@theDave--lol, it's sarcasm, dude. The missing thing is all the textures on the temple itself. The really obviously missing textures that Lewa said no one would notice
But the model looks good... and besides, it's not like we do any texture work around here, anyway
Aye. I don't know if I can edit the model to add the extra details.
But maybe I can get the textures working. I might ask for help on that
THis model actually includes the inside of the temple as well! Very detailed.
All of the textures are actually in the original model. They simply WILL NOT LOAD in the renderer*. THis is very frustrating.
Sure! Here's a link to the dump. I've already done the rusty chain texture, other than that everything hasn't even been started.chaos if you you want i can help you with the shadow temple after I've finished the remaining textures on lon lon ranch
That's something a person needs to see to judge IMOthe textures in the shadow temple and the way they tile is so f*cking messed up :/ theres a texture used as an overlay on the walls to give it a grimy effect and the original texture is stretched over the entire wall where as the new one gets tiled and shows all kind of messed up lines all over the place. have made some progress but this one texture is messing up every wall in the dungeon
What program are you using?Grr! Having all kinds of technical difficulties with the textures in the ToT.
I know there's a lotta problems with he preview below. But those can be fixed. One that I can't figure out, though, are the random distortions in the middle:
http://i.imagehost.org/0441/ToT.png
Yes, I've moved to Anim8or. It can at least load most of the textures.
I might have to just get un-lazy and reassign all the textures in a different renderer or something.
Who woulda though, that in making a better static texture, my main problem would be...textures.
Hmm maybe, really depends.@DD I think we should wait about a month, then release a v4 pack (NOT a patch).