Multi System

ares v131 released!

  • 433
  • 0
Multi System Emulator

ares is a cross-platform, open source, multi-system emulator, focusing on accuracy and preservation.

ARM64 Windows builds are now available.
The 32X core is no longer marked as experimental, having reached 95% compatibility. There are still have some minor glitches here and there, the majority of games can now be played.
There have been significant improvements to many other cores too, refer to the change log below for details.
Change Log
User Interface
  • Debugger: set per-processor trace history depth [invertego]
  • Debugger: store 64-bit addresses in trace history [invertego]
  • Debugger: use a hashset to track visisted addresses [invertego]
  • Move Audio Driver settings onto a new line, to prevent large device names overflowing the container [LukeUsher]
  • Implement 'Reload Current Game' hotkey/menu option [LukeUsher]
  • Controllers: bind analog inputs only on motion away from center...

MedGui Reborn v0.121 released!

  • 640
  • 0
MedGui Reborn v0.121 is released. MedGui is a GUI (Frontend) for Mednafen WINDOW OS.

MedGui Reborn v0.121 Changelog:

Updated Newtonsoft.Json to v.13.0.2
On perconfig fixed a problem with doubled quoted string
Better management of errors on failure extraction for compressed archive
In Cheat manager if the error 403 appear, MedGuiR try to connect again one time to gamehacking.org server
Unrecognized games will be named as original file name (thx Cyber Akuma for report the bug)
Fixed a bug with multiple entries for the same game with multi bin file (thx Cyber Akuma for report the bug)
Added sound device selector
Improved and fixed scan detection on PSX and Saturn games
Fixed error message for ST-V games on 32 bit OS
Added no$psx bios v2.1 hash to the supported psx bios
Fixed a regression on last MedGuiR release on multiple entries for bin file and undetected cd based games

RetroArch v1.14.0 released!

  • 563
  • 0
RetroArch v1.14.0 is released. RetroArch is a multi-system emulator for Linux, Windows, Mac OS X and *BSD. It is formerly known as SSNES. Its design and background is quite different than most other emulators as RetroArch does not implement an emulation core itself. RetroArch talks to libretro, a generic emulator core API. This means that RetroArch is core agnostic, and it does not care which emulator core is running.

Currently there are libretro implementations for systems such as SNES, NES, GBA, GB/GBC, Genesis, and even arcade games (Final Burn Alpha).

libretro isn't only usable for emulators. A preliminary port of an open source reimplementation of Cave Story has been ported to libretro as well.

RetroArch believes in modularity. The application itself is a command-line driven application suitable for HTPC and/or headless use. There also exists a GUI frontend for RetroArch, supporting every single config option available in RetroArch.

Changelog:

1.14.0

MAME v0.250 released!

  • 677
  • 1
MAME v0.250 is released. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

What's news in MAME:

A long list of changelog at:

RetroArch v1.13.0 released!

  • 691
  • 0
RetroArch v1.13.0 is released. RetroArch is a multi-system emulator for Linux, Windows, Mac OS X and *BSD. It is formerly known as SSNES. Its design and background is quite different than most other emulators as RetroArch does not implement an emulation core itself. RetroArch talks to libretro, a generic emulator core API. This means that RetroArch is core agnostic, and it does not care which emulator core is running.

Currently there are libretro implementations for systems such as SNES, NES, GBA, GB/GBC, Genesis, and even arcade games (Final Burn Alpha).

libretro isn't only usable for emulators. A preliminary port of an open source reimplementation of Cave Story has been ported to libretro as well.

RetroArch believes in modularity. The application itself is a command-line driven application suitable for HTPC and/or headless use. There also exists a GUI frontend for RetroArch, supporting every single config option available in RetroArch.

[URL...

RetroArch v1.12.0 released!

  • 737
  • 0
RetroArch v1.12.0 is released. RetroArch is a multi-system emulator for Linux, Windows, Mac OS X and *BSD. It is formerly known as SSNES. Its design and background is quite different than most other emulators as RetroArch does not implement an emulation core itself. RetroArch talks to libretro, a generic emulator core API. This means that RetroArch is core agnostic, and it does not care which emulator core is running.

