- Thread Starter
- #2,301
1964 Video or the pack?
Because I kind of lost track of what as added to the pack.
Because I kind of lost track of what as added to the pack.
I'd like to know what the update to 1964video is1964 Video or the pack?
Because I kind of lost track of what as added to the pack.
I'd like to know what the update to 1964video is![]()
I searched for the same filename as I was using in my flame texture(which loaded fine) in the v4 pack and found this@chaoszerox nice job on the metal grate it seems to fit right in, also about the flame texture please correct me if I'm wrong but i swear we already have a hires flame texture.
I want to finish my rugs in Spirit Temple boss room, hopefully before the end of the weekend@Chaoszerox there is one that was distributed with the V4 pack.
I'll have to take a look later.
Also everyone there is only 6 days before I upload the pack, which may not happen if I don't get enough new content.
http://www.emutalk.net/showthread.php?p=427121chaos can you upload your emu folder as i cant get 1.1 to run. i have been working on the textures in the shadow temple but haven't been able to try them out or post screenies. if i get 1964 working then i'll upload my work for the pack if i feel i have done enough by then.
Try the above emu/plugin which is:Hey,
Not sure if this is the right place to ask, I'm new to the whole emulation process and from what I can see I have set up everything correctly for this texture pack to work but not all the textures seem to be loaded. I am also getting some weird graphical glitches, like moving textures for example the ground will sort of shimmer or move when I move the camera in Zelda and the N64 logo at startup will flash on certain parts of it.
The texture pack is in Plugins/hires_texture/**
I have the load hi-res textures if available option set. I'm using Rice Video 6.1.3 DX9 and I have tried with 1964 1.1 and PJ64 1.6 and it only seems to load some ground textures, and the deku shield is noticeable higher quality.
Sorry if this is wrong area to post this, but I'd love to use this pack! Anyone know what's wrong?
Thanks
What you described is a common issue with 1964 video, your case might be more severe than others, I can't say for sure. I have no idea what exactly causes it as I don't do coding, nor have I coded anything before besides some html lolThanks chaos. That plugin displayed all the textures and it looks spectacular!
Still getting flashing textures and odd graphical glitches however. I thought it might be AA/AF but turning that off yielded no difference. I don't know if this is common or not, maybe it has to do with my computer specs.
For example, I will sometimes see a white block flash on the ground infront of link while running, or just other strange issues such as the ground appearing to move and the N64 logo does it every time. White flashing boxes on certain areas of the logo. Hope that explains it well enough
I am using an HD5970 and [email protected]. All I could think if this is not a common issue is that it is a crossfire problem or quad-core issue?
Anyway, let me know if you need any more info or if this is the wrong place to post this but thank you for the help so far.
P.S. - Sorry, is there a way to transfer a save file from PJ64 to 1964 or vice versa? I started playing last night on PJ64 but the save doesn't show up using 1964. I tried copying the save files from PJ64 into the save folder in 1964 with no luck.
P.S. #2 - Again, sorry for all these questions but you all seem very knowledgeable here. The sound is very choppy with Jabo's DirectSound 1.6. Is there a better one to use that works correctly with Zelda:OOT?
EDIT: Turning crossfire off didn't fix it. Does it with PJ64 and 1964 0.99.
Thank you much!!