News

Raine v0.96 has released!

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Raine is an Arcade/NeoGeoCD emulator as well as a great MAME alternative.

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0.96: read the text on the following link…

For more information on changelog:


Download:

PPSSPP v1.16.3 has released!

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PPSSPP is a free Sony PSP emulator (for Windows, Android and others via SDL) written in C + + by Henrik Rydgard (well known under the pseudonym Ector, already author of the PSP emulator Potemkin and best known for Dolphin, having also worked on a number of Dreamcast emulators).

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– Fix crash bug and performance issue in Vulkan shader cache ([#18183], [#18189])
– Fix crash in icon loading in homebrew store ([#18185])
– Add some memory safety check ([#18184], [#18194])
– Fix problem when changing backend from the Windows menu ([#18182])

BigPEmu v1.0.91 has released!

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BigPEmu is the first Atari Jaguar and Jaguar CD emulator to offer compatibility with the entire library of commercially sold cartridges and offers excellent performance and a wide variety of unique features.

Note that it was originally a closed source emu which was integrated into the Atari50 compilation . It is without a shadow of a doubt the best Jaguar emulator ahead of Phoenix (which remains the best 3DO emulator), VirtualJaguar, Mame and all the rest.

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Changelog:

– AvP multiplayer fixes.
– Fixed some player projectile weapons not colliding with other players.
– Fixed a bunch of AI projectiles not being correctly synchronized.
– Fixed an issue which would sometimes cause AI to stop attacking.
– If a human player teleports into a new level without a weapon, the shotgun is now automatically granted.
– Fixed a bug which could sometimes cause...

RetroArch 1.16.0 has released!

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RetroArch is a frontend for emulators, game engines and media players.


It enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. Settings are also unified so configuration is done once and for all.


In addition to this, you are able to run original game discs (CDs) from RetroArch.

A long changelog here:


Download:

Denise v2.1 is released!

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Denise is an accurate c64/Amiga emulator whose project is influenced by the higan emulator design.

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Changelog:

add drag’n’drop overlay:
– files can be inserted into additional drives faster
– files can either only be inserted or inserted and restarted
– multi file support
– fix: Wasapi didn’t work on some audio hardware
– thanks to all translators: Ben, Ulgon, Ferenc, Muzza

[Amiga]
– greatly improved accuracy, thanks to amilo3438, vAmigaTS, CPU Tester, AW182
– ~15% speed up
– fix: Drive LED sometimes does not turn off
– display tracks more clearly
– add IPF, DMS, EXE and encrypted kick rom support
– add RTC
– add multi file support for any-loader (fill DF0-3 in one go)
– show power LED in status line
. colors for power and drive LEDs depend on the model
. click on power LED to select audio filter

[C64]
– fix: multi SID UI not updated correctly from config
– fix: sometimes crashes when changing speeder
– add...

PPSSPP v1.16.2 is released!

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PPSSPP is a free Sony PSP emulator (for Windows, Android and others via SDL) written in C + + by Henrik Rydgard (well known under the pseudonym Ector, already author of the PSP emulator Potemkin and best known for Dolphin, having also worked on a number of Dreamcast emulators).

Changelog:

– Fix for HTTP support on Linux on networks with shaky or incomplete IPv6 support
– Assorted fixes for leaks and crashes ([#18169], [#18151])
– Fix hang when switching UMD with RetroAchievements enabled ([#18143])
– Fix math bug in new IR JIT for x86 ([#18165])
– Minor math optimization -fno-math-errno ([#18158])
– Fix for software renderer crash

Hpsx64 v0420 is released!

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Highly-Experimental Playstation Simulator x64 is a PSone and PS2 emulator in development (at preliminary stage), coded by TheGangster with some elements coming from Mame/Mess or PCSX.

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Changelog:

new R3000A decoder
– compute shader renderer v2
– Misc fixes

BigPEmu v1.0.9 is released!

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Created by Rich Whitehouse , BigPEmu is the first Atari Jaguar and Jaguar CD emulator to offer compatibility with the entire library of commercially sold cartridges and offers excellent performance and a wide variety of unique features.

