Hi everybody. This is my first post there, and i have to report some issues with Rice Video (and older versions of Rice Daedalus).
I don't used 1964 as my main emu until i get 0.9.9. It's very good BUT the graphic part is a real pain for me.
I only have three N64 ROMs: DOOM 64 (PAL version, because US version is damaged), Kirby 64 and Mario 64.
I still not found an optimal setting for play Doom. I've tested with a lot of plugins: Jabo Direct3D 6 and 7, Rice Daedalus 5.2, 5.3, and 5.4.x series, and Glide 64 (with eVoodoo 3), with DirectX 9.0 (not a, not b). Image gets too dark in some parts (like Doom menus and status bar), and with an good ilumination in the rest of the game. But while playing, i get good speed but a molest red layer covers all game screen!. And the intro sequence does not have textures. Fortunately, software clipper wiped out all clipping issues that i had experienced in previous Rice Daedalus versions. I attach several screenshots describing better the problems.
-defaultconfig.png: Shows my default settings for plugin
-doomnotextures.png: Missing textures on intro movie
-doomredlayer.png: Free blood from plugin?
-doomsettings.png: Plugin settings for Doom
-doomtitle.png: Too dark letters, but logo appears very bright.
If i use Jabo D3D, image appears moved to down part of screen, hiding status bar, and instead of the gun, it appears a black shape (like a placeholder). I get optimal picture using Glide64 and eVoodoo, but with a very dark picture (i must play with my monitor bright settings

), but no glitches, no gfx bugs, and with a not-so-bad speed, unless if monsters appear, making the game to run too slow...
So, i know that my graphic system are pure crap (see my system specs above), and my Celeron is pure s**t, but i can't get a better pc (no money

...).
I need to found an optimal settings set for my computer... but i am not near of this.
Can somebody help me (and explain me that "free blood" from Rice Video?)