puNES v0.110 released!

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puNES is a NES emulator. Currently the program supports mappers 0, MMC1, UNROM, CNROM, and the sound is available. It uses the SDL libraries and it works on both Linux and Windows.


Added support to Wayland.
Added support for "Fullscreen in window" with Wayland (the only type of fullscreen supported for now).
Added iNES/NES 2.0 header editor.
Added support for "Family Basic Keyboard" and "Subor Keyboard".
It's possible to capture and release keyboard input with the shortcut "Scrollock" and open and
close a virtual keyboard with "CTRL+X".
Implemented the "Paste" function. It's possible to paste the text by dragging it in the main
window of the emulator or copying it and then press the right mouse button and selecting "Paste".
The text will be inserted through the simulation of the pressure of the keys and it will always
be possible to interrupt the insertion by pressing the ESC key. During the paste, the Fast Forwarding
will be active to reduce the waiting time...

Yape v1.2.2 released!

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Yape is the best emulator of Commodore microcomputer family running on Windows and Unix. The emulator faithfully imitates the C-264 (alias Commodore Plus/4) model.

Yape v1.2.2 changelog:

SID card mouse emulation (in DirectInput mode)
manufacturer dependent RAM powerup patterns
copy emulator window to the clipboard as a bitmap
the 32-bit build has now an opcode trace window
quotation mark printing bug (MPS-803)
drive VIA emulation accuracy improvements

AetherSX2 stops development due to harassment, dev quits

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Thanks to the annoying and jerks out there. The final update is here and done. There will be no more update ever.

Yes, Patreon is also closed and no longer available.

Page Unavailable

AetherSX2 development is indefinitely suspended.
Due to neverending impersonating, complaints, demands, and now death threats, I'm done.
You can still download/use the app and it will continue to work for the forseeable future.
AetherSX2 was always meant to be a fun hobby for me, not profit driven. It doesn't make sense to continue working on a hobby which isn't fun anymore.
Stay safe out there, and watch out for scammers, there seems to be a lot of them.
(e.g. there's multiple people claiming to represent AetherSX2 on various social media - they are not legit)
Thanks to everyone who wasn't a d*ck for the last year.
Current build downloads are still available at Home • AetherSX2 Download Archive -...

PPSSPP v1.14.4 released!

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PPSSPP can run your PSP games on your PC in full HD resolution, and play them on Android too. It can even upscale textures that would otherwise be too blurry as they were made for the small screen of the original PSP.

Even on modern Android phones and tablets, you can often run at double the original resolution.


RMG v0.2.8 released!

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Rosalie's Mupen GUI is a free and open-source mupen64plus GUI written in C++.

It offers a simple-to-use user interface.

RMG changelog:
Fix 'Uniform Size (Grid View)' not being disabled during emulation
Fix toolbar not respecting the view setting
Fix being stuck at the loading screen when having more ROMs than the ROM search limit
Improve error message when opening a ROM fails

PPSSPP v1.14.3 released!

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PPSSPP is advanced PSP emulator, that translates oryginal handheld CPU instructions into optimized x64 or ARM64 machine code using JIT recompilers. Thus it can run on quite low-spec hardware, including ARM-based phones and tablets with OpenGL ES 2.0 support.


Here are changes for latest build:
  • Several crash/hang fixes;
  • Minor UI fixes;
  • Fix confirm/cancel button reversal;

:: PPSSPP webite
:: Emulator on Github
:: PPSSPP related news at
:: PPSSPP files repository for Android, iOS, macOS and...

RPCS3 dev.0.0.25-14517

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RPCS3 is a multi-platform open-source Sony PlayStation3 emulator and debugger for Windows, Linux, macOS and BSD. The purpose of the project is to completely and accurately emulate PlayStation3 with the power of open-source community and reverse engineering.