Currently there are libretro implementations for systems such as SNES, NES, GBA, GB/GBC, Genesis, and even arcade games (Final Burn Alpha).

libretro isn't only usable for emulators. A preliminary port of an open source reimplementation of Cave Story has been ported to libretro as well.

RetroArch believes in modularity. The application itself is a command-line driven application suitable for HTPC and/or headless use. There also exists a GUI frontend for RetroArch, supporting every single config option available in RetroArch...

Raine v0.94.7 released!

  • 651
  • 0
Raine v0.94.7 is released. RAINE is an Emulator for Arcade games. Raine is a M68000 and M68020 arcade game emulator. Raine emulates some M68000 and M68020 arcade games and is mainly focused on Taito and Jaleco games hardware. It started as an experiment with the Rainbow Islands romset, dumped by Aracorn/Romlist. Raine can emulate many nice games now, and new games (previously unemulated) are appearing weekly.

There was a big bug related to cheats in 0.94.6, some games lost most of their cheats because of it, so that's the main fix of this version, and if you don't use them you can skip this update if you like ! Still about cheats the mouse didn't work in the cheats dialog and for some reason it took more than 1 year to get noticed, I know I use mainly the keyboard in raine, but it's strange nobody reported it earlier ! And the new kof clones get some cheats too.

Except that mer-curious continued his quest to fix the texts of the interface, since I didn't update...

RetroArch v1.11.1 released!

  • 559
  • 0
RetroArch v1.11.1 is released. RetroArch is a multi-system emulator for Linux, Windows, Mac OS X and *BSD. It is formerly known as SSNES. Its design and background is quite different than most other emulators as RetroArch does not implement an emulation core itself. RetroArch talks to libretro, a generic emulator core API. This means that RetroArch is core agnostic, and it does not care which emulator core is running.

Currently there are libretro implementations for systems such as SNES, NES, GBA, GB/GBC, Genesis, and even arcade games (Final Burn Alpha).

libretro isn't only usable for emulators. A preliminary port of an open source reimplementation of Cave Story has been ported to libretro as well.

RetroArch believes in modularity. The application itself is a command-line driven application suitable for HTPC and/or headless use. There also exists a GUI frontend for RetroArch, supporting every single config option available in RetroArch.

https://www.libretro.com/...

Ares v130.1 released!

  • 605
  • 0
Ares v130.1 is released. ares is a multi-system emulator that began development on October 14th, 2004. It is a descendent of higan and bsnes, and focuses on accuracy and preservation.

ares currently emulates the following 27 hardware devices:

* Famicom + Famicom Disk System
* Super Famicom + Super Game Boy
* Nintendo 64 (under development)
* Game Boy + Game Boy Color
* Game Boy Advance + Game Boy Player
* SG-1000 + SC-3000
* Master System + Game Gear
* Mega Drive + Mega CD
* PC Engine + PC Engine CD + SuperGrafx
* MSX + MSX2
* ColecoVision
* Neo Geo Pocket + Neo Geo Pocket Color
* WonderSwan + WonderSwan Color + SwanCrystal + Pocket Challenge V2

ares changelog:

This is ares v130.1, released on 2022-10-03

Ares v130 released!

  • 661
  • 0
Ares is a multi-system emulator that began development on October 14th, 2004. It is a descendent of higan and bsnes, and focuses on accuracy and preservation.

ares currently emulates the following 27 hardware devices:

* Famicom + Famicom Disk System
* Super Famicom + Super Game Boy
* Nintendo 64 (under development)
* Game Boy + Game Boy Color
* Game Boy Advance + Game Boy Player
* SG-1000 + SC-3000
* Master System + Game Gear
* Mega Drive + Mega CD
* PC Engine + PC Engine CD + SuperGrafx
* MSX + MSX2
* ColecoVision
* Neo Geo Pocket + Neo Geo Pocket Color
* WonderSwan + WonderSwan Color + SwanCrystal + Pocket Challenge V2

ares changelog:

This is ares v130, released on 2022-09-30.

https://github.com/ares-emulator/ares/releases/tag/v130

RetroArch 1.11.0 released!

