Nighty0
Gentoo n00b
gandalf said:Yes,GeForce MX have Frame Buffer support,and very well.NFS Undergorund looks fast with medium details with a GeForce 4 MX 440,and good FB quality
Try to activate the Motion Blur, one ofthe most known effects of FB
gandalf said:Yes,GeForce MX have Frame Buffer support,and very well.NFS Undergorund looks fast with medium details with a GeForce 4 MX 440,and good FB quality
Nighty0 said:Try to activate the Motion Blur, one ofthe most known effects of FB
Clements said:Just wondering, how about adding 32-bit bit depth? nVidia cards can do Pixel Shaders in 32-Bit and it would be interesting to see the decrease in fps/IQ boost with it.. Might have to get the GeForceFX guys here to test it out for you.
Don't think so. On my Windows Millennium setup it crashes whenever I try to open the configuration dialog. In Windows XP, it just skips it then causes Error Creating D3D Texture and Exception in Emulation Thread errors.Shin_Gouki said:may be a reg probpem?
wbr Shin Gouki
BFeely said:Don't think so. On my Windows Millennium setup it crashes whenever I try to open the configuration dialog. In Windows XP, it just skips it then causes Error Creating D3D Texture and Exception in Emulation Thread errors.
In case it matters, I have a Geforce FX 5200 video card and the 61.11 Forceware drivers.
Nighty0 said:i think this a dll problem..... try to copy the msvisual c++7 and 7.1 dll to \windows\system32...... (if orkin uses msvc++.......)
Keepah said:Hello there, Orkin you plugin rock!I found a lens flare effect missing during intro of zelda ocarina of times (problem applies in both european and us version of the game). The picture with flares effects is with jabo plugin.