Nintendo DS

GB Enhanced-- v1.8 released!

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Created by DS Baxter (aka)Shonumi Ikozumo) GBE an emulator of GameBoy/Color, GBA and NDS for Windows. The aim is to create an emulator.Ultra-portableusing C and SDL, document the functions of the Game Boy by a clear code, and add many improvements (graphic filters, codes, custom sprites, etc.).

– Reworked Pokemon Mini netplay to be much simpler. All players need to do isole each point instance of GBE to the correct player (e.g. Player 1, Player 2, etc.) using the F4 hotkey.
– Added support for the Glucoboy. GBE now allows players to manipulate various stats that unlock in-game Glucose Reward Points.
– Improved support for the Campho Advance. Menus work, contact data can be saved, and handles basic virtual calls. No own audio/video yet.
– Improved support for the Play-Yan and Play-Yan Micro. Audio/video output yet
– Added support for the Nintendo MP3 player. No audio/video output yet, but menus are accessible...

SkyEmu v3 is released!

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SkyEmu is a low level GameBoy, GameBoy Color, Game Boy Advance, and Nintendo DS emulator. Its primary focus is to provide a good user experience through a good mixture of tradeoffs of accuracy, performance, features and usability.


  • Highly accurate Game Boy Advance emulation
  • Game Boy and Game Boy Color Emulation
  • Nintendo DS Emulation (Beta Quality)
  • High Quality Upscaling Shaders, Color Correction, and Screen Ghosting
  • Cross Platform: Windows, MacOS, Linux, FreeBSD, iOS, Android, and Web
  • Game Controller and Rumble Support with configureable keybinds
  • 4x Persistent Save State Slots with screenshot preview
  • Game fastforward and rewind support (supporting very long rewind times)
  • Action Replay Cheat Code Engine
  • Localization in Armenian, Chinese, Danish, Dutch, English, German, Greek, Italian, and Russian...

NooDS eff3c77 released!

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The goal of NooDS is to be a fast and portable Nintendo DS emulator. It's not quite there speed-wise, but it does offer most other features that you might expect from a DS emulator. It even supports GBA backwards compatability! I'm doing this for fun and as a learning experience, and also because I'm a huge fan of the DS. It may not be a worthy competitor for the other DS emulators just yet, but I believe that I can get it there someday. If not, that's fine too; like I said, I'm just having fun!

For Android, Windows, Linux, macOS, Nintendo Switch, PS Vita

DeSmuME v0.9.13 released!

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DeSmuME v0.9.13 is released. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME v0.9.13 Changelog:
Documentation: Update all URLs to match.
- Also fix a bug in the Cocoa port with copying the troubleshooting info to the Clipboard.

melonDS v0.9.4 released!

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melonDS v0.9.4 is released. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!

melonDS Features:
* almost-complete 2D graphics
* 3D graphics (software renderer) with texturing, alphablending, lighting
* input: keyboard and joystick, touchscreen
* backup memory
* booting from the BIOS
* resizable video output window, preserving aspect ratio of individual screens

melonDS Changelog:
Redesign of the Input dialog (Rayyan)
Use DraStic open-source DS BIOS replacement (Swordfish90, asiekierka)
Generate non-bootable firmware replacement (Swordfish90, asiekierka, others)
Support for syncing DLDI/DSi SD image to a folder (Arisotura)
ARM9 PU (code/data abort) support in interpreter mode (Arisotura)
Fix ADPCM decoding bug resulting in potential crackling (Arisotura)
Block sound DMA from reading...