Note that it was originally a closed source emu which was integrated into the Atari50 compilation . It is without a shadow of a doubt the best Jaguar emulator ahead of Phoenix (which remains the best 3DO emulator), VirtualJaguar, Mame and all the rest.

jagcd-768x605.png


Changelog:

– New « State Sync » network device type, synchronizes system state across the network. This allows local 2-player games to be played over Internet/LAN connections.
– Very simple implementation that just stalls out if input doesn’t arrive in time. State Sync Delay option...

CreatiVision Emulator v23.09.18 is released!

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Emulates the VTech Creativision, Dick Smith Wizzard, Hanimex Rameses, VTech Laser 2001, Salora Manager and homebrew CSL Cartridge.

CreatiVision Demo
https://a.fsdn.com/con/app/proj/creativisionemulator/screenshots/sonic.jpg/max/max/1


Features :
  • Command line interface, easily select or deselect options
  • SDL 2.0 Windowed or Full Screen streaming textures.
  • Unique BASIC cassette saving, loading and running
  • LLIST / LPRINT to file
  • Record AVI for demos or showcase
  • Single step debugging of homebrew
  • VDP Register Display
  • Take PNG in game Snapshots
  • For developers, dump RAM and VRAM at any point
  • Take snapshot of running game, keep your high scores!
  • Emulates CSL Cart, Salora Manager and Laser 2001 MSBasic
  • Local network play for two players
  • First...

2023-09-15 Recent Releases

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* Panda3DS 0.6 [3DS] - https://github.com/wheremyfoodat/Panda3DS/releases

* WinArcadia 30.2 / DroidArcadia 2.35 [s2650-based] - https://amigan.yatho.com/

* ZEsarUX 10.10 [Multi-system] - https://github.com/chernandezba/zesarux/releases

Xenia v1.0.2808-master is released!

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Xenia is an experimental emulator for the Xbox 360. For more information, see the main Xenia wiki.

CDN media


Windows release build for xenia-project/xenia@f6b5424.
[VFS] Fixed invalid month decoding in decode_fat_timestamp

Gopher2600 v0.25.0 is released!

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Gopher2600 is an Atari 2600 emulator. Although the performance is not as good as some other emulators, it is still suitable for playing games on a reasonably modern computer.

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ARM

  • improved ARM disassembly, particularly for Thumb-2 instructions
  • implementation of FPU and instructions
  • registers window in debugger
  • COPROC STEP command forward by single ARM instruction
    • useful in conjunction with source window, local/globals window and/or registers window
    • preparatory work for ARM level quantum control

ELF

  • "byte streaming" of ROM data - leading to significant performance improvement
  • initialisation sections executed before main() function

Notifications

  • notification icon for coprocessor development files
  • transparency setting
  • fixed conditions under which combinations of...

PPSSPP v1.16.1 is released!

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PPSSPP is a free Sony PSP emulator (for Windows, Android and others via SDL) written in C + + by Henrik Rydgard (well known under the pseudonym Ector, already author of the PSP emulator Potemkin and best known for Dolphin, having also worked on a number of Dreamcast emulators).

Changelog:

– Move RetroAchievements to the Tools tab in settings ([#18127])
– Fix graphics regressions in Hot Shots Golf 2 / Everybody’s Golf 2 and Final Fantasy Tactics ([#18142])
– Fix hang when switching UMD with RetroAchievements enabled ([#18143])
– Fix hang on startup with OpenGL, that happened often if « buffer commands » was set to off.
– Fix problem with the sc instruction that broke Beats ([#18133], [#18140])
– Fix problem with the chat window accidentally closing on typing X ([#18135])
– Fix some crashes, add some asserts and reporting hooks ([#18129])
– Fix some text rendering in the software renderer ([#18126])

Mesen-X v1.0.1 r230911 (FINAL?) is released!

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Mesen-X is a fork of Mesen, which is a cross-platform NES/Famicom emulator for Windows & Linux built in C++ and C#. The original Mesen project has paused development, and this fork is meant to collect patches contributed by the community.

