News

puNES v0.109 released

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puNES v0.109 is released. puNES is a NES emulator. Currently the program supports mappers 0, MMC1, UNROM, CNROM, and the sound is available. It uses the SDL libraries and it works on both Linux and Windows.

puNES v0.109 Changelog
Fixed 'make install'.
Added support for mapper 210 and improved support for Nes 2.0 format.
Disabled creation of mimeinfo.cache with 'make install' (#191).
With some DE if I don't reset the min and max size of the window with reset_min_max_size()
the fullscreen is wrecked (#186).
Improved high dpi support.
Rewrote part of the overlay.
Uniform font used in the overlay.
Uniform graphics management between OpenGL and D3D9.
Fixed the shaders "NTSC 2Phase Composite" and "Old TV" in D3D9 version (#188).
Sometimes the mouse cursor may not be visible. Fixed.
Entering or leaving the fullscreen could cause the window to lose focus. Fixed.

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Cemu v1.26.2 released!

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Cemu v1.26.2 is released. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.

Cemu Changelog:

Software decoder for H264 videos
Vulkan optimizations
Fixed graphic pack file replacement
Fixed download manager "Invalid TMD" error
Fixed motion for SDL controller API

2022-02-11 Recent Releases

PCSX-Redux dev.6960-20220209

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PCSX-Redux is yet another fork of the PCSX Emulator. Project goals are following: bring the code to more up to date standards, create a monolithic codebase instead plugin system, readability and portability, improved rendering and debugging experience.

pcsxredux_scr2_001.jpg

Latest changes:
Set AVCodec types as constant in cdriso.cc;
Updating miniaudio dependency;
Safe mode also uses Null Miniaudio driver;
Fixing IWYU breakage;
Allow building psyq-obj-parser.cc on its own more easily;
[Memcard Manager] Address comments;
[DynaRec Disassembler] Changed disassemblerBuffer();

:: Github
:: Related news post at PSEmu.pl

2022-02-04 Recent Releases

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MAME 0.240 was released

* Official - https://mamedev.org/release.html
* ARCADE64 - https://arcade.mameworld.info/
* HBMAME - https://hbmame.1emulation.com/
* MESS, MESSUI - https://messui.1emulation.com/
* MAMEUI - http://www.mameui.info/
* WolfMame - https://github.com/mahlemiut/wolfmame/releases
* MAME for Raspberry Pi - https://stickfreaks.com/mame/
* GroovyMAME 0.240 - Switchres 2.002g - https://github.com/antonioginer/GroovyMAME/releases
* SDLMAME 0.240 for Ubuntu - https://sdlmame.wallyweek.org/download/

Other

* Raine 0.93.0 [Arcade] - https://raine.1emulation.com/download/latest.html

* WINUAE 4.9.1 [Commodore Amiga] - https://www.winuae.net/download/

* Emulicious (2022-01-31) [Multi-system] - http://emulicious.net/news/

* Gopher 0.16.0 [Atari 2600] - https://github.com/JetSetIlly/Gopher2600/releases/

* FCEUX...

RPCS3 dev.0.0.20-13251

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RPCS3 is a multi-platform open-source Sony PlayStation 3 emulator and debugger for Windows, Linux and BSD. The purpose of the project is to completely and accurately emulate PlayStation 3 in its entirety with the power of open-source community and reverse engineering.

rpcs3-046.jpg

Latest changes:
Qt: fix compat download abort;
input: add enumeration threads for each hid_pad_handler;
input: add missing nullptr checks for pad;
Audio: prevent click at play/pause;
XAudio: fix deinitialization order;
SoundTouch resampler integration;
Fix linkage error on debug build with clang;
SPU LLVM: Add relaxed xfloat option;
rsx: Validate requested images before attempting to upload them;
vk: Fix 'grow' behavior when we reach the size limit;
vk: Fix working buffer calculation for emulated D16F operations;

:: Github
:: Homepage
...

Aethersx2 (alpha-1106) for Android released!

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AetherSX2 is an emulator of the PS2 console for the Android platform. You can play games which you have dumped from disc on your portable device. Download it from Google Play or here. Test it and it works great on my Android. Klonoa 2 works excellent and faster!

Changelog:

WI1tWIy4IInO_4QwhIsMCIPrda5ZLw0zANwWWkHCVxU.jpg.png


or

2022-01-28 Recent Releases

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* Kegs 1.16 (AppleIIgs] - http://kegs.sourceforge.net/

* HBMAME 0.240 [Arcade] - https://hbmame.1emulation.com/

* Vice 3.6.1 [Commodore 64] - https://vice-emu.sourceforge.io/

* Pantheon 11.180 [Multi-system] - http://bostjan-grandovec.si/Content/Download.htm

* WinArcadia 28.33 [s2650-based] - https://amigan.yatho.com/

Atari800MacX v6.0.1 released!

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Atari800MacX v6.0.1 is released. Atari800MacX is the Mac OS X port of Atari800, an Atari 800/800XL/130XL and 5200 Emulator.

Atari800MacX v6.0.1 Changelog:

Fixed issues in full screen with fixed aspect ratios and garbage being displayed on the screen.

Download: Application

GeePee32 v0.44 released!

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GeePee32 v0.44 is released. Windows application to emulate the GamePark GP32 system.

image01.png image02.png

GeePee32 v0.44 Changelog:

* fixed : emulation hangs after X time. (reported by mr^burns)
* fixed : configuration of "A" key was saved as "key_a" instead of "key-a". (reported by slubman)

Download

Modest GB v1.0.1 released!

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Modest GB v1.0.1 is released. Modest GB is a Game Boy Emulator (DMG only) written in C++.

