News

Flycast Dojo v0.4.34 released

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Flycast Dojo v0.4.34 is released. Flycast Dojo is a fork of Flycast, a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from Reicast, with a focus on netplay features and replay. We intend to keep Flycast Dojo updated with the latest downstream changes made to the parent project. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

Flycast Dojo v0.4.34 changelog:

Long list on below:

Fceux v2.6.3 released!

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Fceux v2.6.3 is released. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulatorthat is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

Changelog:

  • Common
  • Mappers
    • Bug fix for mapper 16 submapper 4, allow writes to address range $6000 - $600D.
    • Bug fix for mapper 3 bus conflict logic. Bus conflicts are now only enabled for submapper 2.
    • FDS IRQ emulation improvement.
    • Implemented extra RAM for mapper 225.
  • Win32 Debugger
    • Fixed loading of saved debugger breakpoint data from previous sessions. This bug started occurring when the saved...

melonDS v0.9.4 released!

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melonDS v0.9.4 is released. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!

melonDS Features:
* almost-complete 2D graphics
* 3D graphics (software renderer) with texturing, alphablending, lighting
* input: keyboard and joystick, touchscreen
* backup memory
* booting from the BIOS
* resizable video output window, preserving aspect ratio of individual screens

melonDS Changelog:
Redesign of the Input dialog (Rayyan)
Use DraStic open-source DS BIOS replacement (Swordfish90, asiekierka)
Generate non-bootable firmware replacement (Swordfish90, asiekierka, others)
Support for syncing DLDI/DSi SD image to a folder (Arisotura)
ARM9 PU (code/data abort) support in interpreter mode (Arisotura)
Fix ADPCM decoding bug resulting in potential crackling (Arisotura)
Block sound DMA from reading...

Play! v0.50 released!

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Play! v0.50 is released. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Play! v0.50 Changelog:

- Huge compatibility improvements: Dirge of Cerberus, Tekken 5, Ninja Assault, X-Men Legends, Ape Escape 2 & 3 and many more improved their status. There are now over 420 playable games reported in the compatibility tracker.
- Desktop: Compatibility status of games is now visible in the cover view screen. Games can also be sorted by compatibility status.
- Desktop: Added a toggle to enable GS RAM reads in video settings. Disabling RAM reads can help increase performance in some games (ex.: SSX3). Effective only when using Vulkan.
- Browser/JavaScript port is now available (still experimental). You can try it here.

hpsx64 v0380

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Highly-Experimental Playstation and PlayStation2 Simulator for x64 based systems.
In development - Pre-initial Source code and binary release. Testing usage only

hps1x64_014.jpg

Here's changelog for latest build, released Mar 6, 2022:
hps1x64 - Playstation 1 simulator:
+ dma priority changes,
+ spu2 KON/KOFF fixes,
+ spu2 LOOP flag fixes,
+ dma timing fix,
+ cdvd early dual layer support

hps2x64 - Playstation 2 simulator
+ fixed an issue with HWREG,
+ compatibility improvements,
+ ps2 dma start/continue fixes

:: Sourceforge project repository
:: Related news at PSEmu.pl
:: hps1x64 small binaries archive
:: hps2x64 small binaries archive

Snes9x 1.61 released!

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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator

This is a small release for a bunch of little things that have accumulated. Big changes behind the hood are a change to the tile renderer so that it builds much quicker, and a swap of the Gtk port to C++ bindings, both of which should be unnoticeable. Michael Buckley also wrote a completely new macOS port, due to the complete deprecation of the classic APIs the old port used.
  • Fixed an out-of-bound memory access in sound DSP. (Sour, byuu)
  • Revert default SFX2 clock speed increase.
  • Added a render position hack. Fixes glitches in several games.
  • Allow an SRAM mapping up to 128KB.

- Restructured tile.cpp tile renderer from heavy macros into C++
templates, significantly lowering compile time. (yoffy)
- MichaelBuckley provided a brand new MacOS port that is completely
rewritten based on newer, supported APIs.
- Fixed an out-of-bound memory access in sound...

RetroArch v1.10.1

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RetroArch v1.10.1 is released. RetroArch is a multi-system emulator for Linux, Windows, Mac OS X and *BSD. It is formerly known as SSNES. Its design and background is quite different than most other emulators as RetroArch does not implement an emulation core itself. RetroArch talks to libretro, a generic emulator core API. This means that RetroArch is core agnostic, and it does not care which emulator core is running.