Changelog:

– mapper updates by @negativeExponent in #106
– Fix addition for vertically flipped sprites by @mkwong98 in #113
– corrections and some more mappers by @negativeExponent in #112
– fix warnings by @negativeExponent in #114
– mappers by @negativeExponent in #115
– Add Mapper 413 by @negativeExponent in #116
– rewrite jycompany mapper and add related mappers +others by @negativeExponent in #117
– mappers by @negativeExponent in #119
– a few mapper updates by @negativeExponent in #120
– Fix color emphasis emulation in Bisqwit’s NTSC filter by @Gumball2415 in #121
– Fix Action 53 initialization by @negativeExponent in #122
– Add dependency that made linux build fail by @roythearsonist in #125
– blargg NTSC Filter...

pFBN, pSNES, pNES, and pGEN v6.7 is released!

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These are “portable” versions of arcade/nes/snes/megadrive emulators which, although intended primarily for consoles, are also available under Windows.

The main goals of these ports are:
– Provide a basic but friendly user interface
– Use a recent rendering interface for speed and effects support
– Code portability and cross-platform
– Easy core updates (no changes original sources)

pemu-768x432.png


The changes are:

– Common: Cleanup media loading code
– Common: Add unknown files even if they don't exist in the game list.xml
– Common: Change position of menu items
– Common: Fix game paths starting with ./
– Common: Fixed media paths with Recalbox Gamelist.xml format
– Common: Added ability to use a custom gamelist.xml file in ROMS folders, replacing the list built-in game list (ROMFS.xml
– Common: Add SHOW_AVAILABLE menu option to hide missing files/ROMs/systems from the game list (reboot required)
– UI: Better...

Flycast Dojo 6 pre-release is released!

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Flycast Dojo is a fork of Flycast, a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from Reicast, with a focus on netplay features and replay. We intend to keep Flycast Dojo updated with the latest downstream changes made to the parent project.

Flycast Dojo can be retrieved from GitHub, or as a part of the Fightcade matchmaking service. However you obtain it, you will always have the option to use it standalone for P2P games using Match Codes over an internet matchmaking server, through a direct IP connection, or a virtual LAN like ZeroTier or Radmin.

For quick start guides, frequently asked questions, online replays, and community links where you can find people to play against, head to the Flycast Dojo site.

General information about Flycast configuration and...

visualboyadvance-m v2.1.7 is released!

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Game Boy and Game Boy Advance Emulator

Changelog:
This is a maintenance release mostly to fix OpenGL for Wayland users on distributions where wxGTK was built without EGL.
  • aca206a - Launch on xwayland under Wayland if no EGL [rkitover]
  • 93a24be - Disable mirroring for ROMs > 32MB [rkitover]
  • 0f4ec57 - [Build] Fix the NO_LINK build [steelskin]
  • 803ab35 - [GB] Save MBC7 EEPROM data to gbRam [steelskin]...

PPSSPP v1.16 is released!

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Very efficient, PPSSPP is a free Sony PSP emulator (for Windows, Android and others via SDL) written in C + + by Henrik Rydgard (well known under the pseudonym Ector, already author of the PSP emulator Potemkin and best known for Dolphin, having also worked on a number of Dreamcast emulators).

Changelog:

New JIT backends:
– RISC-V, based on IR
– x86 JIT based on IR. Often faster than the existing one.

Input fixes
– Improve behavior when analog and digital inputs clash ([#17960])
– Combo mapping is now disabled by default ([#17673])
– Android: Better tracking of devices names ([#17562], auto config)
– Fix mapping custom touch buttons to analog inputs ([#17433])

Rendering performance and fixes
– Fix flicker in WWE Smackdown vs Raw 2006 ([#18009]), video flicker in Naruto 2 ([#18008])
– Fix bad colors in Syphon Filter: Logan’s Shadow menu ([#17965])
– On lower-end devices, avoid « uber » shaders due to performance...

2023-09-08 Recent Releases

GameRoy v0.3.1 is released!

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An emulator and debugger for the Nintendo Game Boy, written in Rust.

Debugging Kirby

Playing Zelda on Mobile

Changelog:
  • Implemented emulation for
    halt-bug, passing one more of
    blargg's tests.
  • Improved PPU performance.
  • Improved JIT compiler performance and correctness.
  • Added options to the bench subcommand for benchmarking only the interpreted
    or the JIT compiled version of the emulator, and for enabling/disabling
    optimizations.
  • Allowed emitting a perf-$PID.map file when running the JIT compiler to
    enable profiling with JIT compiled code using...

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