Project64 Report

j64:
:"Thundaar's" Project64 Report:
Now, I understand that the Intel Chipset is public enemy no. 1 but, even with such a card I was able to get full performance out of all emulators with the exception of the Chankast. Now I hope that you and all other programmers can make a better situation for the Intel Chipset because for me, getting a new graphics card is outta the question and installing it would be impossible for me. I could switch the chipset with the NVidia Card in my other comp but, that would be too difficult for what is called a Noob. And if I could then I'd get the well discussed Radeon Video Card.
In other words, I just want better compatibility with the Intel Chipset...
Sometimes when I play games I have to switch between Jabo and Glide64 because Jabo has a better Framebuffer feature for Pokemon games but, Glide64 makes everything run smoother. The major difference is that Jabo makes the program run with some issues in Full Screen Mode, them being the factor of speed and it gets glitchy in Full Screen under Jabo sometimes. Glide64's Framebuffer didn't work for me.
In other words, I think that Framebuffer should be Pre-Installed into the software and used whenever needed as detected by Project64.
(Remembering that we all have different computers, we all have different problems)
I also think that, if possible, the Design of the Project64 should look a bit more sophisticated. When I opened it up I thought it was a notepad program so there should be something that would allow a common destinction.
P.S. The Glide64 Wrapper Test fails on my computer saying it can't find the Framebuffer pixel file thingy while scanning MS_DOS...
I've also had a problem where Pokemon Stadium 2 doesn't work and the emulator freezes up while the entrance is running.