RustyNES v0.2.0 released!

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RustyNES v0.2.0 is released. An NES emulator written in Rust!

RustyNES v0.2.0 Changelog

RustyNES's second release for all three operating systems. Mappers 0-4 are supported. A list of all NES games and their associated mappers can be found here:
This release introduces a toolbar to RustyNES, allowing you to load games and save states with a file explorer. I also changed the rendering engine from SDL2 to Pixels. Unlike SDL2, Pixels integrates with a few different window frameworks (RustyNES uses egui).
The addition of a toolbar opens new opportunities for configuring RustyNES. Maybe I'll add gamepad support one day...

macOS PCSX2 1.7 Dev 2022-01-25 released!

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PCSX2 - The Playstation 2 Emulator for macOS.

  • Fixes broken alpha test in the Metal renderer
  • Fixes broken colclip in the Metal renderer
  • Fixes broken AEM in the Metal renderer
  • Improves Metal renderer performance on AMD GPUs


DuckStation dev.0.1-4790

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DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices.


Latest changes:
+ Update to rcheevos v10.2.0
+ CPU: Prevent mismatched va_start/va_end in log
+ CPU/CodeCache: Fix currently-invalidated blocks breaking memory states
+ GameSettings: Disable GPU runahead for Red Asphalt PAL
+ CDImageMDS: Possible fix for multi-track images
+ Improve macOS and Linux build instructions

:: Github
:: Latest development builds
:: Related news post at
:: Older builds for Linux and...

2022-01-21 Recent Releases

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* ZXDS 2.2.1 for 3DS/2DS [Sinclair] -

* Wine 7.0 [Windows emulator for Unix] -

* XRoar 1.0.9 [Dragon/Coco] -

* EightyOne 1.25 [Sinclair] -

RMG v0.1.1 released!

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RMG v0.1.1 is released. Rosalie's Mupen GUI is a free and open-source mupen64plus GUI written in C++. It offers a simple-to-use user interface.

RMG changelog:
Rosalie Wanders (35):
RMG: quit RomSearcherThread gracefully instead of using terminate()
RMG: implement 'Choose ROM Directory' from RomBrowserWidget
RMG: remove dead code in EventFilter
RMG: implement 'Play Game With Disk' from RomBrowserWidget
RMG: implement 'ROM Information' from RomBrowserWidget
RMG-Core: swap byteorder of CRC1 & CRC2 in CoreGetCurrentRomHeader()
RMG-Core: link to winsock2 & correct included header
RMG: remove unintentional iostream include in RomInfoDialog.cpp
RMG-Core: introduce & use CoreGet*Directory functions
ci: use RMG_PORTABLE variable
RMG-Core: use CoreGet*Directory() for m64p::Core.Startup()
RMG: put stylesheet.qss in the data directory
RMG-Core: introduce CoreGetSave{,State}Directory()
RMG-Core: remove trailing slash in Directories.cpp...

Cemu v1.26.1 released!

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Cemu v1.26.1 is released. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.

Cemu Changelog:

Input fixes

Mednafen 1.29.0 released!

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Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator. Mednafen has the ability to remap hotkey functions and virtual system inputs to a keyboard, a joystick, or both simultaneously. Save states are supported, as is real-time game rewinding. Screen snapshots may be taken, in the PNG file format, at the press of a button. Mednafen can record audiovisual movies in the QuickTime file format, with several different lossless codecs supported.

The following systems are supported(refer to the emulation module documentation for more details):

  • Apple II/II+
  • Atari Lynx
  • Neo Geo Pocket (Color)
  • WonderSwan
  • GameBoy (Color)
  • GameBoy Advance
  • Nintendo Entertainment System
  • Super Nintendo Entertainment System/Super Famicom
  • Virtual Boy
  • PC Engine/TurboGrafx 16 (CD)
  • SuperGrafx
  • PC-FX
  • Sega Game Gear
  • Sega...

SSF Preview Version R28 released!

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SSF PreviewVer R28 is released. SSF is a Sega Saturn emulator for Windows systems using DirectX 9.0b. The current version claims near-complete implementation of the Sega Saturn hardware (not counting emulation bugs), and can emulate the Saturn based Sega Titan Video arcade hardware too. As with most emulators, CDs or disc images are not included and have to be owned separately. The BIOS is also not included; as of 0.07 Beta R3, games run without the BIOS however. The usage of BIOS files is optional but recommended for better compatibility, and needed for tasks such as management of the contents of the internal memory of the Sega Saturn, or setting the system clock.

FCEUX v2.6.1 released!

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Fceux v2.6.1 is released. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulatorthat is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

�Fixed Qt cursor override stack overflow issue. Code now properly calls QGuiApplication::restoreOverrideCursor following QGuiApplication::setOverrideCursor.
�Fixed application crash when attempting to open/close the CDL window more than once.
�Fixed inverted vertical scrollbar on Qt Trace logger. Added page up/down key shortcuts for Trace logger viewport.
�Added an optional splash...

PCSX2 dev.1.7.0-2235

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PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine.