  • 568
  • 0
RetroArch is a frontend for emulators, game engines and media players.

It enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. Settings are also unified so configuration is done once and for all.

In addition to this, you are able to run original game discs (CDs) from RetroArch.

RetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, machine translation, blind accessibility features, and more!

Get RetroArch

Changelog is long.. Check here:

https://www.libretro.com/index.php/category/blog/

MAME 0.248 released!

  • 567
  • 0
A long changelog list goes below:

ares v128 released!

  • 952
  • 0

Multi System Emulator​

ares is a cross-platform, open source, multi-system emulator, focusing on accuracy and preservation.

Changelog:​

desktop-ui

  • add hotkey to toggle fast forward [LukeUsher]
  • add support for using Supergrafx and CD together [LukeUsher]
  • default filter/shader to "None" rather than "Blur" [LukeUsher]
  • ensure ares is 'portable' on Windows [LukeUsher]
  • fix an issue where System directories were created incorrectly [LukeUsher]
  • remap all inputs based on physical controller layouts [LukeUsher]
  • implement keyboard capture for msx [LukeUsher]
gb

  • tweak display timing; fixes dmg-acid2 and cgb-acid2 [LukeUsher]
gba

  • slightly reduce red tint, to bring the display closer to my GBA SP [LukeUsher]
md

  • add missing initialization during power-on [invertego]
  • readjust cpu sync after recent changes (Kolibri fix) [TascoDLX]...

RetroArch v1.10.1

  • 1,298
  • 0
RetroArch v1.10.1 is released. RetroArch is a multi-system emulator for Linux, Windows, Mac OS X and *BSD. It is formerly known as SSNES. Its design and background is quite different than most other emulators as RetroArch does not implement an emulation core itself. RetroArch talks to libretro, a generic emulator core API. This means that RetroArch is core agnostic, and it does not care which emulator core is running.

Currently there are libretro implementations for systems such as SNES, NES, GBA, GB/GBC, Genesis, and even arcade games (Final Burn Alpha).

libretro isn't only usable for emulators. A preliminary port of an open source reimplementation of Cave Story has been ported to libretro as well.

RetroArch believes in modularity. The application itself is a command-line driven application suitable for HTPC and/or headless use. There also exists a GUI frontend for RetroArch, supporting every single config option available in RetroArch.

Changelog:

ANDROID: Add...

ares v127 released!

  • 1,038
  • 0
ares is a cross-platform, open source, multi-system emulator, focusing on accuracy and preservation

Changelog:
  • desktop-ui: hook up pc-engine 6-button pads to virtual pads [Luke Usher]
  • desktop-ui: implement frame advance [Luke Usher]
  • fc: add bus conflicts to cnrom [encoded-byte]
  • fc: check for ram on mmc1 [encoded-byte]
  • fc: check if ram exists on mmc3 [encoded-byte]
  • fc: clear oam address on each scanline [encoded-byte]
  • fc: improve mmc3 irq behavior [encoded-byte]
  • fc: improve ppu skipped clock timing [encoded-byte]
  • fc: use hkrom for mmc6 [encoded-byte]
  • m68000: allow recovery from zero divide [TascoDLX]
  • m68000: reimplement DBcc instruction with correct timing[TascoDLX]
  • md: A few fixes to SRAM save game [rasky]
  • md: correct overscan / output when display is off [TascoDLX]
  • md: correct reads of CRAM and VSRAM [rasky]
  • md: detect region 'K' as NTSC-J [invertego]
  • md: fix APU port in [rasky]
  • md: fix debug register sprite...

Ares Git (2022/03/02) released!

