News

2023-03-24 Recent Releases

  • 898
  • 0
* HBMAME 0.245.10 [Arcade] - https://hbmame.1emulation.com/

* AppleWin 1.30.14.1 [Apple II] - https://github.com/AppleWin/AppleWin/releases

* Kegs 1.19 [Apple II GS] - https://kegs.sourceforge.net/

* Flycast Dojo 0.5.25 [Arcade] - https://github.com/blueminder/flycast-dojo/releases

* Mark 5 v1.9.2 [Hitachi BML3] - http://s-sasaji.ddo.jp/bml3mk5/download.htm

* Pyboy 1.5.5 [Gameboy] - https://github.com/Baekalfen/PyBoy/releases

* Droid Arcadia 1.4 [s2650-based] - https://amigan.yatho.com/

* SNES9X 1.61 [SNES] - http://www.s9x-w32.de/dl/

* Eighty-One 1.33 [Sinclair] - https://sourceforge.net/projects/eightyone-sinclair-emulator/files

* Retroarch 1.15.0 [Front-end] - https://www.libretro.com/

* Rebuilder 0.04 [Rom Manager] - https://mamedev.emulab.it/clrmamepro/

* dgVoodoo 2.8 [Plugin] - http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/

MESSinfo.dat v0.252 is released.

  • 766
  • 0
Detailed mess game information (including version added, number of players, game status, cpu/audio chips, display info and maws hall of fame ratings). Provides Recommended Games for GameEx.

Changelog is very long:

PyBoy v1.5.5 is released.

  • 822
  • 0
Game Boy emulator written in Python.

PyBoy Changelog:

Bump version to v1.5.5

MAME Classic v9.7.0 is released!

  • 997
  • 0
The first Windows Front-End for MAME to feature independent default settings
for raster and vector games! Works with Vista, 7, 8.x, 10 & 11.


– Added: Control for Joystick Threshold and Controller Map.
– Changed: Modified the message on the Splash screen when a different version of MAME is detected.
– Changed: When a new version of MAME or Catver is found at launch, the Options form will displayed to verify your selections.
– Removed: Global Inputs control.

macintosh.js v1.2.0 is released!

  • 857
  • 0
This is Mac OS 8, running in an Electron app pretending to be a 1991 Macintosh Quadra. Yes, it's the full thing. I'm sorry.

  • This version mostly includes tons of dependency updates, so it should be a little faster and more stable.

RetroArch 1.15.0 is release!

  • 1,466
  • 0
RetroArch can run on the usual platforms like Windows, macOS and Linux, but it stands alone in that it can support far more platforms beyond just that.

Long changelog list here:


2023-03-10 Recent Releases

  • 1,148
  • 3
* Groovymame 0.252sr002q - https://github.com/antonioginer/GroovyMAME/releases

* Wolfmame 0.252 - https://github.com/mahlemiut/wolfmame/releases

* Applewin 1.30.14.0 [Apple II] - https://github.com/AppleWin/AppleWin/releases

* Flycast Dojo 0.5.21 [Arcade] - https://github.com/blueminder/flycast-dojo/releases

* Hoxs64 1.1.2.3 [Commodore 64] - https://www.hoxs64.net/

* BigPEmu 1.054 [Atari Jaguar] - https://www.richwhitehouse.com/jaguar/index.php?content=download

* Ares v132 [Multi-system] - https://ares-emu.net/download

* DroidArcadia 1.1 [s2650-based] - https://amigan.yatho.com/

* Xemu 0.785 [XBOX] - https://github.com/xemu-project/xemu/releases

DS4Windows v3.2.9 is released!

  • 914
  • 0
DS4Windows (Original site) is a portable program that allows you to get the best experience when using a DualShock 4 on your PC, by emulating an Xbox 360 controller, a lot of games then become accessible.

