Multi System

ares v128 released!

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Multi System Emulator​

ares is a cross-platform, open source, multi-system emulator, focusing on accuracy and preservation.

Changelog:​

desktop-ui

  • add hotkey to toggle fast forward [LukeUsher]
  • add support for using Supergrafx and CD together [LukeUsher]
  • default filter/shader to "None" rather than "Blur" [LukeUsher]
  • ensure ares is 'portable' on Windows [LukeUsher]
  • fix an issue where System directories were created incorrectly [LukeUsher]
  • remap all inputs based on physical controller layouts [LukeUsher]
  • implement keyboard capture for msx [LukeUsher]
gb

  • tweak display timing; fixes dmg-acid2 and cgb-acid2 [LukeUsher]
gba

  • slightly reduce red tint, to bring the display closer to my GBA SP [LukeUsher]
md

  • add missing initialization during power-on [invertego]
  • readjust cpu sync after recent changes (Kolibri fix) [TascoDLX]...

RetroArch v1.10.1

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RetroArch v1.10.1 is released. RetroArch is a multi-system emulator for Linux, Windows, Mac OS X and *BSD. It is formerly known as SSNES. Its design and background is quite different than most other emulators as RetroArch does not implement an emulation core itself. RetroArch talks to libretro, a generic emulator core API. This means that RetroArch is core agnostic, and it does not care which emulator core is running.

Currently there are libretro implementations for systems such as SNES, NES, GBA, GB/GBC, Genesis, and even arcade games (Final Burn Alpha).

libretro isn't only usable for emulators. A preliminary port of an open source reimplementation of Cave Story has been ported to libretro as well.

RetroArch believes in modularity. The application itself is a command-line driven application suitable for HTPC and/or headless use. There also exists a GUI frontend for RetroArch, supporting every single config option available in RetroArch.

Changelog:

ANDROID: Add...

ares v127 released!

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ares is a cross-platform, open source, multi-system emulator, focusing on accuracy and preservation

Changelog:
  • desktop-ui: hook up pc-engine 6-button pads to virtual pads [Luke Usher]
  • desktop-ui: implement frame advance [Luke Usher]
  • fc: add bus conflicts to cnrom [encoded-byte]
  • fc: check for ram on mmc1 [encoded-byte]
  • fc: check if ram exists on mmc3 [encoded-byte]
  • fc: clear oam address on each scanline [encoded-byte]
  • fc: improve mmc3 irq behavior [encoded-byte]
  • fc: improve ppu skipped clock timing [encoded-byte]
  • fc: use hkrom for mmc6 [encoded-byte]
  • m68000: allow recovery from zero divide [TascoDLX]
  • m68000: reimplement DBcc instruction with correct timing[TascoDLX]
  • md: A few fixes to SRAM save game [rasky]
  • md: correct overscan / output when display is off [TascoDLX]
  • md: correct reads of CRAM and VSRAM [rasky]
  • md: detect region 'K' as NTSC-J [invertego]
  • md: fix APU port in [rasky]
  • md: fix debug register sprite...

Ares Git (2022/03/02) released!

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Ares Git (2022/03/02) is compiled. ares is a multi-system emulator that began development on October 14th, 2004. It is a descendent of higan and bsnes, and focuses on accuracy and preservation.

ares currently emulates the following 27 hardware devices:

* Famicom + Famicom Disk System
* Super Famicom + Super Game Boy
* Nintendo 64 (under development)
* Game Boy + Game Boy Color
* Game Boy Advance + Game Boy Player
* SG-1000 + SC-3000
* Master System + Game Gear
* Mega Drive + Mega CD
* PC Engine + PC Engine CD + SuperGrafx
* MSX + MSX2
* ColecoVision
* Neo Geo Pocket + Neo Geo Pocket Color
* WonderSwan + WonderSwan Color + SwanCrystal + Pocket Challenge V2

Ares Git changelog:

* sfc: runtime pixel accurate PPU setting

ares-macos ...

Ares Git 2022/02/28 released!

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Ares Git (2022/02/28) is compiled. ares is a multi-system emulator that began development on October 14th, 2004. It is a descendent of higan and bsnes, and focuses on accuracy and preservation.

ares currently emulates the following 27 hardware devices:

* Famicom + Famicom Disk System
* Super Famicom + Super Game Boy
* Nintendo 64 (under development)
* Game Boy + Game Boy Color
* Game Boy Advance + Game Boy Player
* SG-1000 + SC-3000
* Master System + Game Gear
* Mega Drive + Mega CD
* PC Engine + PC Engine CD + SuperGrafx
* MSX + MSX2
* ColecoVision
* Neo Geo Pocket + Neo Geo Pocket Color
* WonderSwan + WonderSwan Color + SwanCrystal + Pocket Challenge V2

Ares Git changelog:
* Revert "ares: remove performance renderers"
* m68000: reimplement DBcc instruction with correct timing
* ares: remove performance renderers
* nall: fix many compilation warnings on macOS
* md: fix debug register sprite masking
* md: fix APU port in
* md: second attempt at vblank bit timing
*...

