chaoszerox
hires_texture
Here is my final or second to last posting of my save states.
This includes all the saves I made playing the game up to very last door before Ganon! The entire storyline is complete, but hardly touched the extras, bottles, pieces of hearts, upgrades, etc. If I complete everything 100% I'll post again, or if link dies, etc.
*NOTE* that I saved at least before I start and after I finish each dungeon/temple/level then archive each save properly named. I have a few snapshot saves (project64 format .PJ, useable by 1964 as well), such as before gaining special items like fire/light arrows and before bosses.
Everything is in my OoT re-texture public folder on mediafire.com
http://www.mediafire.com/?sharekey=614b1bb7814b85388c9e7c56ba37815f84ffa9992cd15b49
I also have some other stuff in this public folder like the HighResEaser v1.4, and the mapping of the textures of links room I made quite a while ago. If anyone wants to start where I left off feel free!
NOW onto the project! Does anyone want my help on anything? or should I just start somewhere... like the Spirit Temple?
I feel like I should share this bit of knowledge in-case it is unknown to everyone working on the project. The textures for OoT can be used in the master quest version! The only problem is you have to rename all of the files! You need an app for that. There are applications, I forget which 1 I used before, that will allow you to rename X number of files EASILY. I'll get back to you all on this later.
P.S. Does anyone have the absolute final versions of the cell shaded and the other hires pack (realistic one, forgot the name sorry!). And any other complete packs or mostly complete
Also check this out! It's awesome!
http://www.lanpartyguide.com/zelda/collection.html
This includes all the saves I made playing the game up to very last door before Ganon! The entire storyline is complete, but hardly touched the extras, bottles, pieces of hearts, upgrades, etc. If I complete everything 100% I'll post again, or if link dies, etc.
*NOTE* that I saved at least before I start and after I finish each dungeon/temple/level then archive each save properly named. I have a few snapshot saves (project64 format .PJ, useable by 1964 as well), such as before gaining special items like fire/light arrows and before bosses.
Everything is in my OoT re-texture public folder on mediafire.com
http://www.mediafire.com/?sharekey=614b1bb7814b85388c9e7c56ba37815f84ffa9992cd15b49
I also have some other stuff in this public folder like the HighResEaser v1.4, and the mapping of the textures of links room I made quite a while ago. If anyone wants to start where I left off feel free!
NOW onto the project! Does anyone want my help on anything? or should I just start somewhere... like the Spirit Temple?
I feel like I should share this bit of knowledge in-case it is unknown to everyone working on the project. The textures for OoT can be used in the master quest version! The only problem is you have to rename all of the files! You need an app for that. There are applications, I forget which 1 I used before, that will allow you to rename X number of files EASILY. I'll get back to you all on this later.
P.S. Does anyone have the absolute final versions of the cell shaded and the other hires pack (realistic one, forgot the name sorry!). And any other complete packs or mostly complete
Also check this out! It's awesome!
http://www.lanpartyguide.com/zelda/collection.html
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