  • 851
  • 0
Ares Git (2022/03/02) is compiled. ares is a multi-system emulator that began development on October 14th, 2004. It is a descendent of higan and bsnes, and focuses on accuracy and preservation.

ares currently emulates the following 27 hardware devices:

* Famicom + Famicom Disk System
* Super Famicom + Super Game Boy
* Nintendo 64 (under development)
* Game Boy + Game Boy Color
* Game Boy Advance + Game Boy Player
* SG-1000 + SC-3000
* Master System + Game Gear
* Mega Drive + Mega CD
* PC Engine + PC Engine CD + SuperGrafx
* MSX + MSX2
* ColecoVision
* Neo Geo Pocket + Neo Geo Pocket Color
* WonderSwan + WonderSwan Color + SwanCrystal + Pocket Challenge V2

Ares Git changelog:

* sfc: runtime pixel accurate PPU setting

ares-macos ...

Ares Git 2022/02/28 released!

  • 1,245
  • 0
Ares Git (2022/02/28) is compiled. ares is a multi-system emulator that began development on October 14th, 2004. It is a descendent of higan and bsnes, and focuses on accuracy and preservation.

ares currently emulates the following 27 hardware devices:

* Famicom + Famicom Disk System
* Super Famicom + Super Game Boy
* Nintendo 64 (under development)
* Game Boy + Game Boy Color
* Game Boy Advance + Game Boy Player
* SG-1000 + SC-3000
* Master System + Game Gear
* Mega Drive + Mega CD
* PC Engine + PC Engine CD + SuperGrafx
* MSX + MSX2
* ColecoVision
* Neo Geo Pocket + Neo Geo Pocket Color
* WonderSwan + WonderSwan Color + SwanCrystal + Pocket Challenge V2

Ares Git changelog:
* Revert "ares: remove performance renderers"
* m68000: reimplement DBcc instruction with correct timing
* ares: remove performance renderers
* nall: fix many compilation warnings on macOS
* md: fix debug register sprite masking
* md: fix APU port in
* md: second attempt at vblank bit timing
*...

MAME v0.241 released!

  • 1,335
  • 0
MAME is a multi-purpose emulation framework.
MAME’s purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.

Its very long list below.

Changelog:


[URL...

Attract-Mode v2.6.2 released!

  • 1,222
  • 0
Attract-Mode v2.6.2 is released. Attract-Mode is a graphical front-end for command line emulators such as MAME, MESS and Nestopia. It hides the underlying operating system and is intended to be controlled with a joystick, gamepad or spin dial, making it ideal for use in arcade cabinet setups. Attract-Mode is open source and runs on Linux, Mac OS-X and Windows.

Features:

- Raspberry pi support. Thanks to nitrogen_widget for digging into this and helping to get it up and running!
- Multiple monitor support (Windows and Linux)
- Artwork scraper added to automatically download missing snapshots, marquees, wheel logos, flyers, boxart and even fanart images.
- Improved support for different image formats.
- Spanish translation (thanks Seru!)
- Added fade effect module for layouts (see reflect layout and the fanart background option in cools' layout)

Attract-Mode Changelog:
Andrew Mickelson (20 commits)
Update to version 2.6.2
[linux] fixed window mode strech, fixed...

Mednafen 1.29.0 released!

  • 932
  • 0
Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator. Mednafen has the ability to remap hotkey functions and virtual system inputs to a keyboard, a joystick, or both simultaneously. Save states are supported, as is real-time game rewinding. Screen snapshots may be taken, in the PNG file format, at the press of a button. Mednafen can record audiovisual movies in the QuickTime file format, with several different lossless codecs supported.

The following systems are supported(refer to the emulation module documentation for more details):

  • Apple II/II+
  • Atari Lynx
  • Neo Geo Pocket (Color)
  • WonderSwan
  • GameBoy (Color)
  • GameBoy Advance
  • Nintendo Entertainment System
  • Super Nintendo Entertainment System/Super Famicom
  • Virtual Boy
  • PC Engine/TurboGrafx 16 (CD)
  • SuperGrafx
  • PC-FX
  • Sega Game Gear
  • Sega...

Top