News

Legacy: a completion of a 26 year journey

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Project 64 started close to 3 decades ago and has seen many changes and revisions over the years, friends have come and gone but we have all grown up together.
Of those revisions, it was decided to continue programming using the original 1.6 source, leading to Project64_Legacy.
Legacy means to not only allow games to run smoothly as we have seen in Project64 1.6.1 but to do so without hacks and various tricks that compromise stability.
Achievements include:
*Vulnerability found within Project64 1.6 through 1.7.2 is patched.
*Jabo Texture loading/creation corrected with exclusive Jabo Direct3D8_1.7.0.47a
*Dialogs in full-screen.
*Default Plugins with per-game settings (Video, Audio, RSP).
*Ique with full cheat support for known games.
*Online RDX support is accessed through rom browser...

Advance SNES ROM Utility 0.9.7

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This is an easy to use utility for performing some tasks on SNES / SFC ROMs!

Following functions are included:

Add header: adds an empty header
Remove header: removes an existing header
Edit ROM information like title, country/region and version
Fix checksum: fixes a broken checksum. You always should do this before saving, if possible. Please note that some beta or demo ROMs have an odd checksum anyway …
Fix ROM size: fixes wrong internal ROM size information (useful for some ROM hacks)
Expand ROM: expands ROM to a specific size up to 64 Mbit (BS-X up to 32 Mbit). Mirror option should only be used, when there are problems with standard expanding. Always check if your ROM still works after doing this!
Split ROM: splits ROM into multiple parts
SwapBin: swaps binaries to get a “Close-to-SNES-Mask-ROM”-layout (27C801)
Deinterleave: some copy stations like “Game Doctor SF” or “Super UFO” use interleaving when dumping HiROM games. This will reverse...

Jabo Texture Pack Creation and Use

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Unpack_8_Small[1].png

Brand new Guide for the Creation & Use of Jabo 1.7 Format Textures using Project64 3.x

We are also proud to host the Unofficial Release version of Jabo_Direct3D8_1.7.0.57 ver 6 to be compliant without issue
for continued use on Project64 3.x and up.

Changelog:

Project64 Direct3D Viedo Plugin and Jabo Config Support Ini (Unofficial Release)
Jabo's Direct3D8 1.7.0.57-ver6, to be used with PJ64 2.x-4.x

Released by PJ64LegacyTeam By kind permission of Jabo

Changes:
  • Improved compatibility with PJ64 2.x-4.x
  • Changed the section name the plugin is looking for "Basic Mode=0" from [default] to [Settings]. Fixes displaying the Advanced settings tab.
  • The ROM settings "Resolution Width", "Resolution Height", "ClearvFrame", "Aspect Correction" were requesting the emulator to save to Project64.rdb before. Redirected them to save to Project64.cfg like all the rest.
  • Disabled "d3d syslog.txt" which affected gameplay performance and could...

2024-05-24 Recent Releases

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* XEMU 0.7.122 [XBOX] - https://github.com/xemu-project/xemu/releases

* Simple64 v2024.05.1 [N64] - https://github.com/simple64/simple64/releases

* HBMAME 0.245.19 [Arcade] - https://hbmame.1emulation.com/

* WinArcadia 32.51 / DroidArcadia 2.6 [s2650-based] - https://amigan.yatho.com/

2024-05-17 Recent Releases

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* Qemu 8.2.4 [PC] - https://download.qemu.org/

* Flycast 2.3.2 [Arcade] - https://github.com/flyinghead/flycast/releases

* DCExel (2024-05-12) [EXL100] - http://dcexel.free.fr/telechargement/index.html

* WinArcadia 32.5 / DroidArcadia 2.53 [s2650-based] - https://amigan.yatho.com/

* ExtraMame 24.5 [Front-end] - https://www.wintools.net/extramame/

* pfeMAME 2.30.5 [Front-end] - https://sourceforge.net/projects/pfemame/files

Lime3DS Emulator v2111 released!

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Lime is the Nintendo 3DS open source emulator based entirely on Citra, which it is continuing to develop.

It is written in portability and versions are actively maintained for Windows, Linux, Android and macOS.

