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Revolution Control Revealed!

Cyberman

Moderator
Moderator
The Revelution will be useful ...

Now that I have thought about it and people discusing how tired they are after using it. I think the revelution will be useful, to give gamers exercise. I can see them playing games and getting exercise. A good tought. Perhaps they should make periferals that make exercise part of the game?

You know a weighted plastic sword to swing at opponents in the game etc.
Weighted shields (RF connected by blue tooth to the Revelution controler maybe?) Granted none of it is cheap but hey most gamers are sitting on the butts playing games instead of moving there muscles. :D

Might be interesting to see people playing something like those fighting/sparing games with revelution controlers and such.

All of this does require a fair amount of work. The Rev controlers are a bit primitive and need a great deal of middle ware to go between IT and the game software. Otherwise it will be too expensive to utilize. Trial and Error is very expensive if you don't have an initial starting point :D

Cyb
 

Nin_10_Dough

New member
You guys must not read any of the articles. The movements shown in the video were exaggerated, you can play with your hands down on your legs just like a traditional pad. Also, developers are impressed. I'm not saying I love the thing, It sounds like allot of you aren't giving it a chance.

Jaz said:
I thought that all the Nintendo fanboys here had finally been able to see fault in Nintendo, until I read everyone's obligatory first I hated it, now I LOVE it post.

Same old, same old.

Fact is, if Microsoft or Sony, or anyone else had put this idea accross, they'd be flamed for years to come.
______________________________________
....the Revo will end up with the same dismal sales figures as the GameCube.

It's games that make or break a console, not the other way around.
Out of all the responses, if anyone sounds like a fanboy, it's you. Also, I believe your beloved xbox is third in sales worldwide.
 

mix

New member
Nin_10_Dough said:
Also, I believe your beloved xbox is third in sales worldwide.

So? Just because people bought the PS2 and GCN more than the XBOX doesn't mean it's worse (though I do like the PS2 abit better).
 

Miretank

Lurking
at the first moment I just hated it. It looks like Revo will be more a DVD (or whatelse media) player than a game console though. That controller didn't catch me as a fan, but it is lovely if you look it at horizontal position (a nice-like NES pad). Thats makes me a bit more calm. I just don't like the way consoles are going- they're forgetting games and becoming a hybrid thing. Soon they will be able to make fries and popcorns ;)
 

DuDe

Emu64 Staff
Nin_10_Dough said:
Out of all the responses, if anyone sounds like a fanboy, it's you. Also, I believe your beloved xbox is third in sales worldwide.
You've got any credible information to prove that claim? Because as far as I know the Xbox is in fact in the second place, while the Gamecube is in the third (except from Japan).
 

revl8er

That Damn Good
You've got any credible information to prove that claim? Because as far as I know the Xbox is in fact in the second place, while the Gamecube is in the third (except from Japan).

I remember hearing the same thing.
 

Toasty

Sony battery
After seeing that cradle I feel a little better about the Revolution. Who knows - maybe they'll have other cradles that mimic older consoles' controllers. Now that would be innovative!
 

matthew

Member
hmm Nintendo i can say yes their controller will allow new types of gameplay however just as the Gamecube controller actually inhibited third party games this one definitely will.
Its as if they want the system to only have first party games on it.
I can see it all over again just as it did on the Gamecube SSX3 plays worst on the gamecube due to that one missing button and of course its generally the most awkward pad design for anything other than a Nintendo Game which generally only use two buttons A and B. While i got used to the Gamecube pad I actually got pissed off with SSX 3 i mean i actually have less of a gameplay experience with it because it won't allow some of the moves that the xbox / ps2 versions do.
I can just see it now when the big holidays come PS3 and Xbox360 will be sharing the likes of games like Burnout 5 or something but they'll probably skip on a revolution version.
I don't agree with Nintendos ideas why can't they give the market what it wants.
I mean Gamecube is in 3rd place right now excluding Japan but it goes to show why
many people will first complain about the Controller and secondly they will add on top the xbox / ps2 that they play dvd's as bad as the playback is the market wanted it so why didn't Nintendo just give it.
As a consumer I'd prefer to be given what i want rather than dictated to what i want.
I mean i love Nintendo Games but since the Gamecube I've hated the controllers
All i want is the main controller to be of a standard type that would play the majority of games.
Fair enough if they want to be revolutionary with peripherals like guns , eyetoys and touchscreens but why make it awkward from the get go for 3rd party games.
I i have one major example ever try playing Snk VS Capcom EO with a gamecube pad.
There are Nintendo fans that accept whatever Nintendo does and accepts it as great and even fool themselves into thinking that whatever they do is great but i don't kid myself.
My favourite Nintendo pad was probably the snes pad which in itself is perfect for all types of games i mean even Sony uses a derivative of it albeit with Analog control :p
 

Nin_10_Dough

New member
DuDe said:
You've got any credible information to prove that claim? Because as far as I know the Xbox is in fact in the second place, while the Gamecube is in the third (except from Japan).

