chaoszerox
hires_texture
Perfection@Chaoszerox nice work
Anyway i tried making the textures more like the original
http://img34.imageshack.us/img34/8934/67335510.jpg
Perfection@Chaoszerox nice work
Anyway i tried making the textures more like the original
http://img34.imageshack.us/img34/8934/67335510.jpg
can you be a bit more specific on what NPCs they are? I think it should be fine as long as they aren't important NPCs@chaoszerox: Aha, thanks for that Mido texture, it looks a lot better than the one I did. I have trouble blending things like that when I can't just smudge it around with my fingers, haha (smudge tool is failure).
Nice job with the Castle Market entrance texture, too. Especially since they have been bothering me for a while.
@death--droid: That last screenshot you posted looks great! I don't know what else to say, I just really like them.
On another subject, there are a lot of NPC's whose hair textures look like this:
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But they use a different file. Would anyone mind if I varied the colors on each one a bit? Nothing crazy, like bright blue hair or something, but maybe lighter/darker shades of red, some brown, dark blonde, stuff like that?
Use 1964video like DD said, also run the program as an admin (right click, run as admin.)Not all of the textures load for me. In fact, very few load. Any idea why? I'm running Windows 7, PJ64 v1.6 and Rice's Video Plugin 6.1.1 beta 10. Does it work better on PJ64 v1.7?
Let's see...can you be a bit more specific on what NPCs they are? I think it should be fine as long as they aren't important NPCs
Does that give additional viewing area? or is it just stretching eveything like I think it is...Any chance of this pack being converting to be used with Project 64 v1.7? I think it would really great to have something like this work with this hi-res pack.
Does that give additional viewing area? or is it just stretching eveything like I think it is...
I'm quite sure it's the plugin used in pj64 1.7....If we could only see the source *sigh* it's not like they're doing anything with it
try running pj64 with admin privlages or right click run as admin, also use this plugin maybe?
http://www.emutalk.net/showthread.php?p=427121
Also we all know everyone is getting 1.7 illegally because the site isn't accepting donations for downloading 1.7, yes I have it illegally too
Last news post on the official pj64 website was Wednesday, 26 November 2008
Well then I hope Glide64 or 1964Video implement widescreen and triple monitor resolutions like Project 64 v1.7's graphics plugin (5040x1050). Now if only there was a way to implement ZREO audio into OoT...The pack will not be being converted for use with the Project 64 v1.7 video plugin it will only remain compatible with Rice Video(aka 1964Video) and Glide64.
Well then I hope Glide64 or 1964Video implement widescreen and triple monitor resolutions like Project 64 v1.7's graphics plugin (5040x1050). Now if only there was a way to implement ZREO audio into OoT...