Nanis said:Wow...a new version 2 days ago? i was afraid that the DS emulating is done forThanks
BTW,cool features,all we need now is a version that can run all games,but as long as i know there is hope,i can wait
Good work
marione said:is it possible to change language (like Ideas)?
thanks
WhiteX said:This goes for all emulators, you will be able to change the language if the game allows you to, the emulator has nothing to do with that.
If the game has the files for dialogue and menus in other languages, all emulators will let you use it but if the game has it not there´s no way the emulator will translate the game for you.
marione said:hi WhiteX
if you want, try to use "zoo keeper (E)" in ideas emulator, go in file/preference and set language to "italian", run emulation and see
go in file/preference and set language "english", rerun emulation and see
Maybe is this features present in other emuator by changing file cfg or ini?
Thanks
P.S.: the emulators don't translate of course
Rockmangames said:No, some games have multilanguages that you can switch but not every games will have multilanguages. Most the games are in english only. Some have one language for example, Madagascar (F) #0370 which means this game is only speak in french and Madagascar (U) speak in english only. Depend on what companies are willing to.![]()
synch said:Shameless plug: source doesn't compile without some tweaking on VisualC 7.1, and, if you've got an exact list of what you plan working on, I'll try to focus on other features (mostly interested on the 3D), if I get enough free time to dedicate to the emu.
Normmatt: It’s not weather I’m able to implement it or not its that emulating it would open the emulation scene to lots of warezers wanting to play popular nds games which i think they should buy. saving will eventually emulated but only when the nds goes out of fashion a little as its a good handheld and people should actually buy it instead of emulating it.
synch said:Normmatt: Sorry for being lazy, but what source are you talking about? Where can I download it? (If it's included on the package in your blog, I've not found it) I've just installed the devkitpro, and I'm gonna start fixing the bugs the armwrestler (from Mic/author of Dualis) points.
synch said:Well, yesterday I fixed the remaining thumb bad opcodes that armwrestler reported, and quite a bunch of the arm ones. Now "just" missing the MOV, and the LDM** ones, which I'm working at the moment
I'll look for that sources, I guess they are the ones from NDesmume 0.4.0 or the 0.3.3 ones. I'll have to look deeper, because I already looked the two source packages and didn't found a thing (I was too sleepy after 6h of arm debug).