- Thread Starter
- #1,221
@steftheserb nobodys stopping you from working on some textures and posting them 
http://www.emuparadise.org/Nintendo_64_ROMs/Legend_of_Zelda,_The_-_Ocarina_of_Time_%28USA%29/21618
I downloaded the ROM from above link
ROM info from 1964 v0.9.9
"
File name : Legend of Zelda, The - Ocarina of Time (USA).n64
ROM Internal Name: THE LEGEND OF ZELDA
CRC1: EC7011B7
CRC2: 7616D72B
Country : USA (0x45)
"
Here's some preview pictures of Forest Temple Meadow BETA Release by Zeckron. 1600 x 1200 resolution =)
http://i239.photobucket.com/albums/ff70/num1narutofan/THELEGENDOFZELDA-13.jpg
http://i239.photobucket.com/albums/ff70/num1narutofan/THELEGENDOFZELDA-14.jpg
Fixed to a google search insteadnot a good idea to link rom sites here......
I'm just going to add my suggestion to take a look at thisIf I may suggest: use your hair texture, but try using the original texture (I'm assuming the fur was only 1 texture) to shade it (place the original texture in a layer over yours, the set it to multiply, overlay or one of the light blending modes)... try that, and see if it helps, then if it does, clean it up to a point where it's all new and all good. I hope you understand that ('cause I'm not sure if I do). Good luck!
I think I'm overly-critical, for reals. V4 is my fav, but I still think it needs some tactile feel to it. What about overlaying a wavy sand texture?
Perhaps something like this? http://www.cgtextures.com/texview.php?id=31005&PHPSESSID=bf53496ec443908918b2d6a2f9d9847f
Overlay, multiply, or one of the 'light' blending modes.
Besides that, it looks good. And personally I'm very happy that you decided to take on that temple. It's one of my all time least favorites!![]()
What do you mean exactly by using a full?Chaos, I really think you should just use a full on sand texture. I mean, it's what the artists intended for it to be, anyway.
Much better!! It just needs to match the original colors a bit more, the top of the head was almost black in the original, etc.Let's try Wolfos one last time