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Changelog:

– Linux: Downgraded minimum glibc version from 2.38 to 2.36
This fixes a regression introduced in 2110 where some Linux distros, such as the Steam Deck’s SteamOS, were unable to launch Lime3DS via AppImage due to the glibc version being too recent
– Android: Updated internal resolution selection interface to more closely match the desktop equivalent
The setting is now configured using a dropdown menu instead of a slider
Alongside the multiplier, the result resolution is now also displayed
– Updated log filenames:
citra-log.txt – lime3ds-log.txt
citra.txt.old.txt – lime3ds-log.old.txt


Citra Enhanced v1.0 released!

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This is Citra with adjustments/additions that should be better than the original Citra.

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Changelog:

– Android: Implement touchscreen opacity controls
– Android: Allow to adjust touchscreen buttons invididually (gperrio)
– Android: Add rotate screen toggle
– Android: Implement haptic feedback to touchscreen controls (gperrio)
– PC and Android: Backport Skip Slow Draw and Skip Texture Copy from Citra MMJ
– Android: Backport Mali GPU fixed from Citra MMJ
– PC: Disable accurate mul by default
– PC and Android: Implement Raise CPU Ticks
– PC and Android: Implement Priority Boost hack
– Android: Implement a in-game Tweaks Dialog, that applies hacks temporalily during game (much UX were improvements made by ishan09811)
– Android: Implement Oboe audio backend
– PC and Android: Improve Anaglyph logic for LCD screens (cybereality)
– PC and Android: Implement Core Downcount Hack (based on CPU Usage Limit from Citra MMJ)
–...

Torzu (2024/05/08) released! (A fork of Yuzu Emulator Nintendo Switch)

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Torzu is a fork of Yuzu, the most popular open source Nintendo Switch emulator in the world.
It is written in C-for portability, and the author plans to actively maintain the versions for Linux, Android, and Windows.

yuzu.bmp


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Changelog:

– Fixed controller UI being cut off at the bottom
– Added menu option under « About » to open to current mirror repository in browser
– Added Windows build
– Added option to optimize generated SPIR-V shaders via spirv-opt
– Added option to synchronize CPU clock to render speed limit
– Added option to launch home menu from Switch firmware
– Fixed crash when switching away from null graphics per-game
– Minor improvements and additions

2024-05-10 Recent Releases

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* SDLMAME 0.265 for Ubuntu - https://sdlmame.wallyweek.org/download/

* MEmu 9.1.3 [Android] - https://www.memuplay.com/blog/en/category/release-notes

* Gopher2600 0.31.0 [Atari 2600] - https://github.com/JetSetIlly/Gopher2600/releases/

* WinArcadia 32.41 / DroidArcadia 2.51 [s2650-based] - https://amigan.yatho.com/

* MGalaxy 10.1 [Front-end] - https://www.mgalaxy.com/version-history/

* RomVault 3.7.1 [Rom Manager] - https://www.romvault.com/

Flycast Dojo v6.19 released!

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Flycast Dojo is a fork of Flycast, a multi-platform emulator Sega Dreamcast, Naomi/2 and Atomiswave derived from Reicast, with an emphasis on netplay features and playback.

Flycast Dojo can be recovered from GitHub or as part of the Fightcade matchmaking service. Regardless of how you get it, you will always have the option of using it autonomously for P2P games using matching codes on a matchmaking Internet server, via a direct IP connection or a virtual LAN such as zeroTier or Radmin.

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Changelog:

– Fix Score Transmitting (disabled by default for Fightcade)


Xemu v0.7.121 released!

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Xemu is a cross-platform and open source application that emulates the hardware of the original Xbox game console, allowing users to play their Xbox games on Windows, macOS, and Linux systems.

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This project is an active branch of the XQEMU project, which is itself based on the QEMU project which is popular and very actively maintained.

Changelog:

– . . .: Update actions to silence Node 16 warnings
– Fixed misc


Bgb v1.6.3 released!

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It is the best Game Boy and Game Boy Color emulator. Extremely accurate and faithful, he does not throw PDs that do not work on a real Game Boy by default (yet a hack can be activated).
All games work perfectly with the exception of a handle using an additional special chip in the cartridge

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changelog:

– Added « MGB reality » (gameboy pocket) colorscheme and frame blend and doubler, and setting to automatically switch between DMG and MGB colorscheme and border
– Fixed a number of bugs

SSF v0.12 PreviewVer R31 (Sega Saturn Emulator) released!

