matthew said:I have read the article but i think you should understand the implications
read my earlier post and tell me what you think on the front of 3rd party support
jonat3 said:This is indeed a crucial part of success. I understand your pessimism. IMO, this was the best path Nintendo could take. A risky one, but the only way for them to get back on top. Nintendo can't win by playing the same game as their competitors. The only way they can win, is to generate enough hype with their differences, so that 3rd parties may decide to develop for them.
In this case, the similarities between Revolution and DS in concept are striking. The DS's touchscreen and second screen could have had the same effect on 3rd parties, but it seemed to attract more of them in fact. Is the revolution perhaps too unique? Could be. This may either scare off developers or attract them. Keep in mind though that Revolution is the perfect platform now for non games like Nintendogs, etc. Elektroplankton, wario ware type games are prefect for the revolution. It's a good thing they tried this strategy first with the DS. It may inspire third parties to have more confidence in jumping over.
matthew said:Thing is i love Nintendo thats why my pessimism is there because Nintendo appeals to gamers and to rise from 3rd place they need to appeal to more than just gamers they need to appeal to the developers and the casual gamer aswell. I just don't want them to fail and also i want to be apart of all the big noise games when they say have to played X game.
I hate having to own 3 systems to experience the best of gaming.
I mean especially the way Sega went they don't release their games multiplatform they tend to certain games are exclusives to specific platforms like Virtua Fighter 4 an exclusive to PS2
and House of the dead 3 an exclusive to Xbox and the list goes on of how many third party games the Gamecube just didn't even get a look in.
I was flippin burned about Burnout 3 :|
jonat3 said:True, despite Nintendo being the most profitable out of the three, the GC wasn't exactly their best effort.
Anyways, even if the shell from Nintendo is inadequate, the 3rd party shells may mimic xbox360 and PS3 controllers. Even then the controller will still have it's motion sensing abilities.
It's a good thing they included the shell. If the rev controller bombs, they atleast covered their asses with it.
Point is, ports should still be possible. Don't like the controls? Check out the shell or other addons.
In the worse case scenario, Nintendo won't get ports, but they will have the most unique games of the three. PS3 and xbox360 will share quite a few titles, but Revolution will be unique in that regard.
Anyways, we'll have to wait and see what the 3rd parties will do, but for once i'm positive again. Nintendo did the best thing possible this time around. Now the next move is for the 3rd parties.
matthew said:I'm a bit concerned really they say the graphics won't be on par with xbox360 or even the ps3 but i know for a fact that the mass market loves graphics regardless of what its other capabilities are.
For example check the Nintendo DS i know for a fact that it will allow for never before seen games to enter the market as they already have done even with the launch games.
However here in the Uk The PSP is wiping the floor with DS on the strength of its graphics and i know its graphics mainly due how every describes the games many have already dismissed DS as a failure and disregarded the touchscreen as a meer gimmick. Its not fair but thats what you get for being innovative![]()
matthew said:I'm a bit concerned really they say the graphics won't be on par with xbox360 or even the ps3 but i know for a fact that the mass market loves graphics regardless of what its other capabilities are.
For example check the Nintendo DS i know for a fact that it will allow for never before seen games to enter the market as they already have done even with the launch games.
However here in the Uk The PSP is wiping the floor with DS on the strength of its graphics and i know its graphics mainly due how every describes the games many have already dismissed DS as a failure and disregarded the touchscreen as a meer gimmick. Its not fair but thats what you get for being innovative![]()
Tjalian said:I have no idea why UK is so dumb...like the UK sales of Sega Mega Drive beat the sales of the SNES...why?
Alchemist said:Nintendo seeks to make their consoles FUN, not to sell the most.
Jaz said:Don't be so naive.
Nintendo is a business. Nintendo want to make money.
So of course Nintendo want their consoles to sell the most, it would be idiotic to think anything else.
Na from what i'm seeing Sony and Microsoft are delivering what people want but Nintendo is trying to give the people what Nintendo want. Innovation and all thatWhiteX said:what ppl want is a subjective matter, what i think ppl want will most likely differ from your stand and most definately from nintendo´s way of thinking, however they are out there to sell fun and not top notch graphics, i guess they did it for the best and the outcome will surprise us all.
Hacktarux said:Actually, innovation is trying to deliver what people will want, not what people wants right now... I don't know if this controller is easy and fun to use but i know that they'll have to very carefully choose their first games if they want to convince people. IMO, if they want to hit a larger audience than what they have right now, they should release a few good FPS when they'll launch the console... it seems to be perfect for that kind of games.
Of course the thing everyone always forgets is that unlike Sony and Microsoft who lose money on every PS2/PSP or XBox sold, Nintendo have always gotten their production costs down so that they make actual profit from every GameCube sale as well as software sales.Jaz said:Don't be so naive.
Nintendo is a business. Nintendo want to make money.
So of course Nintendo want their consoles to sell the most, it would be idiotic to think anything else.
Simplicity of interface and comfort was the idea. Just look at that lovely big "A" button resting there waiting to be pushed. It is also wonderfully comfortable for long-term play as anyone who has suffered from DreamCast/XBox `analogue trigger overuse can surely attest to.matthew said:Don't know why but i'm losing hope in Nintendo they are my favourites but i feel that they won't be leaders ever again because they choose to be different.
I don't understand also what benefits does a Gamecube design Hold for any game over a traditional pad design like for example a six button layout of maybe a six button layout. I want to know what was that innovation for![]()
Stalkid64 said:Simplicity of interface and comfort was the idea. Just look at that lovely big "A" button resting there waiting to be pushed. It is also wonderfully comfortable for long-term play as anyone who has suffered from DreamCast/XBox `analogue trigger overuse can surely attest to.