Hypseus is a Daphne fork created by Matt Ownby. It is an SDL2 version of Daphne and Monkey.
It is a program to play Laserdisc arcade games on PC, Mac or Raspberry Pi.
This version includes support for Monkey and Monkey2 for Fan Made and American Laser Games.
Originally created by Nuexzz, this version takes the concept of the previous interface, but is now fully developed by BackPonBeauty (massaya39), it is a frontend for Super Model Emulator allowing several customizations (like Sega Model 2 UI).
Characteristics: – List of all games supported
– Overview of each game (snaps).
– Button of the repertoires of Roma.
– Load button (Load Rom)
– All video options
– All sound options
– All control options
– The link options with the system will only work with the only version created by Spindizzi.
Priorities for future releases:
– Add a new window for controls and remapping from there
– Add an individual configuration for each game
The changes are:
-I added the CRTcolors and UpscaleMode items.
– There is no room to add more items to the Video tab.
– And the design is not as good.
– I might remake everything in the future.
Sudachi is a Nintendo Switch emulator for Android, Linux, macOS and Windows written in C- and based on Yuzu.
Changelog:
{quote] – Improved memory accuracy and sizing
– Fixed an issue in Super Bomberman R 2 that caused the game to not boot due to an error in the Friend service
– Fixed an issue in Animal Well that caused the game to not boot due to the audio core revision number being too low
– Fixed an issue in Princess Peach: Showtime that caused the game to run into a black screen
– Please be aware this fix is not complete and Princess Peach: Showtime-will-- will continue drop to 0fps occasionally
– Fixed an issue in Paper Mario: The Thousand Year Door that caused the sewers to be black when using an AMD graphics card
– Thank you to Ryujinx for the pointer towards LogicOp[/quote]
Hey there ,shadPS4 v0.3.0 is finally here! We have some exciting new features to share with you: Cheat/Patching support DLC support New translations support (26 languages) Support for unlocking tr...
– fix(cartridge): Fix panic when invalid ROM file is loaded
– fix(console): Fix js builds not checking if has been SRAM
– fix(console): Save SRAM even if autosave fails during close
– fix(taskfile): Fix nointro:update task
– fix: Set exit code to 1 on error
– perf(apu): Optimize audio buffer
– perf(ppu): Slight optimization of sprite pixel fetch
– perf(ppu): Slight rendering optimization
– perf(web): Optimize wasm output with wasm-opt
– perf: Disable debug/trace on js and other code tweaks to shrink binary by 1MB
Others
– chore(cartridge): Add more context to invalid ROM error
– chore(cmd): Clean up versioning with functional argument
– chore(console): Clear audio buffer loading when a state
– chore(database): Add to-csv logs
– chore(database): Ensure response body is always drained
– chore(database): Generate gzipped database when writing CSV
–...
This fork is just Citra with tweaks/additions which should result in better performance than the original Citra Feel free to download this build and test it, if you run into any bugs please open an issue on GitHub or contact me on the Discord / Telegram
Changelog:
PC: Changed how pausing the emulator is handled to allow frame (@OpenSauce04)
Created by Ector and Fures, this is the latest version of Dolphin, a GameCube/Wii emulator and also Tri-Force in development (arcade system developed by Nintendo-Sega-Namco whose hardware is based on that of the GameCube).
Play is an emulator of PlayStation 2 and Namco System 2X6 (as well as the System 147/148 variants) for Windows/MacOS/iOS/Android. It is currently written in C/C plus and uses a cache/instruction recompilation system to achieve better performance while emulating the CPU.
The emulator can operate a set of games. The author's goal is to achieve a level of quality that will allow anyone to play their favorite PlayStation 2 game on their PC.
Changelog:
{quote} – Update Submodulater.
– Only trigger T/D bit interrupts when they are enabled.
– Add missing clamping.
– Add some specialized code path to handle Edge of Reality games.
– Add missing check.
– Handle D/T bits.
– Allowance VU1 TPC from LQI.
– Fix more build issues.
– Fix build issue.
– Add STOPPED VU state.
– Add some missing defs.
– Implement Rename in IOMAN.
– Add implementation for ChStat...
ShadPS4 is a preliminary PS4 emulator for Windows and Linux written in C- created by Shadow (he gets his name), author and contributor to prestigious projects such as PCSX, PCSX2, PCSP, JPCSP, Arcadeflex, RPCS3..
Bloodborn is still in WIP. Read it again. IT IS UNPLAYABLE. JUST INGAME and STILL IN WIP. It will be playable soon in months or even weeks later.
The main changes in summary: – Adding macOS support
– Big shader recompiler improvements
– Core improvements
– GUI improvements
– Full changelog here