This is clownmdemu, a Sega Mega Drive (a.k.a. Sega Genesis) emulator.
It is currently in the very early stages of development: it can run some games, but many standard features of the Mega Drive are unemulated (see clownmdemu-frontend-common/clownmdemu/TODO.md for more information).
– Fixed broken graphics in Sonic Crackers, Sonic 3, and Thunder Force IV.
– Get Combat Cars, Micro Machines, Dynamite Heady, Gunstar Heroes, and Alien Soldier to boot.
– Fix Windows XP compatibility.
CloudpilotEmu is an emulator for Dragonball-based PalmOS devices that runs in a web browser. In particular, the emulator works on iOS. The emulator is derived from the original POSE emulator. Please see below for the list of currently supported devices.
MacOS: Please run xattr -rd com.apple.quarantine cloudpilot-server-1.9.1
in order to remove the server components from quarantine before you run the server for
the first time. The first start may take a few seconds.
Hypseus is a fork of Daphne created by Matt Ownby . It's an SDL2 version of Daphne and Monkey.
This is a program for playing Laserdisc arcade games on PC, Mac or Raspberry Pi.
This version includes support for Singe and Singe2 for Fan Made and American Laser Games.
Updated MPEG2 decoder
Daphne VLDP 32bit upgrade
Daphne and Singe 4k M2V support
Singe libretro emulation path integration
Singe Joystick, Lightgun EV_ABS [mouse] support
Singe 2 full 32bit overlay support (details below)
AppleWin is a fully-featured emulator supporting different Apple II models and clones. A variety of peripheral cards and video display modes are supported (eg. NTSC, RGB); and there's an extensive built-in symbolic debugger.
[Change #1080] Support Mockingboard and Mouse at same time. (Improvement for: "Witch Trial".)
[Change #1187] New command line: '-capslock=off' to start up with Caps Lock off.
[Change #1183] Phasor: add support for Echo+ mode (eg. 6522 PortA chip select for the AYs, dual-mono sound output & reading AY regs).
Nuance is a NUON game platform emulator. By now, emulation was improved a lot with many games now working almost correctly (except for "random" endless loops that still occur in the emulated code due to whacky audio syncing) in the new 0.6.X release.
Fix command line file parsing, also drag and drop will now work properly
Fix wrong handling of global overlay alpha values > 0
Optimize OpenGL output shaders
Fix CRT-like shader for very high resolutions (e.g. 4K)
Retweak CRT-like shader to be a bit more realistic compared to common CRT TVs back in the days