Snazy! Nice job, Molly. I would recommend tweaking the texturing you have. Right now it looks more like loose stitch cavas, but all in all, I don't think it will matter too much. At least after seeing it in game. It seems that the stretching may produce enough variety to make the texture work. The 'icons' also look pasted on. Maybe some 'embossing' around the edges would make the snakes and diamond shaped symbols look like sinle stones. What's important, is it works brilliantly with the work Djipi has already done. You did a great job!
Great work from you as well, Djipi! I was a little disappointed with the screens you've been showing of the Spirit Temple so far, but now that I can see the textures in brighter light, I'm not worried. Only issues I can point out are the colossus outside the temple (missing textures on the bottom portion of the right stone breast.

and some bizzarre stitching around the grass on the 5th image. Maybe just a problem with the geometry and isn't anything that can be fixed.
Great stuff all around. I'm getting real anxious for a release!

Take your time, though. I'd rather you put together something really great, and more importantly, enjoy every minute you put into this piece of work.
