DS4Windows v3.1.6 is released. DS4Windows is a portable program that allows you to get the best experience while using a DualShock 4 on your PC. By emulating a Xbox 360 controller, many more games are accessible.
* Microsoft .NET 4.5 or higher (needed to unzip the driver and for macros to work
* DS4 Driver (Downloaded & Installed with
* Microsoft 360 Driver (link inside DS4Windows, already installed on Windows 7 SP1 and higher or if you've used a 360 controller
* Sony DualShock 4 (This should be
* Micro USB
* (Optional)Bluetooth 2.1+, via adapter or built in pc (My recommendation) (Toshiba's bluetooth & Bluetooth adapters using CSR currently does not
Updated DS4Windows.deps.json file
Made sure to bundle latest Lang assembly folder
SameBoy v0.15.6 is released. SameBoy is a user friendly Game Boy and Game Boy Color emulator for macOS. SameBoy is extremely accurate and includes a wide range of powerful debugging features, making it ideal for both casual players and developers. In addition to accuracy and developer capabilities, SameBoy has all the features one would expect from an emulator – from save states to scaling filters. An SDL version is also available to Windows and Unix-like systems.
SameBoy v0.15.5 Changelog:
All CGB revisions, as well as MGB, are now available in the libretro core
The debugger now guides users to use the help command
Both frontends can now selectively mute and unmute each of the 4 audio channels
Both frontends now support cartridge hot swapping
Fixed a bug where the libretro core sometimes ran at an incorrect speed after switching models
Fixed a minor DMA regression
Fixed a bug where the Cocoa Memory...
Play! v0.56 is released. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Play! v0.56 Changelog:
- Compatibility fixes: Kaena, Gauntlet: Dark Legacy and Dawn of Mana improved their statuses.
Cemu v2.0-2 is released. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC. It's written in C/C++ and is being actively developed with new features and fixes to increase compatibility, convenience and usability.
Flycast Dojo v0.5.3 is released. Flycast Dojo is a fork of Flycast, a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from Reicast, with a focus on netplay features and replay. We intend to keep Flycast Dojo updated with the latest downstream changes made to the parent project. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.
Flycast Dojo changelog:
Audio Sync for Variable Refresh Rate Games
Tony Hawk's Pro Skater 2
Spawn - In the Demon's Hand
Star Wars - Episode I Racer)
Fix Internal Updater making data folder Read Only, Savestates now writable
Virtua Striker 2 Arcade Dipswitch (2 Player, Free Play)
Added Dreamcast Game Lobby Definitions:
Golf Shiyou yo 2 - Aratanaru Chousen (Japan)
Spawn - In the Demon's Hand (USA)
Star Wars - Episode I - Racer (USA)
RPCS3 is a multi-platform open-source Sony PlayStation3 emulator and debugger for Windows, Linux, macOS and BSD. The purpose of the project is to completely and accurately emulate PlayStation 3 with the power of open-source community and reverse engineering.
Power consumption reduction when using SPU inaccurate reservations;
Avoid reservation notifications in liblv2.sprx;
Properly reset occlusion counters in RSX;
Implement some error checking in cellMusic;
Add some ppu debug information;
Extend Inaccurate SPU reservations;
Add the ability to set the PSID from the configuration;
Simplify RSX FIFO concurrent access;
Avoid on-the-fly ZCULL allocations with unordered_map;
Implement "quintuple" Inbound MBOX storage in SPU;
Cemu v2.0-1 is released. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC. It's written in C/C++ and is being actively developed with new features and fixes to increase compatibility, convenience and usability.
This is mostly a bugfix update. Many of the issues introduced in Cemu 2.0 should be resolved
Lots of smaller Linux improvements. We are still working on additional distribution formats (appimage/flatpak)
Fixes online play not working for North America accounts since the recent Wii U firmware update
MAME is a multi-purpose emulation framework.
MAME’s purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.
With a change of season just around the corner, it’s time to unveil MAME 0.247! This is a huge release, and should have something for everyone!
Gopher2600 v0.19.2 is released. Gopher2600 is an emulator for the Atari 2600. Whilst the performance is not as efficient as some other emulators it is none-the-less suitable for playing games, on a reasonably modern computer, at the required 60fps. (The development machine for Gopher2600 has been an i3-3225, dating from around 2012.)
Gopher2600 v0.19.2 changelog:
added bevel and shine option
both disabled by default
Flycast v2.0 is released. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.
Flycast v2.0 changelog:
Naomi 2 support
Card reader emulation (Initial D)
Better Naomi networking. Network support for club kart, initial D, king of route 66
Maximum Speed cabinet linking emulation
Auto configuration of Naomi EEPROM (region, cabinet type, free play, etc.)
Naomi widescreen cheats
macOS: breakpad support
Native Depth Interpolation option fixes many rendering issues with AMD GPUs
Cemu v2.0 is released. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC. It's written in C/C++ and is being actively developed with new features and fixes to increase compatibility, convenience and usability.
Cemu is now open-source!
Preliminary Linux builds are available, but be warned that they are still very rough around the edges
Going forward, we simplified the versioning a bit by using shorter version numbers (2.0, 2.1, 2.2, 2.3..)
Updated all dependencies. Most notably SDL (input & motion) and wxWidgets (UI).
Fixed a crash in the H264 video decoder. Resolves crash on Smash title screen
Made nsysnet a little less crash prone. Fixes crash in Call of Duty: Black Ops II
Fixed a logging related crash that could occur under very specific circumstances. Seen in Wind Waker if letting the game idle on the title screen for 2 minutes.
Fixed a crash that...