Modest GB v1.0.1 Changelog

Fixed audio sync issues.

RustyNES v0.2.0 released!

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RustyNES v0.2.0 is released. An NES emulator written in Rust!

RustyNES v0.2.0 Changelog

RustyNES's second release for all three operating systems. Mappers 0-4 are supported. A list of all NES games and their associated mappers can be found here: http://tuxnes.sourceforge.net/nesmapper.txt
This release introduces a toolbar to RustyNES, allowing you to load games and save states with a file explorer. I also changed the rendering engine from SDL2 to Pixels. Unlike SDL2, Pixels integrates with a few different window frameworks (RustyNES uses egui).
The addition of a toolbar opens new opportunities for configuring RustyNES. Maybe I'll add gamepad support one day...

macOS PCSX2 1.7 Dev 2022-01-25 released!

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PCSX2 - The Playstation 2 Emulator for macOS.

  • Fixes broken alpha test in the Metal renderer
  • Fixes broken colclip in the Metal renderer
  • Fixes broken AEM in the Metal renderer
  • Improves Metal renderer performance on AMD GPUs

PCSX2-1.7.0-dev-20220125-Mac-32Bit.tar.gz
PCSX2-1.7.0-dev-20220125-Mac-64Bit.tar.gz

DuckStation dev.0.1-4790

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DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices.

duckstation-scrp2-06.jpg

Latest changes:
+ Update to rcheevos v10.2.0
+ CPU: Prevent mismatched va_start/va_end in log
+ CPU/CodeCache: Fix currently-invalidated blocks breaking memory states
+ GameSettings: Disable GPU runahead for Red Asphalt PAL
+ CDImageMDS: Possible fix for multi-track images
+ Improve macOS and Linux build instructions

:: Github
:: Latest development builds
:: Related news post at PSEmu.pl
:: Older builds for Linux and...

2022-01-21 Recent Releases

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* ZXDS 2.2.1 for 3DS/2DS [Sinclair] - http://zxds.raxoft.cz/

* Wine 7.0 [Windows emulator for Unix] - https://www.winehq.org/

* XRoar 1.0.9 [Dragon/Coco] - http://www.6809.org.uk/xroar/

* EightyOne 1.25 [Sinclair] - https://sourceforge.net/projects/eightyone-sinclair-emulator/files/

RMG v0.1.1 released!

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RMG v0.1.1 is released. Rosalie's Mupen GUI is a free and open-source mupen64plus GUI written in C++. It offers a simple-to-use user interface.

RMG changelog:
Rosalie Wanders (35):
RMG: quit RomSearcherThread gracefully instead of using terminate()
RMG: implement 'Choose ROM Directory' from RomBrowserWidget
RMG: remove dead code in EventFilter
RMG: implement 'Play Game With Disk' from RomBrowserWidget
RMG: implement 'ROM Information' from RomBrowserWidget
RMG-Core: swap byteorder of CRC1 & CRC2 in CoreGetCurrentRomHeader()
RMG-Core: link to winsock2 & correct included header
RMG: remove unintentional iostream include in RomInfoDialog.cpp
RMG-Core: introduce & use CoreGet*Directory functions
ci: use RMG_PORTABLE variable
RMG-Core: use CoreGet*Directory() for m64p::Core.Startup()
RMG: put stylesheet.qss in the data directory
RMG-Core: introduce CoreGetSave{,State}Directory()
RMG-Core: remove trailing slash in Directories.cpp...

Cemu v1.26.1 released!

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Cemu v1.26.1 is released. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.

Cemu Changelog:

Input fixes

Mednafen 1.29.0 released!

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Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator. Mednafen has the ability to remap hotkey functions and virtual system inputs to a keyboard, a joystick, or both simultaneously. Save states are supported, as is real-time game rewinding. Screen snapshots may be taken, in the PNG file format, at the press of a button. Mednafen can record audiovisual movies in the QuickTime file format, with several different lossless codecs supported.

The following systems are supported(refer to the emulation module documentation for more details):

  • Apple II/II+
  • Atari Lynx
  • Neo Geo Pocket (Color)
  • WonderSwan
  • GameBoy (Color)
  • GameBoy Advance
  • Nintendo Entertainment System
  • Super Nintendo Entertainment System/Super Famicom
  • Virtual Boy
  • PC Engine/TurboGrafx 16 (CD)
  • SuperGrafx
  • PC-FX
  • Sega Game Gear
  • Sega...

SSF Preview Version R28 released!

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SSF PreviewVer R28 is released. SSF is a Sega Saturn emulator for Windows systems using DirectX 9.0b. The current version claims near-complete implementation of the Sega Saturn hardware (not counting emulation bugs), and can emulate the Saturn based Sega Titan Video arcade hardware too. As with most emulators, CDs or disc images are not included and have to be owned separately. The BIOS is also not included; as of 0.07 Beta R3, games run without the BIOS however. The usage of BIOS files is optional but recommended for better compatibility, and needed for tasks such as management of the contents of the internal memory of the Sega Saturn, or setting the system clock.

SSF_PreviewVer_R28.zip

FCEUX v2.6.1 released!

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Fceux v2.6.1 is released. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulatorthat is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

�Fixed Qt cursor override stack overflow issue. Code now properly calls QGuiApplication::restoreOverrideCursor following QGuiApplication::setOverrideCursor.
�Fixed application crash when attempting to open/close the CDL window more than once.
�Fixed inverted vertical scrollbar on Qt Trace logger. Added page up/down key shortcuts for Trace logger viewport.
�Added an optional splash...

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