PCSX-Redux is yet another fork of the PCSX emulator. Project goals are: code with up to date standards, monolithic codebase instead plugins, readability and portability, improved rendering and debugging experience.
Latest changes in recent emulator devbuilds:
:: PCSX-Redux website
:: Emulator code on Github
:: PCSX-Redux related news at PSEmu.pl
Latest changes in recent emulator devbuilds:
- Add missing itob conversion in CdlGetTD, fixes Ridge Racer music;
- Don't set texture filters in DoBufferSwap in GPU;
- Relocate CDDA track type check;
- ISOReader hooked up to LUA;
- Better context to breakpoints;
- Fixing subfiles' excess read;
- Fifo + Slices buffer cleanup;
- Upgrade imgui and zlib;
- Auto-update system;
- Fixing GetTN
:: PCSX-Redux website
:: Emulator code on Github
:: PCSX-Redux related news at PSEmu.pl