MAME v0.241 released!

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MAME is a multi-purpose emulation framework.
MAME’s purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.

Its very long list below.

Changelog:


[URL...

Attract-Mode v2.6.2 released!

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Attract-Mode v2.6.2 is released. Attract-Mode is a graphical front-end for command line emulators such as MAME, MESS and Nestopia. It hides the underlying operating system and is intended to be controlled with a joystick, gamepad or spin dial, making it ideal for use in arcade cabinet setups. Attract-Mode is open source and runs on Linux, Mac OS-X and Windows.

Features:

- Raspberry pi support. Thanks to nitrogen_widget for digging into this and helping to get it up and running!
- Multiple monitor support (Windows and Linux)
- Artwork scraper added to automatically download missing snapshots, marquees, wheel logos, flyers, boxart and even fanart images.
- Improved support for different image formats.
- Spanish translation (thanks Seru!)
- Added fade effect module for layouts (see reflect layout and the fanart background option in cools' layout)

Attract-Mode Changelog:
Andrew Mickelson (20 commits)
Update to version 2.6.2
[linux] fixed window mode strech, fixed...

Mednafen 1.29.0 released!

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Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator. Mednafen has the ability to remap hotkey functions and virtual system inputs to a keyboard, a joystick, or both simultaneously. Save states are supported, as is real-time game rewinding. Screen snapshots may be taken, in the PNG file format, at the press of a button. Mednafen can record audiovisual movies in the QuickTime file format, with several different lossless codecs supported.

The following systems are supported(refer to the emulation module documentation for more details):

  • Apple II/II+
  • Atari Lynx
  • Neo Geo Pocket (Color)
  • WonderSwan
  • GameBoy (Color)
  • GameBoy Advance
  • Nintendo Entertainment System
  • Super Nintendo Entertainment System/Super Famicom
  • Virtual Boy
  • PC Engine/TurboGrafx 16 (CD)
  • SuperGrafx
  • PC-FX
  • Sega Game Gear
  • Sega...

Raine v0.92.3 released!

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Raine v0.92.3 is released. RAINE is an Emulator for Arcade games. Raine is a M68000 and M68020 arcade game emulator. Raine emulates some M68000 and M68020 arcade games and is mainly focused on Taito and Jaleco games hardware. It started as an experiment with the Rainbow Islands romset, dumped by Aracorn/Romlist. Raine can emulate many nice games now, and new games (previously unemulated) are appearing weekly.

Changelog:

- the sound associations were deleted if you loaded any game which had some. This reason alone was enough to make a new binary to avoid that people delete all their associations !
- yet another gui problem where the loading dialog was zoomed too much. Fixed, and the default is now to use opengl for rendering, which makes much more sense since it has more options and is much more tested.
- cps2 rasters are better, see the details in the 0.92.2 thread if you want to know how.
- and the joysticks configuration changes again, which obliged me to reset again...

RetroArch 1.9.14 release

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RetroArch v1.9.14 is released. RetroArch is a multi-system emulator for Linux, Windows, Mac OS X and *BSD. It is formerly known as SSNES. Its design and background is quite different than most other emulators as RetroArch does not implement an emulation core itself. RetroArch talks to libretro, a generic emulator core API. This means that RetroArch is core agnostic, and it does not care which emulator core is running.

Long changelog list here:


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ares v126 released!

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ares v126 brings even more improvements to the NES/Famicom emulation by adding support for many more rom mappers. Compatibility for MSX1/MSX2 has also improved as a result of adding heuristics for better mapper detection.

An issue that prevented Windows users from mapping inputs in v125.1 has also been fixed.

Changelog:

  • fc: support for namco 175/340 boards [encoded-byte]
  • fc: support for namco 118 board [encoded-byte]
  • fc: support for Color Dreams board [sp1187]
  • fc: support for bandai 74161 boards [encoded-byte]
  • fc: split bandai fcg / lz93d50 boards [encoded-byte]
  • fc: Support for Action 52 board [sp1187]
  • fc: support for bandai lz93d50 variant [encoded-byte]
  • fc: support for unrom variants [encoded-byte]
  • fc: support for sxrom boards with mmc1a [encoded-byte]
  • fc: support for cnrom with security [encoded-byte]
  • fc: support txrom variants [encoded-byte]
  • fc: support for namco 163 board (no sound) [encoded-byte]
  • fc: attach...

ares v125.1 released again!

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ares v125.1 is an emergency point release to fix a major performance issue that has exclusively impacted Windows users. If you're a Windows users, you probably want to update.
Additionally, it fixes some minor crash issues, implements the GTROM mapper (used by some NES homebrew) and fixes an issue where some roms could not be loaded from a .zip file, these changes would usually have waited until v126, but since they have already been completed, it didn't make sense to hold them back.

Changelog:

  • fc: implement GTROM mapper [LukeUsher]
  • hiro: track window focus via messages, not polling [invertego]
  • mia: prefer known rom extensions in zip archives [invertego]
  • ms/sfc: fix some light-gun related crashes [invertego]

Source here

or

ares source here

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