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Created by Shima is one of the best Saturn emulators. He was the first to emulate commercial games.

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Changelog:

– Fixed persons


BigPEmu v1.12 released!

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Created by Rich Whitehouse, BigPEmu is the first Atari Jaguar and Jaguar CD emulator to offer compatibility with the entire commercially available cartridge library and offers excellent performance and a wide variety of unique features.

It should be noted that at the base it was a closed source emu which was integrated into the Atari50 compilation. Without a shadow of a doubt, Jaguar's best emulator in front of Phoenix (which remains the best 3DO emulator), the VirtualJaguar, Mame and everything else.

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Changelog:

Version 1.12
– New D3D12 video plugin. The shader tool has also been updated and supports generating DXIL.
– New Windows ARM64 builds. Less frequently used platform-dependent functionality may remain unimplemented on this platform.
– Added a Blitter capture feature for...

Play! v0.65 released!

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Play is an emulator of PlayStation 2 and Namco System 2X6 (as well as the System 147/148 variants) for Windows/MacOS/iOS/Android. It is currently written in C/C plus and uses a cacheting and instruction recompilation system to achieve better performance while emulating the CPU.

The emulator can operate a set of games. The author's goal is to achieve a level of quality that will allow anyone to play their favorite PlayStation 2 game on their PC.

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– Minor optimizations.
– Compatibility improvements (Fatal Frame 2/3).
– Fixed map rendering in Oneechambara games.
– Reorganized Namco System 147 arcadedefs and added some new ones.

2024-05-03 Recent Releases

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* Flycast Dojo 6.18 [Arcade] - https://github.com/blueminder/flycast-dojo/releases

* Gopher2600 0.30.1 [Atari 2600] - https://github.com/JetSetIlly/Gopher2600/releases/

* Mark5 2.0.0 [Hitachi BML3] - http://s-sasaji.ddo.jp/bml3mk5/download.htm

* Emulicious (2024-04-30) [Multi-system] - http://emulicious.net/news/

* JGenesis 0.7.1 [Genesis/Megadrive] - https://github.com/jsgroth/jgenesis/releases

* WinArcadia 32.4 / DroidArcadia 2.5 [s2650-based] - https://amigan.yatho.com/

ares v138 released

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ares is a multi-system emulator that began development on October 14th, 2004. It is a descendant of higan and bsnes, and focuses on accuracy and preservation.

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Changelog:

Atari 2600

  • Improved 6502 CPU emulation; all unofficial opcodes are now implemented
  • Improve handling of the HMOVE register
  • Refactor of TIA; fixes many emulation issues but still imperfect
  • Implement correct 6502 reset timing

Bandai - WonderSwan / WonderSwan Color

  • Minor fixes to v30mz CPU emulation
  • Emulate...

RPCS3 v0.0.32 Alpha has released!

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Created by DH and Hykem (and joined by a set of developers), RPCS3 is a multi-platform Playstation 3 emulator that aims to become as complete as possible. It was primarily a disassembly but now pushes performance to the point of running a certain number of commercial games, thus becoming the first PS3 emulator emulating commercial games, however it requires an extremely high-performance PC.

Indeed, you will need nothing less than a CPU type core i7 plus 4Ghz (see minimum config required on the official website), a recent nVidia GTX graphics card, high-performance DDR4/5 memory, or a recent operating system to hope to launch games in a relatively smooth mode (but be careful it depends a lot on builds and games).

Several rendered is available to you: None, OpenGL, DirectX12 (Windows 10 only) and Vulkan (which aims to eventually replace...

Rosalie’s Mupen GUI v0.5.9 has released!

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It is a user interface that is simple to use for mupen64plus (which it integrates), free and open source is written in C-plus.

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Changelog:

– Fix parallel-rsp regression introduced in v0.5.8 (see libretro/parallel-rsp-12)
– Fix corruption when using GLideN64 and resizing the window (seet gone/GLideN64-2835)
– Fix changing save state slot always selecting slot 0 on some system configurations
– Fix changing speed factor always using 0% on some system configurations
– Add color settings for the OSD in the settings dialog
– Add 'Test Rumble' button to the options dialog in RMG-Input
– Add 'Play Game with State' to the context menu of the ROM browser
– Add '-load-state-slot' commandline option
– Update cheats and GLideN64

2024-04-26 Recent Releases

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