The menu's are more or less complete. All I have to do is finish translating all the dialogue (which I might as well do as I have to play the game to get the dumps for everything else), the training and demo dialogue and the scene selection menu.
Also, while playing this I noticed that some textures won't load properly when you use save state. So you guys better get used to not cheating

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Weatherton (@your question on page 1):There are surprisingly not as many textures in this game as you would think, dispite having awesome cinematography which you don't see in ANY other N64 games (yes, no other games match these cut scenes). 3/4 into the game and there are only 7000 textures or so, where as while I was retexturing Goemon (which is on hold a the moment) at only 1/4 into the game it had over 40000 textures (which made the toggling the dump option a very annoying process).
EDIT: It seems that when you use a save state that the menu's have a different set of textures which I have now dumped and by editing them it seems to have solved most of the save state problem.
Also, what do you guys think of my proposing to cut off the capital 'U' in the font set? From what I can tell the only word that used it was "button" in the into scene". I'm pretty certain I'm going to cut it out now because missing a single 'U' to about 50 spaces filled up with 'U's seems like a good trade off. But still, I would appreciate opinions

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