Currently there are libretro implementations for systems such as SNES, NES, GBA, GB/GBC, Genesis, and even arcade games (Final Burn Alpha).

libretro isn't only usable for emulators. A preliminary port of an open source reimplementation of Cave Story has been ported to libretro as well.

RetroArch believes in modularity. The application itself is a command-line driven application suitable for HTPC and/or headless use. There also exists a GUI frontend for RetroArch, supporting every single config option available in RetroArch.

Changelog:

ANDROID: Add...

2022-03-04 Recent Releases

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* RPCS3 0.0.21 Alpha [PS3] - https://github.com/RPCS3/rpcs3/releases

* DCVG5K (2022-02-26) [VG5000] - http://dcvg5k.free.fr/

* Raine 0.93.4 [Arcade] - https://raine.1emulation.com/download/latest.html

* Emma 02 v1.44 [cosmac-based] = https://www.emma02.hobby-site.com/download.html

* Emulicious (2022-02-28) [Multi-system] - http://emulicious.net/news/

* BletchMAME 2.13 [Front-end] - https://www.bletchmame.org/

* Clrmamepro 4.044b [Rom Manager] - https://mamedev.emulab.it/clrmamepro/

ares v127 released!

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ares is a cross-platform, open source, multi-system emulator, focusing on accuracy and preservation

Changelog:
  • desktop-ui: hook up pc-engine 6-button pads to virtual pads [Luke Usher]
  • desktop-ui: implement frame advance [Luke Usher]
  • fc: add bus conflicts to cnrom [encoded-byte]
  • fc: check for ram on mmc1 [encoded-byte]
  • fc: check if ram exists on mmc3 [encoded-byte]
  • fc: clear oam address on each scanline [encoded-byte]
  • fc: improve mmc3 irq behavior [encoded-byte]
  • fc: improve ppu skipped clock timing [encoded-byte]
  • fc: use hkrom for mmc6 [encoded-byte]
  • m68000: allow recovery from zero divide [TascoDLX]
  • m68000: reimplement DBcc instruction with correct timing[TascoDLX]
  • md: A few fixes to SRAM save game [rasky]
  • md: correct overscan / output when display is off [TascoDLX]
  • md: correct reads of CRAM and VSRAM [rasky]
  • md: detect region 'K' as NTSC-J [invertego]
  • md: fix APU port in [rasky]
  • md: fix debug register sprite...

Ares Git (2022/03/02) released!

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Ares Git (2022/03/02) is compiled. ares is a multi-system emulator that began development on October 14th, 2004. It is a descendent of higan and bsnes, and focuses on accuracy and preservation.

ares currently emulates the following 27 hardware devices:

* Famicom + Famicom Disk System
* Super Famicom + Super Game Boy
* Nintendo 64 (under development)
* Game Boy + Game Boy Color
* Game Boy Advance + Game Boy Player
* SG-1000 + SC-3000
* Master System + Game Gear
* Mega Drive + Mega CD
* PC Engine + PC Engine CD + SuperGrafx
* MSX + MSX2
* ColecoVision
* Neo Geo Pocket + Neo Geo Pocket Color
* WonderSwan + WonderSwan Color + SwanCrystal + Pocket Challenge V2

Ares Git changelog:

* sfc: runtime pixel accurate PPU setting

ares-macos ...

Flycast Dojo v0.4.32 released!

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Flycast Dojo v0.4.32 is released. Flycast Dojo is a fork of Flycast, a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from Reicast, with a focus on netplay features and replay. We intend to keep Flycast Dojo updated with the latest downstream changes made to the parent project. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

Flycast Dojo v0.4.31 changelog:
Training Mode: Fix Random Playback w/ Looping Enabled
Training Mode: Hide Recording Slot # Display w/ Random Playback
Disable Lua in Online Play

Ares Git 2022/02/28 released!

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Ares Git (2022/02/28) is compiled. ares is a multi-system emulator that began development on October 14th, 2004. It is a descendent of higan and bsnes, and focuses on accuracy and preservation.

ares currently emulates the following 27 hardware devices:

* Famicom + Famicom Disk System
* Super Famicom + Super Game Boy
* Nintendo 64 (under development)
* Game Boy + Game Boy Color
* Game Boy Advance + Game Boy Player
* SG-1000 + SC-3000
* Master System + Game Gear
* Mega Drive + Mega CD
* PC Engine + PC Engine CD + SuperGrafx
* MSX + MSX2
* ColecoVision
* Neo Geo Pocket + Neo Geo Pocket Color
* WonderSwan + WonderSwan Color + SwanCrystal + Pocket Challenge V2

Ares Git changelog:
* Revert "ares: remove performance renderers"
* m68000: reimplement DBcc instruction with correct timing
* ares: remove performance renderers
* nall: fix many compilation warnings on macOS
* md: fix debug register sprite masking
* md: fix APU port in
* md: second attempt at vblank bit timing
*...