Changelog:

– Fixed changing of Trigger Effect while switching profiles with DualSense controller
– Allow LSVerticalScale and RSVerticalScale to save values > 1.0. Contribution by Katalysta
– Updated Italian translation. Contribution by MarkThat
– Increased LS and RS Vertical Scale max to 4.0
– Check for string length from HidD_GetSerialNumberString call from possible invalid response from hardware – DualSense Edge input support (FnL FnR BLP BRP). Contributed by steffalon
– Added extra locking for LoggerHolder

– Added subtype property for DualSenseDevice class
– Added COMException catching when adding hook for power events
– Removed message regarding Middle Mouse closing app in tray menu. Windows 11 no...

Z64K v2.2 Build 20230307.XXXX is released!

  • 897
  • 0
It is a multi-emulator emulating the Atari 2600, Commodore C64, C128 and Vic20. The many changes are visible on the main page of the official site. Note that the term "NewUI" has been removed as it no longer has any interest.

Changelog:
  • Z80 IN/OUT accesses RAM from $d000-$dfff for locations $0000-$1000 only when RAM bank 0 ismapped in.
  • Fixed bug with monitor when banking in ROMusing bank command for c128

#CSpect v2.19.2.1 is released!

  • 746
  • 0
#CSpect is a cross platform Sincalir ZX Spectrum for Windows, Linux and macOS.

Changelog:

– Minor fix for the debugger screen, and a couple of quick additions.
– Fixed the debugger screen so it’s no longer transparent
– .NEX file start delay added to loading of NEX files
– -nodelay added to skip a .NEX file start delay
– -rot90 Rotate the display 90 degrees
– -rot180 Rotate the display 180 degrees
– -rot270 Rotate the display 270 degrees
– Command line processing cleaned up a bit
– cspec_win.dat file format changed. Now includes a version [0], and screen rotation [1]

Flycast Dojo v0.5.21 is released!

  • 759
  • 0
Flycast Dojo is a fork of Flycast , a cross-platform Sega Dreamcast, Naomi/2, and Atomiswave emulator derived from Reicast , with a focus on netplay features and replay.

Flycast Dojo can be grabbed from GitHub or as part of the Fightcade matchmaking service . However you get it, you'll still have the option to use it standalone for P2P games using match codes on an internet matchmaking server, either via a direct IP connection or a virtual LAN like ZeroTier or Radmin.

Changelog:

  • Match Codes: Force default port number on sessions
  • LAN Lobby: Start beacon with game launch, clear beacon entries on host cancel
  • Settings: Add LAN Lobby Multicast Address & Port fields
[URL...

Ares v132 is released!

  • 955
  • 0
Created by Near (ex byuu) and continued by Luke Usher ( PolyBlast / CxBx-Reloaded ) and others, Ares is a multi-system emulator whose development began on October 14, 2004. It is a descendant of higan and bsnes . It focuses on accuracy and preservation. Ares emulates the following 32 machines: – Atari 2600 – Famicom + Famicom Disk System – Super Famicom + Super Game Boy – Nintendo 64 – Game Boy + Game Boy Color – Game Boy Advance + Game Boy Player – SG-1000 + SC-3000 – Master System + Game Gear – Mega Drive + Mega 32X + Mega CD – Playstation – PC Engine + PC Engine CD + SuperGrafx – MSX + MSX2

ColecoVision
– Neo Geo Pocket + Neo Geo Pocket Color
– Neo Geo AES
– Sinclair Zx Spectrum
– WonderSwan + WonderSwan Color + SwanCrystal + Pocket Challenge V2...

Xemu v0.7.85 is released!

  • 663
  • 0
Xemu is a cross-platform, open-source application that emulates the original Xbox game console hardware, allowing users to play their Xbox games on Windows, macOS, and Linux systems. This project is an active branch of the XQEMU project, which itself is based on the popular and very actively maintained QEMU project.

nv2a: Don't manually set NV_PFB_CFG0 reg

Ludo v0.16.21 is released!

  • 657
  • 0
This is a very simplified interface for the Libretro project (the cores that make up Retroarch) and was written in the GO programming language. Simpler and faster than the interface of Retroarch (but offering fewer options), it will satisfy most users.

ludo.png

Changelog:

– Misc fixes
– Bump cores
– Sort entries in explorercores

BigPEmu v1.0.54 is released!