Last I heard Gamecube was a tad bit ahead of the xbox. I did some searching but all the articles are found where years old. I asked someone on another message board who works in the industry and he gave me these figures.
__________________
Global sales are really hard to track. Most estimations are fairly close, though.

Right now, I have everything as follows:
GC: 18,346,000
XB: 16,789,000

Those are roughly the right numbers. Give or take 150,00 on either side. This is my career, so if you do have these kinds of questions, go ahead and ask.
__________________

Since I have no link I doubt you will consider this credible, I just wanted to respond with something. Anyone else find out anything?
 
Last edited:

Jaz

Ex-Mod
Nin_10_Dough said:
Out of all the responses, if anyone sounds like a fanboy, it's you.

Excuse me? I fail to see how "out of all the responses", I seem to be a fanboy. Perhaps you can explain that one.

Nin_10_Dough said:
I asked someone on another message board who works in the industry and he gave me these figures.

Ahh, the old friend of a friend of a friend who works in the industry quote. :yawn:
 

Nin_10_Dough

New member
I thought you were including me in your fanboy grouping of most of the members here, so I considered you an xbox fanboy. If I assumed wrong, I apologize. I also said my information wouldn't be considered credible, guess I shouldn't have said anything :blush: . Someone find some info that proves otherwise and I'll shut up. The xbox had a slow beginning. It is outselling the cube now, but a global total puts the cube slightly ahead (as far as I know).
 

jonat3

New member
Actually i think the controller is genius. You guys should definately read the impressions on IGN and the video demonstrating it's functions.

This thing is definately not a gimmick. Gimmicks are things that are new, but don't change things drastically. The technology itself is not new, but the impact is. Traditionally, addons have never sold well (GAMETRAK, Powerglove, etc), but motion sensing will be build into every controller comming out for 100% of all the consoles. Meaning, nearly all the games released will employ the technology. The DS's technology wasn't new either and got critisized heavily, but look what happened there.

The controller looks like a remote, but their decision to make it look like one is a valid one. They are trying to expand the market by making the controller less intimidating. Even your mothers and grandmothers may pick up this controller, since they all are atleast confident enough to use a TV remote. :p

Not to say that this doesn't appeal to the hardcore gamer. These controls are nearly perfect for fps games, cause it's like using a mouse in 3D! The mouse looks ridiculous too, but it's regarded as being the most intuitive for fps. The revolution may be THE console that may potentially be king of the fps genre even trumping the PC setup.
One of the demos they showed to the editors of various sites, was a modified Metroid Prime 2 demo. Even though it has less buttons, the rev controller didn't seem to need them. This demo definately convinced many of the editors.

Also, about the swinging around and getting tired stuff, Nintendo even thought about that. During the demo's people were getting tired, where one of the Nintendo reps suggested they sit down and put their arms over their knees. According to the editors of various sites, it was pretty relaxing and not that tiring at all. The exaggerated movements of the video were merely to illustrate the functions.

Nintendo basically covered nearly all their bases, by including GC controller ports on the revolution and creating the shell to turn the rev controller into a traditional controller. Other addons are possible too and i can only imagine what they might dream up. The addons might be cheap too, since most of the technology is already in the controller itself.

I'm also wondering about 3rd parties, but with the shell, it should still be possible to port games to the revolution. There is guaranteed to be new content on the rev though and it's supposed to be very easy to program for too. On the DS, one game was created with 10 people in 4 months time and it sold very well. Nintendo implied that this interface would make similar things possible, since they are trying to attract the indie companies.

Square Enix, Konami, EA and Sega were pretty positive about the controller. Hideo Kojima even loved it. Hoping for similar responses from the other 3rd parties, but it seems several big names are already on board.

All in all, i had the same response as you guys. WTF!? But when i actually start reading the impressions, i was getting pretty excited. Imagine lightsaber battles, goldeneye revolution, Metroid Prime 3 or mario kart using these controls. There were other demos too (go look them up!). And especially this makes me drool:

" You're absolutely right -- you're not playing "Legend of Zelda" on that. You are BEING Link with that controller. Imagine controlling Link with the analog stick in one hand, and directing the Master Sword with the other. Or aiming the Hookshot with it, then pulling the trigger to fire it exactly where you want it to go. Of course, these are speculations, not facts from a demo of "Zelda Revolution" (or whatever the system will be called). But it's an example of the kind of immersion that a controller set-up like this makes possible." Levi Buchanan, IGN Wireless

If that doesn't excite you, i don't know what will.
 