PCSX2 dev.1.7.0-2394

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PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine.

kh-002-pcsx2.jpg

Latest changes:
+ GS: Texture replacement fixes;
+ GUI/Qt: Fix startup project for debugger;
+ VU: Run sync ahead on small blocks & Rework VU Kickstart;
+ GUI/Qt: Fix loading ELF files from menu;
+ GS: Ignore 24bit on DATE and Handle Reversed Color and Z;
+ GS-hw: Adjust DATE selection.
+ GH-workflows: Remove os mentions for auto pad db update.

:: Github
:: Official Site
:: Development builds
:: Related news at PSEmu.pl

2022-02-25 Recent Releases

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MAME 0.241 was released

* Official - https://mamedev.org/release.html
* ARCADE64 - https://arcade.mameworld.info/
* HBMAME - https://hbmame.1emulation.com/
* MESS, MESSUI - https://messui.1emulation.com/
* MAMEUI - http://www.mameui.info/
* WolfMame - https://github.com/mahlemiut/wolfmame/releases
* MAME for Raspberry Pi - https://stickfreaks.com/mame/
* GroovyMAME Switchres 2.002g - https://github.com/antonioginer/GroovyMAME/releases

Other

* Raine 0.93.3 [Arcade] - https://raine.1emulation.com/download/latest.html

* Altirra 4.01 [Atari 8-bit] - https://virtualdub.org/altirra.html

* hhugboy 1.3.2 [Gameboy Color] - https://github.com/tzlion/hhugboy/releases/

* Bizhawk 2.8 - https://github.com/TASEmulators/BizHawk/releases

* WinArcadia 28.34 [s2650-based] - https://amigan.yatho.com/

* DCVG5K (2022-02-19) [VG5000] -...

MAME v0.241 released!

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MAME is a multi-purpose emulation framework.
MAME’s purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.

Its very long list below.

Changelog:


[URL...

2022-02-18 Recent Releases

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* Raine 0.93.1 [Arcade] - https://raine.1emulation.com/download/latest.html

* Cemu 1.26.2f [Wii-U] - http://cemu.info/

* Bletchmame 2.12 [Frontend] - https://www.bletchmame.org/

Flycast Dojo v0.4.31 released!

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Flycast Dojo v0.4.31 is released. Flycast Dojo is a fork of Flycast, a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from Reicast, with a focus on netplay features and replay. We intend to keep Flycast Dojo updated with the latest downstream changes made to the parent project. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

Flycast Dojo v0.4.31 changelog:

Working Offline Replays for NAOMI & NAOMI 2

Cemu Hook v0.5.7.7 released!

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Cemu Hook v0.5.7.7 is released. A nearly-complete h264 module for Cemu. An implementation similar to what an official one would be. Think of it like a pcsx2 plugin, implementing something not in the core

How to use

Extract contents of zip into Cemu folder

Cemu Hook changelog:
0.5.7.7 - Fixed Cemuhook H264 decoder problems on Cemu 1.26.2

Attract-Mode v2.6.2 released!

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Attract-Mode v2.6.2 is released. Attract-Mode is a graphical front-end for command line emulators such as MAME, MESS and Nestopia. It hides the underlying operating system and is intended to be controlled with a joystick, gamepad or spin dial, making it ideal for use in arcade cabinet setups. Attract-Mode is open source and runs on Linux, Mac OS-X and Windows.

Features:

- Raspberry pi support. Thanks to nitrogen_widget for digging into this and helping to get it up and running!
- Multiple monitor support (Windows and Linux)
- Artwork scraper added to automatically download missing snapshots, marquees, wheel logos, flyers, boxart and even fanart images.
- Improved support for different image formats.
- Spanish translation (thanks Seru!)
- Added fade effect module for layouts (see reflect layout and the fanart background option in cools' layout)

Attract-Mode Changelog:
Andrew Mickelson (20 commits)
Update to version 2.6.2
[linux] fixed window mode strech, fixed...

AetherSX2 Alpha 1276 Android released!

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AetherSX2 is an emulator of the PS2 console for the Android platform. You can play games which you have dumped from disc on your portable device.

0wn5np6giei81.jpg.png

You can find it at Google Play or here:

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