What's new
  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Federelli's Retexture Pack for Zelda OOT and MQ

legend of zelda

Just another Zelda fan
Yep, you should see if that second door can be included in the pack. I think it looks good enough, i haven't looked at it in-game yet though. That door is the one used in the fire temple, right? Just so i know where to look.
 

Im Bored

lol@censors
Yeah, fire temple. Im not bothered about pack worthiness, as its been said before, there seems to be this whole perfectionist thing going on, which is fine, but its sort of a shot in the foot. So, Im just doing it for myself, which I believe is what Ive always done. I know alarm bells go off when people say this and its almost like youll get another crappy compilation pack of other peoples mods (sup wwf no mercy? :s) but really. I work to enough briefs outside of a hobby, to work to another set of peoples briefs for nothing. And, everyone seems to have their own ideas of what things should be. hmmm.

Anyway enough of that, about that second door; interestingly, the door handle texture is tied in with that, its weird mapping. I accounted for it, its just weird as all other doors just dont have a handle. Just a fun fact.
 
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Havok154

New member
Just release all your doors in a pack like you want to since I'll use it, just like I'm using the Kokiri walls from I think Muh Muh because I just want to have Higher Res textures then the original ones. If they're not perfect, it's better then having only 1/8 new textures and the rest pure crap that came with the game.
 

bakon

New member
hey I was wondering,

Could we have a seperate thread for the packs, so that we can have a little more organization? It's really frustrating to try and find a specific pack through all this discussion. I'm just saying that somebody posts a new threads with a bunch of packs that have been made so far.

Thanks

:matrix: bakon
 

EmuFan

Emulation Fanatic

wessleym

New member
legend of zelda, what ever happened to all the textures you were making? Just wondering.
Also, Federelli, I saw you post a little while ago. Can you give us the scoop on what's going on? Are you and KMan working together again or what? I saw he was doing "Perfect Perfect Dark," but won't he be coming back here to help us?
Nemo, you sound pretty pumped about getting to work, a feeling most of the talented people in here have apparently lost. I encourage you to keep working, even if the rest of this thread hardly acknowledges you. If I was artistically-inclined and had Photoshop, I'd be right with you.
And can somebody who has all the new textures created since version 0.2 post them? 0.2 doesn't have all the newest stuff does it?
 

legend of zelda

Just another Zelda fan
New textures on there way!

I'm really sorry everyone that i've been taking so long with my textures but i haven't had time to work on them for the past week and a half. Also, before working on these textures, i have never used any photo editor before in my life, well besides MS paint, so it took me quite awhile to figure out how to use everything and get familiar with the program(i used paint shop pro 9), so that's another reason i've been taking so long. But, i have gotten a lot better over these past 2 weeks, so maybe when i'm done with the select item and equipment screen, i could start working on other textures. So, about my textures, i'm done with the select item screen except for the bottles(i'll get started on those tomorrow hopefully), so it's time for a texture pack, well, almost. I still need to get all my files organized and put them in a zip file and make some instructions for it so noobs know what to do with the files. So, i will definitely release the textures tomorrow(oh wait, it already is tomorrow, it's 2 a.m. in my time zone). But for now, i'll post screenshots of everything. Oh yeah, in other good news, well good news for me at least, i just got my new motherboard/cpu i ordered from outpost.com. I can run all games full speed now. I bet all you guys with crappy computers are jealous now. Now, what everyone's been waiting for.....Screenshots!!!:drool:

View attachment 31025
View attachment 31026
View attachment 31027
View attachment 31028
View attachment 31029

EDIT: Everyone please tell me what you think of these, and any way i could improve them, and Federelli, i also would like your opinion on these.
 
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EmuFan

Emulation Fanatic
I think it looks extremely good!! I have my Nvidia on full sharpness, and it looks amazing! I have NO complaints whatsoever. Keep ut the good work! And i mean really good work..:bouncy:
 

legend of zelda

Just another Zelda fan
New textures, YAY!

OK, i'm finally gonna post my textures, but before i do, just let me say some stuff first.

1.) This is just a list of everything that is in this release. some of the textures in here are not mine, i just got the correct names for the US version of the rom. Those textures are the unusable slingshot and the bow, and that's it; and these are the textures that i made. That list consists of the deku stick, deku nut, lens of truth, hookshot and longshot(which are actually the same but with different names), megaton hammer, fire arrow, ice arrow, light arrow, din's fire, farore's wind, nayru's love, bow with fire arrow attached, bow with ice arrow attached, and last but not least, bow with light arrow attached.

2.)This is just some instructions on where to put the files(even though most of you probably already know). OK, open up the zip file titled select item screen.zip and extract all files to (location of hi-res folder)\THE LEGEND OF ZELDA\Sub-Screen\Select Item. Then, take the other zip file titled unusable.zip and extract all files to (location of hi-res folder)\THE LEGEND OF ZELDA\Sub-Screen\Select Item\Unusable. Ok, everything should work perfect now, that is, if your using the US version of the rom. The reason i say that is because the textures might have different names if your using a rom from a different region like europe or japan. So, if some textures won't work you'll have to find the correct names yourself because i only have the US version, sorry.

Now, with that said, here's the files. So, go test 'em and tell me what you think.
View attachment 31039
View attachment 31040
 

zeldafan970

New member
I made the bottle if anybody wants to use that. First here's the photoshop version of the file if you wanna mess around with it. And second is the file itself in PNG form all ready for the game!
 

legend of zelda

Just another Zelda fan
red potion

I'm trying to do a red potion right now, but i don't know if it's any good. I was trying to make the potion look all swirly, but i can't decide if it looks good enough. I'd just like to get someone's opinion on this. You can just look at the photo or copy the file and use it in-game.

View attachment 31044
 

zeldafan970

New member
legend of zelda said:
I'm trying to do a red potion right now, but i don't know if it's any good. I was trying to make the potion look all swirly, but i can't decide if it looks good enough. I'd just like to get someone's opinion on this. You can just look at the photo or copy the file and use it in-game.

View attachment 31044
I think you've got something there. That might be fine but maybe try blurring it a bit to make it look more "liquidy" a know what I mean?
 

legend of zelda

Just another Zelda fan
zeldafan970 said:
I think you've got something there. That might be fine but maybe try blurring it a bit to make it look more "liquidy" a know what I mean?
I don't think i do. Sorry for me being an idiot, but could you try to explain it better? Thanks.
 

zeldafan970

New member
legend of zelda said:
I don't think i do. Sorry for me being an idiot, but could you try to explain it better? Thanks.
I meant that you could simply use a blurring effect on the potion part to make it look a bit more realisticy. If your using photoshop all you must do is click on the one that looks like a water droplet and you can use the blur effect. Hope this helps
 

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