Latest changes:
+GameDB: Add eeRoundMode to Teen Titans & Scaler and fixes to other games
+ GS:SW: Fix crash when scanline count wasn't divisible by thread count
+ Fix some gcc warnings
+ GameDB: add EETiming to 'Kya: Dark Lineage'
+ GIF: Separate GIF Reset and GIF DMA Reset
+ GameDB: add patch to MX Unleashed Migrated and missing serials
+ GS-hw: Add crc ids for Ape Escape 2.
+ GUI: Convert Power plan name to UTF-8
+ GS-wx: Fix d3d11 blend option, update tooltips

:: Github
:: Official Site
:: Development builds
:: Related news at

2022-01-14 Recent Releases

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* GroovyMAME 0.239 - Switchres 2.002g -

* Raine 0.92.6 [Arcade] -

* XRoar 1.0.8 [Dragon/CoCo] -

* WinArcadia 28.32 [s2650-based] -

* Play! 0.48 [PS2] -

* dgVoodoo 2.78 [Plugin] -

Hypseus Singe v2.8.0 released!

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Hypseus Singe v2.8.0 is released. Hypseus is a fork of Matt Ownby's Daphne. A program to play laserdisc arcade games on a PC, Mac or Raspberry Pi. This version includes Singe support for Fan Made and American Laser Games.

Hypseus Singe v2.8.0 changelog:

Daphne 16bit VLDP (frame) limit constraint has been removed
Singe games exceeding 65535 frames are now supported *
Enable 32bit RPi support for m2v fseek()ing on files over 2Gb in size
Prevent potential Buffer Overflow in RETROPATH LUA resource definitions
Singe -bootsilent argument attempts to mute sound on initVLDP() **
LUA lfs module now works correctly with -retropath

2022-01-07 Recent Releases

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* ZXDS 2.2.0 for 3DS/2DS -

* SDLMAME 0.239 for Ubuntu -

* XRoar 1.0.7 [Dragon/CoCo] -

* JKCEMU [German 8-bit computers] -

* Rom Vault 3.4.3 [Rom Manager] -

* ScummVM 2.5.1 -

* GameEx 17.17 [Front-end] -

2022-01-01 Recent Releases

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MAME 0.239 was released

* ARCADE64 -
* WolfMame -
* MAME for Raspberry Pi -


* CPCemu 2.4 [Amstrad] -

* GroovyMAME 0.238 - Switchres 2.002f -

* Vice 3.6 [Commodore 64] -

* Emma 02 v1.43 [Cosmac-based] -

* XRoar 1.0.6 [Dragon/CoCo] -

* Emulicious (2021-12-30) [Multi-system] -

* JKCEMU [German 8-bit computers] -

* RPCS3...

MAME v0.239 released!

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MAME 0.239​


MAME 0.239
Did you think we’d let 2021 finish without a parting MAME release? MAME 0.239 is here, just in time for the new year. This release includes a fix for many subtle and not-so-subtle sound and music timing issues in games using Yamaha FM synthesis chips. The frame rate for Gaelco games has been adjusted to satisfy some wily protection checks, fixing crashes when continuing in Thunder Hoop and graphical issues in Squash. A big update for Philips CD-i emulation just made it in for this release, greatly improving the experience in a lot of games. Nintendo Famicom Disk System emulation has also seen some improvements this month.
This release is packed with even more Soviet re-skins of the Game & Watch Egg program, the latest Apple II dumps and cracks, another batch of Commodore 64 cassettes, and more exotic NES and Famicom...

WINE v7.0-RC3 (development) released!

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Wine v7.0-rc3 is released. Wine is a project to allow a PC running a Unix-like operating system and the X Window System to run x86 programs for Microsoft Windows. Alternately, those wishing to port a Windows application to a Unix-like system can compile it against the Wine libraries.

Wine v7.0-rc3 Changelog:
Bug fixes only, we are in code freeze.
is released. Wine is a project to allow a PC running a Unix-like operating system and the X Window System to run x86 programs for Microsoft Windows. Alternately, those wishing to port a Windows application to a Unix-like system can compile it against the Wine libraries.

Cemu v1.26.0 RELEASED!

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Cemu v1.26.0 is released. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.

Cemu Changelog:

Input system rework
Graphics fixes
Audio fixes
Crash fixes
Improved compatibility
Various smaller improvements

2021-12-24 Recent Releases

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* Nanoboy Advance 1.4 [GBA] -

* JKCEMU 0.9.8 [German 8-bit computers] -

* XRoar 1.0.5 [Dragon/CoCo] -

* Raine 0.92.4a [Arcade] -

* QEmu 6.1.1 [PC] -

mGBA v0.9.3 released!

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A new release of mGBA, version 0.9.3 is available. This version is a bugfix release, which contains many important fixes. Importantly, random freezing with the OpenGL display driver, mostly when using fast forward, which had only partially been fixed in 0.9.2, should now be properly fixed. An extensive list of changes follows after the cut.

Emulation fixes:

  • GB I/O: Fix incrementing SGB controller when P14 is low (fixes #2202)
  • GB Video: Render SGB border when unmasking with ATTR/PAL_SET (fixes #2261)
  • GBA SIO: Fix SI value for unattached MULTI mode
  • GBA Video: Fix backdrop color if DISPCNT is first set to 0 (fixes #2260)
  • GBA Video: Don’t iterate affine backgrounds when disabled
  • GBA Video: Delay enabling backgrounds in bitmap modes (fixes #1668)
Other fixes:

  • ARM Decoder: Fix decoding of lsl...

2021-12-16 Recent Releases

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  • 2
* XRoar 1.0.4 [Dragon/CoCo] -

* Joyce 2.4.0 [Amstrad] -

* Qemu 6.2.0 [PC] -

* GameEx 17.11 [Front-end] -