Shot #1:
http://www.emutalk.net/attachment.php?attachmentid=24374&stc=1
Perfect!
Shot #2:
http://www.emutalk.net/attachment.php?attachmentid=24375&stc=1
Also perfect, what about that carpet? Leave the "gems" like that, since they aren't gems, i see them as red shiney balls

. And it looks better that way
Shot #4:
http://www.emutalk.net/attachment.php?attachmentid=24377&stc=1
Perfect, just change the marble so it doesn't look like the texture is being mirrored.
Shot #5:
http://www.emutalk.net/attachment.php?attachmentid=24378&stc=1
For some reason i don't like that place, reminds me of Silent Hill

.
Shot #6:
http://www.emutalk.net/attachment.php?attachmentid=24379&stc=1
While the floor is indeed better, it looks like you've overused some filter, and it's all grainy, but it's laking any real detail. Those cracks look like Link's feet will get stuck in them, make em a bit thinner (remember that billinear filtering in the original texture usually tends to enlarge and deform everything)
Shot #7:
http://www.emutalk.net/attachment.php?attachmentid=24380&stc=1
What's new to look at? I can't tell

If it's the medallion, no, bad, too pixelated
Shot #8:
http://www.emutalk.net/attachment.php?attachmentid=24381&stc=1
Leave them gems as they were.
Shot #9:
http://www.emutalk.net/attachment.php?attachmentid=24382&stc=1
Much better, still notice how the same pattern is shown every time a torch is there, try to make that less apparent