 0.253 for Ubuntu - https://sdlmame.wallyweek.org/download/

* Kegs 1.20 [AppleIIgs] - https://kegs.sourceforge.net/

* Flycast Dojo 0.5.30 [Arcade] - https://github.com/blueminder/flycast-dojo/releases

* GroovyMAME 0.253 sr002r - https://github.com/antonioginer/GroovyMAME/releases

* HBMAME 0.245.11 [Arcade] - https://hbmame.1emulation.com/

* Raine 0.95.3 [Arcade] - https://raine.1emulation.com/download/latest.html

* Gopher2600 0.21.0 [Atari 2600] - https://github.com/JetSetIlly/Gopher2600/releases/

* DSP 0.21 [Multi-system] - https://github.com/leniad/dsp-emulator

* Emulicious (2023-03-31) [Multi-system] - http://emulicious.net/news/

* bsnes nightly (2023-03-08) [SNES] - https://github.com/bsnes-emu/bsnes/releases

* DroidArcadia 1.6 [s2650-based] - https://amigan.yatho.com/

* Duckstation (2023-03-16) [PSX] -...

2023-03-31 Recent Releases

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* MAME 0.253 - https://mamedev.org/

* ARCADE64 0.253.1 - https://arcade.mameworld.info/

* MAMEUI 0.253.1 Classic - https://messui.1emulation.com/

* MAME 0.253 for RPi - https://stickfreaks.com/mame/

* Flycast Dojo 0.5.27 [Arcade] - https://github.com/blueminder/flycast-dojo/releases

* Nanoboy Advance 1.7 [GBA] - https://github.com/nba-emu/NanoBoyAdvance/releases

* WinArcadia 29.37 [s2650-based] - https://amigan.yatho.com/

* SNES9X 1.62.3 [SNES] - http://www.s9x-w32.de/dl/

* XEMU 0.7.86 [XBOX] - https://github.com/xemu-project/xemu/releases

* mGalaxy 10.0 [Front-end] - https://www.mgalaxy.com/

MAME v0.253 is released.!

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MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

What's news in MAME:


Download:

Helios32x v23.0322 is released!

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A Sega 32x emulator, written in Java. Most of the emulator infrastructure is borrowed from the helios project.

Changelog:

32x: rewrite reg handling
32x: pwm, support l/r channel mapping
32x: pwm, fix init value for the interrupt counter
32x: savestate handling, update lib
32x: sh2 should read rom via md mapper (if any)
32x: add framebuffer mirror to sh2 memory map
32x: add z80 delays when accessing sh2 side
32x: add debug mem view
32x: when mdVdp is set as H32, stretch to H40 to match s32x
32x: fix RLE, draw all pixels
32x: fix direct color mode in NTSC V28
32x: fbcr, int_mask write fixes, improve handling of illegal insts
32x: only check FM bit on reads when assertions are enabled
helios: migrate Size enum to use ints
sh2: fix sci protocol + fix for mars check sci
sh2: drc fix trapa, trapa is a branch instruction
sh2: fix sci for mars check, add test
sh2: run DmaC when polling is active
sh2: let illegal inst exception propagate
sh2: handle word-writes to CCR
sh2: warn on...

PPSSPP dev1.14.4-1074

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PPSSPP is advanced PSP emulator, that translates oryginal handheld CPU instructions into optimized x64 or ARM64 machine code using JIT recompilers. Thus it can run on quite low-spec hardware, including ARM-based phones and tablets with OpenGL ES 2.0 support.

ULUS10466_00023.jpg

Here are changes for latest development builds:
  • Core: Remove Host entirely;
  • GPU: Add xfer flag to ignore create vfb flags
  • Windows: Save console position on shutdown;
  • Common: Reduce logging of system requests.
  • GPU: Fix intra-block transfers in ToP CE. Used in Olive Village;
  • GPU: Add xfer flag to ignore create vfb flags. Save icons need CPU reads to work;
  • Debugger: Update symbols properly on prx load;

:: PPSSPP webite
:: Emulator on Github
:: DevBuilds download page...

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