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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Djipi's Cel Zelda Mod

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New member
I cant wait to see other OOT effects re-done with that cool WW swirl effect. Please re-do the dust under link when he rolls. :)


Zelda CelShade Producer
Hey Kerber2k can you post your works and can i use it to my futur pack?


New member
The dust is used, and re-used in more areas than the roll sometimes it enlarges and looks really neat. Enjoy! I think im gonna mess with other effects in-game to see what developes. :)
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New member
Seems to be an interesting idea. The last 3 screens look very good. Can't wait to play Zelda with cel-shaded textures (djipi) and models (direct64).

Good luck

c ya


New member
Hmm... Dijipi, how do you want the "Cel Zelda" to look like? If it should look like Wind Waker (would be cool), then the textures are too detailed. (Have a look at WW).
But: Great work!!! Keep it up. I love your FX-textures!
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