Latest changes:

  • Add SDL dependency to rpcs3 project;
  • Implement Multi-threaded PKG installation;
  • Fix read/read_at/write fs on Unix-like systems;
  • Restructure vk framebuffer loop barrier management;
  • Add some missing PCI IDs in vk;
  • Fix RSX logicOp behavior when blending is also active;
  • Implement PRX multi-referenced library management;
  • Propagate RSX surface format changes to shader ROP control;
  • Fix const RTV/DSV cast from texture cache
  • Update rpcs3-ci-bionic to 1.6

:: Code on Github
:: RPCS3 website
:: Latest...

PPSSPP v1.14.2 is released!

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PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.


  • Fix Toca/DTM and others (culling) on Mali again ([#16645])
    [*]Fix line rendering bugs in the homebrew Tempest clone Webfest ([#16656])
    [*]Assorted cleanup and bugfixes ([#16673], [#16662], [#16655], [#16644], [#16636], [#16639] etc)

MAME v0.251 released!

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MAME is a multi-purpose emulation framework.

MAME’s purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.

It looks like MAME 0.251 has made it out the door just in time for the end of 2022! December felt like...

2022-12-30 Recent Releases

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* Atari++ 1.85 [Atari 8-bit] -

* ARCADE64 0.251.0 [Arcade] -

* Vice 3.7.1 [Commodore 64] -

* WinArcadia 29.35 [s2650-based] -

* Rom Properties 2.1 [Rom Manager] -

* Rom Vault 3.5.2 [Rom Manager] -

Nestopia UE (Undead Edition) v1.52 released!

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Nestopia is a portable NES/Famicom emulator written in C++. Nestopia UE (Undead Edition) is a fork of the original source code, with enhancements from members of the emulation community. This includes support for new platforms, and bug fixes in the emulator core.


- FLTK: Update to latest lodepng
- FLTK: Use NST prefix for data directories in build (cpasjuste)

- FLTK: Better frame timing on non-60Hz screens
- win32: Fix minor code problems (mjunix)


- Add support for Unlicensed MMC3 boards with PRG ROM over 512K
- Add support for Mapper 258 (UNL-158B)
- Add support for Mapper 400 (UNL-RET-X7-GBL)

- Remove options for 8-bit audio and sample rates below 44100Hz
- Improve heuristics for VRC2/4 boards

- Fix IPS patching in cases where patches overlap ROM region boundaries
- Improve handling of fast...

Sega Model 3 Arcade Emulator - Supermodel v0.3a - Updated!

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Supermodel emulates Sega's Model 3 arcade platform, allowing you to relive state-of-the-art 3D arcade gaming as it existed from 1996 through 1999. It uses OpenGL, SDL2, and can run on Windows, Linux, and macOS. It also supports network play on low-latency network connections.


BigPEmu (Jaguar emulator) v1.04 released!

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Developer Rich Whitehouse has just released the BigPEmu emulator – The first Atari Jaguar emulator that features 100% compatibility with the original Jaguar library. This is also the same emulator used in the widely praised Atari 50 collection for modern console!

What's new:
  • Added -devmode as a command line option. Don't get too excited, this isn't opening up full developer build functionality just yet. (and the option will be auto-enabled in proper developer builds) It does enable a developer menu, though, and some additional developer-oriented key binds.
  • Added a "Local EEPROM" option to the new developer menu at CJ Reboot's request.
  • Added a "Save Window Position" option to the new developer menu at CJ Reboot's request.
  • Added an "Always on Top" option to the new developer menu at CJ Reboot's request.
  • Added a new set of developer input binds, which are only accessible when using -devmode. Most of these new binds were added at...

ares v131 released!

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Multi System Emulator

ares is a cross-platform, open source, multi-system emulator, focusing on accuracy and preservation.

ARM64 Windows builds are now available.
The 32X core is no longer marked as experimental, having reached 95% compatibility. There are still have some minor glitches here and there, the majority of games can now be played.
There have been significant improvements to many other cores too, refer to the change log below for details.
Change Log
User Interface
  • Debugger: set per-processor trace history depth [invertego]
  • Debugger: store 64-bit addresses in trace history [invertego]
  • Debugger: use a hashset to track visisted addresses [invertego]
  • Move Audio Driver settings onto a new line, to prevent large device names overflowing the container [LukeUsher]
  • Implement 'Reload Current Game' hotkey/menu option [LukeUsher]
  • Controllers: bind analog inputs only on motion away from center...