  • 650
  • 0
Created by Rich Whitehouse , BigPEmu is the first Atari Jaguar and Jaguar CD emulator to offer compatibility with the entire library of commercially sold cartridges and offers excellent performance and a wide variety of unique features.

Note that it was originally a closed source emu which was integrated into the Atari50 compilation . It is without a shadow of a doubt the best Jaguar emulator ahead of Phoenix (which remains the best 3DO emulator), VirtualJaguar, Mame and all the rest.

Changelog:

– Made some adjustments to the refresh rate warning logic introduced in the last version. The warning is inhibited when VSync is disabled (no, don’t do it!), and an option to disable the warning has been added.
– VLM’s CD+G support is now working.
– Refresh frequency can now be specified when selecting a display mode. (previously, the highest available was...

Applewin v1.30.14 is released!

  • 718
  • 0
Apple II emulator for Windows

AppleWin is a fully-featured emulator supporting different Apple II models and clones. A variety of peripheral cards and video display modes are supported (eg. NTSC, RGB); and there's an extensive built-in symbolic debugger.

Changelog:

  • [Change #1080] Support Mockingboard and Mouse at same time. (Improvement for: "Witch Trial".)
  • [Change #1187] New command line: '-capslock=off' to start up with Caps Lock off.
  • [Change #1183] Phasor: add support for Echo+ mode (eg. 6522 PortA chip select for the AYs, dual-mono sound output & reading AY regs).
  • [Change #1190] Document command line: '-multimon'.
    • At start-up, use the Registry's saved "Window x/y position" to position the...

2023-03-03 Recent Releases

  • 1,167
  • 0
* RPCS3 0.0.27 [PS3] - https://github.com/RPCS3/rpcs3/releases

* Emulicious [Multi-system] (2023-02-28) - http://emulicious.net/news/

* NegaMAME 0.252-2 [Front-end] - http://babelsoft.net/products/negamame.htm

* ScummVM 2.7.0 - https://www.scummvm.org/downloads/

Flycast Dojo v0.5.17 is released!

  • 772
  • 0
Flycast Dojo is a fork of Flycast, a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from Reicast, with a focus on netplay features and replay. We intend to keep Flycast Dojo updated with the latest downstream changes made to the parent project. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

changelog:
Flycast Dojo 0.5.17 Release Notes
2 Player LAN Lobbies
Settings: Restore Broadcast Digital Outputs option
Upstream Changes
bump libchdr to latest. add switch build fix (@flyinghead)
oboe: device lost detection might be triggered while stopping (@flyinghead)
aica: apply RAM mask to sample address (SA) (@flyinghead)
naomi: report error if rom is invalid instead of crashing (@flyinghead)
arcade ouput: send game name before any output (@flyinghead)
sdl: don't add a joystick if its name can't be retrieved (@flyinghead)

GameRoy v0.2.0 is released!

  • 654
  • 0
An emulator and debugger for the Nintendo Game Boy, written in Rust.

GameRoy Features:
Support for DMG (only).
High accuracy (see Test suite below)
Accurate clock frequency: don't sync over frames or sound, but the clock frequency itself.
Battery saves support.
Save and load states.
Time travel backwards in time (Rewind)
Graphical interface for listing roms in a folder.
Debugger with a graphical interface:
Views for disassembly, registers, video RAM, etc...
Statically trace rom for executable memory ranges (and at runtime).
Add breakpoints at read, write, jump or execution of memory addresses.
Watch addresses.
Step code backwards.
Building and Running

GameRoy v0.2.0 Changelog:
Added
add gameroy bench subcommand.
add a table view for the rom loading UI.
make UI dpi aware.
add a WebAssembly port.
add a Android port.
add button to change the rom folder (but only update config on Android).
Fixed
fix STOP instruction (e2fb38d)
also load dropped file...

PyBoy v1.5.4 is released!

  • 564
  • 0
Game Boy emulator written in Python.

PyBoy Changelog:
Bump version to v1.5.4

Top