Railroads, that texture is quite amazing. Very stunning. Though I do agree with everyone else that it should look more 'sandy'. ReplayTy's tip of looking at egyptian pyramids is a very good idea.
I've been working on the Fish Pond. I'll claim this area as being my first attempt. Honestly, it's my favorite place in the whole game. I know I spent more time here than any other place in the game when originally playing it on the N64, so there's definitely a nostalgia factor as to why I want to do it.
Anyway, progress is coming along though it's rather slow. I've been working on a few of the background elements (lots of sprites) to start off with until I feel I'm good enough to do the main walls and such.
Here are a few screenshots. Note: for some reason flickering seems to be getting worse for me. I couldn't get a good screenshot of the lilypads, so they appear much darker in the shot than they should (you'll see one lilypad in a state of 'not flickering' and this is the correct lightness to which it should appear).
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Sidenote: the programers made the tall individual reeds in the water around the lilypads the same sprite as the lillypads themselves, just stretched vertically. It's funny when you pickup on some of the little shortcuts they used.
Anyway, with all but 1 of the background sprites finished (still have to do the reeds along the wall) I decided to move on to the fish themselves. Unfortunately I've hit a snag.
I can't find the original texture that makes up the main body and belly of the fish. The eyes, fin, and snout are no problem. But the textures that I *thought* would be the body and side, are indeed not. So until I figure this out, I'm at a standstill.
Unfortunately Textureaser is no good for me b/c I don't have Photoshop, rather an old copy of Pain Shop Pro.
Wish me luck!