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  1. dragon_rider

    Size modifiers for Castlevania Legacy of Darkness

    Okay, a little request. Are there any threads and/or links to websites that can lead me to finding these codes? I've found site on how to do it, but, finding the right PJ64 cheats will require much skill at hacking, which I don't have. I was just looking to see if anyone has cheats that can...
  2. dragon_rider

    FFVII PSF Patch

    Okay, I'm putting this here since I don't know where I'm really supposed to put it. I downloaded a patch for the PC version of Final Fantasy VII, which changes the crappy midi soundfont to play the PSF files from the Playstation version. Sounded like a good idea when I downloaded it, and even...
  3. dragon_rider

    Why does Azimer's SPU plugin bog down the framerate?

    Okay, slight problem (and when I say slight, I mean "annoying") with this particular SPU plugin with 1964. One thing, some games, especially Goemon's Great Adventure, run 25% slower (45/60) fps. How sound plugins affect graphics, I'll never know. I doubt my PC's specs are too slow, but maybe my...
  4. dragon_rider

    The FPS in uosnes is low

    Okay, why does the fps in Uosnes fluctuate between 50 to 57 fps? I don't understand why an emulator, let alone an SFC/Super Nintendo, would do this on a 2.03 GHz CPU with 512MB DDR PC3200 RAM and a eVGA GeForce FX 5700LE.
  5. dragon_rider

    Fast foward issues with Uosnesw

    I like this SFC emulator for many reasons, one being because it's sound is superior to Zsnes' sound emulation. Two, emulates all special chips (like Zsnes) and three, because they actually get the SPC700 timing mostly correct via emulation hacks. But one problem; the fast forwarding, saving and...
  6. dragon_rider

    Super Smash Brothers Melee Action Replay cheat problems

    Okay, I have Super Smash Bros. Melee US v1.0 and wanted to enter some character modification cheats. I ran into a problem after tyring them out; for example "play as Giga Bowser in Adventure Mode" is screwed up. Why do I say this? Oh it's simple, I can enter the menus just fine, but what happens...
  7. dragon_rider

    Why does ePSXe only have sound-synch with Eternal SPU?

    Okay, since nobody has responded to my prior thread, I'll rephrase my query in this new one. There's a werid issue with Pete's DSound 1.2, 1.3, 1.4, 1.5, etc. plugins. What's the issue? The so-called "SPUAsync" option does not work whenever I enable it while using any PSX emulator (ePSXe...
  8. dragon_rider

    Sonic Gems Collection for US gamers

    Okay, I was on n-philes.com just now and stumbled upon information regarding the US verison of Sonic Gems Collection. *Ahem* well, according to Sega, Sonic CD will not have the original sound tracks due to some "licensing issues" (in other words the sound tracks will be crap); not only that, but...
  9. dragon_rider

    Somw problems/concerns with PSX SPU plugins

    I currently use Eternal SPU 1.41 for my sound plugin with SPUAsync on. It's good and all, but the only problem, IMO, is the sound filtering is only simple interpolation. With Pete's DSound Plugin 1.2, 1.3, 1.4, etc. they have switchable interpolation modes (Simple, Gaussian, and Cubic Spline)...
  10. dragon_rider

    Star Ocean II save messed up!

    Here's the situation with ePSXe; both my brother and I have separate ePSXe directories, he uses his ISOs and I use mine. My brother made a save state in Star Ocean II and he got to a far point in the game (last dungeon). Well, the problem is this, whenever he goes into the menu, the game freezes...
  11. dragon_rider

    Some moderate to serious PJ64/1964 problems

    Okay, can someone explain what the crap is going on with this?? Before I begin, my videocard is an eVGA GeForce FX 5700 LE with 256 MB DDR 400 and I'm using driver version 71.89. The problems are as follows; when I lauch any ROM, it either doesn't show the now loading % and/or the framerate dips...
  12. dragon_rider

    U64 Emulator Sound Issues

    Whenever I play Killer Instinct on the emulator, U64, the sound suffers from this horrible static noise. What the crap!? Is there no way to configure this emulator's sound? I know it's not my sound card, saying as it's an nVidia Sound Storm 5.1. Does anyone know what I can do to fix this. Oh...
  13. dragon_rider

    SNEsE with transparency effects

    I just downloaded SNEsE 0.833b (win32) and I found it that the sound is really accurate and games like chrono trigger sound awesome. One problem with the emulator IMO; no transparency effects whatsoever. It looks like Zsnes v0.337's lack of transparency back in the day. Does SNEsE even have the...
  14. dragon_rider

    ATI vs. nVidia

    There's something I've been wondering about for a long time (and I mean a long time), which of the two top videocard manufacturers are better in terms of overall performance, ATI or nVidia? Or are they about the same? Well, the reason I'm asking this is because one person I know says ATI is...
  15. dragon_rider

    Good (non-Windows XP) sound-rippiing utilities

    I was wondering if there're any good sound/music recorders so I can rip music from emulators. The reason I'm asking this is beacause, one: the built-in WinXP soud recorder sucks crap, two: I have an integrated nVidia Sound Storm 5.1 sound card and the Creative Sound Recorder won't work with it...
  16. dragon_rider

    Getting Japanese text to display properly, etc.

    A few questions regarding WinXP and its language display capabilities; One, how would I get programs that have Japanese GUIs to display properly in Windows XP? Would there or is there any feasible way to change between English and Japanese in the Control Panel? I have the langauge files...
  17. dragon_rider

    Weird Rice Video 6.1.1 issues

    Okay, so here're my problems with Rice's Video 6.1.1 plugin while using PJ64/1964. When in OpenGL (any mode), the graphics occasionally have vertex drawing issues. Almost all games suffer from this issue. Just look at this screen from Mario 64. But with Direct X (or Direct3D?) the screen just...
  18. dragon_rider

    What the heck happened to the sound?!

    Okay, there's a really screwed up problem with my PC's sound. I got on my computer just now and when I tried loading a few songs, they wouldn't play back, and when I tried play Kega Fusion, the sound was forced to "Disable". But the weird thing is, I still hear normal Windows sounds, such as the...
  19. dragon_rider

    RPG Maker 2003 FaceSet editing

    I've a question about RPG Maker 2003's face sets? I plan on changing a blue dragon face to a red dragon face. One problem, it contains 2,304 pixels. Yeah, sounds tedious. Aren't there easier ways to change the blue hues, tints, and half tones to red? I'd use Photoshop, but that requires money...
  20. dragon_rider

    Eternal SPU 1.41 w/gaussian interpolation, etc.

    Yeah, there are a few things I need to ask about this very accurate sound plugin for EpsxE, etc. The interpolation mode, why can't there be an option to switch it to Gaussian. I'd use the P.E.Op.S. DSound plugin for Gaussian, but the Sound Synching option doesn't work. It does with Eternal SPU...

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