Renegade

Wearer of Army Boots
What happens if you throw the controller? Will link throw his sword too? And if your controller breaks, does the sword shatter too? :p
 

matthew

Member
jonat3 said:
Actually i think the controller is genius. You guys should definately read the impressions on IGN and the video demonstrating it's functions.

This thing is definately not a gimmick. Gimmicks are things that are new, but don't change things drastically. The technology itself is not new, but the impact is. Traditionally, addons have never sold well (GAMETRAK, Powerglove, etc), but motion sensing will be build into every controller comming out for 100% of all the consoles. Meaning, nearly all the games released will employ the technology. The DS's technology wasn't new either and got critisized heavily, but look what happened there.

The controller looks like a remote, but their decision to make it look like one is a valid one. They are trying to expand the market by making the controller less intimidating. Even your mothers and grandmothers may pick up this controller, since they all are atleast confident enough to use a TV remote. :p

Not to say that this doesn't appeal to the hardcore gamer. These controls are nearly perfect for fps games, cause it's like using a mouse in 3D! The mouse looks ridiculous too, but it's regarded as being the most intuitive for fps. The revolution may be THE console that may potentially be king of the fps genre even trumping the PC setup.
One of the demos they showed to the editors of various sites, was a modified Metroid Prime 2 demo. Even though it has less buttons, the rev controller didn't seem to need them. This demo definately convinced many of the editors.

Also, about the swinging around and getting tired stuff, Nintendo even thought about that. During the demo's people were getting tired, where one of the Nintendo reps suggested they sit down and put their arms over their knees. According to the editors of various sites, it was pretty relaxing and not that tiring at all. The exaggerated movements of the video were merely to illustrate the functions.

Nintendo basically covered nearly all their bases, by including GC controller ports on the revolution and creating the shell to turn the rev controller into a traditional controller. Other addons are possible too and i can only imagine what they might dream up. The addons might be cheap too, since most of the technology is already in the controller itself.

I'm also wondering about 3rd parties, but with the shell, it should still be possible to port games to the revolution. There is guaranteed to be new content on the rev though and it's supposed to be very easy to program for too. On the DS, one game was created with 10 people in 4 months time and it sold very well. Nintendo implied that this interface would make similar things possible, since they are trying to attract the indie companies.

Square Enix, Konami, EA and Sega were pretty positive about the controller. Hideo Kojima even loved it. Hoping for similar responses from the other 3rd parties, but it seems several big names are already on board.

All in all, i had the same response as you guys. WTF!? But when i actually start reading the impressions, i was getting pretty excited. Imagine lightsaber battles, goldeneye revolution, Metroid Prime 3 or mario kart using these controls. There were other demos too (go look them up!). And especially this makes me drool:

" You're absolutely right -- you're not playing "Legend of Zelda" on that. You are BEING Link with that controller. Imagine controlling Link with the analog stick in one hand, and directing the Master Sword with the other. Or aiming the Hookshot with it, then pulling the trigger to fire it exactly where you want it to go. Of course, these are speculations, not facts from a demo of "Zelda Revolution" (or whatever the system will be called). But it's an example of the kind of immersion that a controller set-up like this makes possible." Levi Buchanan, IGN Wireless

If that doesn't excite you, i don't know what will.

I have read the article but i think you should understand the implications
read my earlier post and tell me what you think on the front of 3rd party support
 

Doomulation

?????????????????????????
You're all too pessimistic. It is no doubt that the revolution will become the best platform for any type of fps game. Besides, I do wonder if it will be easier to target with the new controller? It was sometimes a pain to correctly position something using a normal controller (I mean precise precision).
Developers seem to like it, and so do lots of other people. Hmmm... no doubt, Nintendo is going to try making that controller easy to use for developers. That's part of cutting the production costs, is it not?
It will be wondeful to see how this control actually performs. Although, it would not be a crime to make sure all games work with the traditional controller for those who absolutely do not like the new one.
 

matthew

Member
Doomulation said:
You're all too pessimistic. It is no doubt that the revolution will become the best platform for any type of fps game. Besides, I do wonder if it will be easier to target with the new controller? It was sometimes a pain to correctly position something using a normal controller (I mean precise precision).
Developers seem to like it, and so do lots of other people. Hmmm... no doubt, Nintendo is going to try making that controller easy to use for developers. That's part of cutting the production costs, is it not?
It will be wondeful to see how this control actually performs. Although, it would not be a crime to make sure all games work with the traditional controller for those who absolutely do not like the new one.


Theres a difference to liking something and actually buying it
You should think from a business perspective.
Give the people want they want not what Nintendo wants to give the people
I can say its very good being innovative and all that pollava but where is that going to get them in the end we'll just have to wait and see.
 

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