RPCS3 is a multi-platform open-source Sony PlayStation3 emulator and debugger for Windows, Linux, macOS and BSD. The purpose of the project is to completely and accurately emulate PlayStation 3 with the power of open-source community and reverse engineering.
PS3 Native frame limiter improved and added Infinite frame limiter;
PCSX-Redux is yet another fork of the PCSX emulator. Project goals are: code with up to date standards, monolithic codebase instead plugins, readability and portability, improved rendering and debugging experience.
Latest changes in recent emulator devbuilds:
Adding CH37x-cart hardware;
Fix laggy imgui clipboard;
Fix size underflow in memory observer plain search;
The goal of NooDS is to be a fast and portable Nintendo DS emulator. It's not quite there speed-wise, but it does offer most other features that you might expect from a DS emulator. It even supports GBA backwards compatability! I'm doing this for fun and as a learning experience, and also because I'm a huge fan of the DS. It may not be a worthy competitor for the other DS emulators just yet, but I believe that I can get it there someday. If not, that's fine too; like I said, I'm just having fun!
For Android, Windows, Linux, macOS, Nintendo Switch, PS Vita
Unlike Spine, this one works on Windows and is specifically designed for Windows 10 64-bit. But, as I have already said, it is in the very early stage of development, as mentioned in the GitHub page. Infact, the very first version of the emulator was only released 2 days ago.
As for the games that work, the developer himself says that for now, only a few simple PS4 games will work. Coming to the PS5 emulation part, he says graphics hasn’t been implemented properly. So, PS5 emulation with Kyty has a long journey ahead.
The developer has shared a few screenshots of the PS4 game – Worms working with Kyty. Here they are:
Flycast Dojo v0.4.53 is released. Flycast Dojo is a fork of Flycast, a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from Reicast, with a focus on netplay features and replay. We intend to keep Flycast Dojo updated with the latest downstream changes made to the parent project. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.
Flycast Dojo v0.4.52 changelog:
0.4.53 Release Notes
Fix On/Off Toggle for Chat Window Timeout in Settings
Upstream Flycast Changes
DX11 Fix: Render target and depth/stencil must have same dimensions
DeSmuME v0.9.13 is released. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME v0.9.13 Changelog:
Documentation: Update all URLs to match.
- Also fix a bug in the Cocoa port with copying the troubleshooting info to the Clipboard.
Mesen-X is a fork of Mesen, which is a cross-platform NES/Famicom emulator for Windows & Linux built in C++ and C#. The original Mesen project has paused development, and this fork is meant to collect patches contributed by the community.
Nevertheless, GPCS4 could prove an interesting project to keep an eye on and Inori has also shared a planned roadmap on the project's GitHub page. You can also head there to find more details about GPCS4 or even try it out. For the latter, according to the GitHub page, you'll need "a CPU supporting AVX instruction set as well as a graphics card supporting Vulkan 1.3".