Switch L4T Ubuntu 5.0.0 released!

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Linux for Nintendo Switch

hekate 6.0.1 or newer is mandatory to boot

Kernel/Driver changes

  • 409MB RAM was freed from carveouts and was given to CMA so everything can easily use it with mmap
    [*]Joycon/Procon driver
    Added support for Sio (Switch Lite gamepad)
    Improved HD Rumble and fix it once and for all
    Improved and reorder init sequence
    Improved high speed uart stability
    Fixed hangs when using hd rumble
    Changed Procon D-Pad from HAT to actual D-Pad
    Fixed HORI analog stick limits
    [*]WiFi & Bluetooth
    Fully unlocked almost all WiFi channels,1-13 for 2.4GHz and 34-165 for 5GHz. 14/144 disabled).
    Many 5Ghz channels will only be used if there's an existing AP (radar detection), for regulation reasons.
    Fixed Bluetooth SCO mode (HSP/HFP). It now properly transmits audio instead of static
    Significantly improved signal on both WiFi 2.4GHz and Bluetooth since default is now USB2
    (USB3 can be enabled back via ini config)...

2022-12-23 Recent Releases

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* WinUAE 4.10.0 [Commodore Amiga] -

* Hoxs64 [Commodore C64] -

* WinArcadia 29.34 [s2650-based] -

* NO$PSX 2.2 [Sony PSX] -

* Clrmamepro 4.047 [Rom Manager] -

BigPEmu v1.03 released!

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BigPEmu v1.03 is released. BigPEmu is the first Atari Jaguar emulator to feature compatibility with the entire retail cartridge library, along with excellent performance and a wide variety of unique features.


Full compatibility.
BigPEmu can run every game in the Jaguar's retail cartridge library.
The emulator runs the entire retail library (with default settings) at full speed on almost any x64-capable processor. Every Jaguar processor runs on a single native core (maintaining deterministic emulation) and doesn't rely on any dynamic recompilation (maintaining console compatibility), all the while maintaining extremely low system requirements.
It's the most accurate Jaguar emulator to-date, although there is still lots of room for improvement. I'm continually working toward achieving system-wide cycle-accurate timing.
Better than hardware.
Although the emulator defaults to settings which are catered toward compatibility and accuracy, it's...

PPSSPP v1.14.1 released!

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PPSSPP v1.14.1 is released. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.


(NOTE: 1.14.1, released on December 20, fixes a black screen bug on older Android devices, plus some other odds and ends)

MedGui Reborn v0.121 released!

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MedGui Reborn v0.121 is released. MedGui is a GUI (Frontend) for Mednafen WINDOW OS.

MedGui Reborn v0.121 Changelog:

Updated Newtonsoft.Json to v.13.0.2
On perconfig fixed a problem with doubled quoted string
Better management of errors on failure extraction for compressed archive
In Cheat manager if the error 403 appear, MedGuiR try to connect again one time to server
Unrecognized games will be named as original file name (thx Cyber Akuma for report the bug)
Fixed a bug with multiple entries for the same game with multi bin file (thx Cyber Akuma for report the bug)
Added sound device selector
Improved and fixed scan detection on PSX and Saturn games
Fixed error message for ST-V games on 32 bit OS
Added no$psx bios v2.1 hash to the supported psx bios
Fixed a regression on last MedGuiR release on multiple entries for bin file and undetected cd based games

2022-12-16 Recent Releases

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* SDLMAME 0.250 for Ubuntu -

* NegaMAME 0.250-1 -

* Qemu 7.2.0 [PC] -

* BML3MK5 1.9.1 [Hitachi BML3 computer] -

* Hoxs64 [Commodore C64] -

* VBA_M 2.1.5 [GB/GBA] -

* Pantheon 12.144 [Multi-system] -

* WinArcadia 29.33 [s2650-based] -

* PPSSPP 1.14 [PSP] -