Playstation

PCSX-Redux dev.4534-20210713

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PCSX-Redux is yet another fork of the PCSX Emulator. Project goals are following: bring the code to more up to date standards, create a monolithic codebase instead plugin system, readability and portability, improved rendering and debugging experience.

pcsxredux_scr002.jpg


Latest changes:
Upgrading to gcc 11.1 wherever possible;
Adding pthread compilation flag;
Fix gpu settings;
Fix merge conflict;
Merge branch 'main' into fix-gpu-settings;
[GPU] Serialize dither setting, add it to the GPU interface;
[GPU] Extern in externs file, don't include what you don't use;
Try to fix serialization for GPU settings

:: Github
:: Related news post at PSEmu.pl

DuckStation dev.0.1-4416

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DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices.

duckstation-guiqt-mc.jpg


Latest changes:
Qt/MemoryCardEditor: Support undeleting files (Connor McLaughlin)
e7eb182: Update Simple-Chinese Translation to latest. (zkdpower) #2312
b910794: Atualização Português do Brasil (Anderson_Cardoso) #2313
Fix incorrect format string (Connor McLaughlin)
Add translation sources (Connor McLaughlin)
Add padtest (Connor McLaughlin)
1a18e3c: Update README.md (Connor McLaughlin)
8e80ba6: Update Simple-Chinese Translation to latest. (zkdpower) #2314
8801623: Update values-ru/strings to latest (6lackmag3) #2323
944d167: Update values-ru/arrays to latest (6lackmag3) #2322
06b009f: Warning fixes (Connor McLaughlin)
Don't try to preload multi-disc...

DuckStation dev.0.1-4071

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DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices.

duckstation-011.jpg


Latest changes:
Fix memory reserving when 8MB RAM is enabled
Update Japanese translation by mikakunin
Update game database
Updated values-ru/strings to latest Android build
Atualização Português do Brasil (Anderson_Cardoso)
Update duckstation-qt_ja.ts (Nekokabu)
Make setter methods public
Re-add libretro core
Set __cplusplus version in MSVC
Re-add libretro builds
Expose support for pbp (and multi-disc)
Expose support for ecm/mds images
Embed compatibility settings
Fix startup frame delay in software renderer
Set input descriptors based on controller type
Only update trigger for offscreen on change
Implement GunCon controller
Implement PlayStation Mouse...

Avocado dev.a744687

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Avocado is a Modern PlayStation 1 emulator. Avocado focuses on supporting relatively modern hardware (2010 and forwards) and non-legacy OSes.

Avocado-009.jpg


Here's changelog for latest dev-builds, last one released Apr 10, 2021:
+ Added 3D Screenshot Tool and Free Camera Tool
+ 3d-screenshot: enabled vertex color export
+ Fixed adding faces to existing groups
+ debug: gpu rect texture export (wip)
+ dma: execute sync transfer in blocks, allow cpu execution
+ mdec: hack: added MDECout chopped transfer support
+ mdec: fix builds
+ ci: fixed macOS builds

:: Avocado Emulator on GitHub
:: Grab files from emulator website
:: Older relealses covered by PSEmu.pl

hpsx64 v0350

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Highly-Experimental Playstation and PlayStation2 Simulator for x64 based systems.
In development - Pre-initial Source code and binary release. Testing usage only

hps1x64_014-300x246.jpg


Here's changelog for latest build, released Mar 15, 2021:
hps1x64 - Playstation 1 simulator:
+ dma interrupt fixes

hps2x64 - Playstation 2 simulator
+ early experimental multi-threaded vu1 option (disabled by default)
+ R5900 DCache fixes

:: Sourceforge project repository
:: hps1x64 small binaries archive
:: hps2x64 small binaries archive

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