Any chance for a version that does not have the lines in the sky. Its fixed it seems but where can I download that version?
The thing is that this pack was built using Rice video Glide(N)64 will work but some textures may not be read correctly.Would anybody be so kind as to upload a packed .DAT file of this pack? I really want to use it but no matter what I can do I cannot get it to fully load. It always stops at 3257 textures. I see a couple page back somebody had the same issue, but I didn't see a solution, but I imagine an already packed DAT would load without problems. Already 4 gb patched project64. Although to the person above the skies are some of the textures that do load and I'm not seeing the lines issue...
As it is I'm using a hybrid I made myself of the V6 pack and Phantom7's old skyward sword pack, and the only reason I'm even doing that is because it's on a DAT that I packed years ago because back then I had the same issue and replacing alot of the textures with ones from a different pack was the only way I could get all (well, most) of them to load. I'm pretty happy with how that looks but it's not as gorgeous as this pack is, and there is a real odd issue where sometimes when you open the map it has the wrong dungeon name. (For example, the map for "Inside the Great Deku Tree" says "Inside Jabu-Jabu's palace. It's odd... the text that displays on the screen for a few seconds when you enter an area isn't affected) Don't know how I managed to pull that off.
Anyway sorry for rambling, but if anybody has loaded this pack successfully in their emulator and feels kind enough to upload the cache for it so it will load on mine, I'd appreciate it. If not no worries![]()
Welcome!Sky fixed
The thing is that this pack was built using Rice video Glide(N)64 will work but some textures may not be read correctly.
Welcome!
Please attach your work by clicking the go advanced button and selecting Attachments. I should have mentioned this in the PM.![]()
Sky fixed! View attachment 39915
A user named Bighead over on the Dolphin emulation forum took on the enormous task of fixing all the sky textures but the hashes were for the Gamecube Master Quest version and therefore not compatible with the N64 texture pack.
So I spent hours today backporting them to work with the GlideN64 plugin. I had to copy and paste the original hashes and apply them to his changes. In the process I noticed that about 10 sunrise/sunset textures were rotated 180 degrees the wrong way, this has been fixed as well.
A big thanks to Bighead for his work.
Glad you were able to get is uploaded. [MENTION=63162]death--droid[/MENTION] Please review.
[MENTION=115141]Ronin[/MENTION]
Without going into it to much Master Quest is in fact OOT rom version 1.3.
Sky fixed! View attachment 39915
A user named Bighead over on the Dolphin emulation forum took on the enormous task of fixing all the sky textures but the hashes were for the Dolphin texture pack and therefore not compatible with the Project64 pack.
So I spent a few hours today backporting them to work with the GlideN64 plugin. I had to copy and paste the original hashes and apply them to his changes. In the process I noticed that about 10 sunrise/sunset textures were rotated 180 degrees the wrong way, this has been fixed as well.
A BIG thanks to [MENTION=18111]Bighead[/MENTION] for his work.
Ah I see, I just assumed the hash codes were console specific. So would they be emulator specific and that's why there is a difference in the texture names between the Project64 and Dolphin pack?
The thing is that this pack was built using Rice video Glide(N)64 will work but some textures may not be read correctly.
When I load it with Rice some of the text in the title screen is missing. I don't mean it's not retextured, I mean it's completely missing. Only with Rice. Is there a reason for this? Everything else seems okay without actually starting the game but I have to assume if Zelda if it can't display "The Legend Of" above the Zelda logo there will be other glitches too...
It must be the settings. Is alt crc checked, are you displaying at an odd aspect ratio?