Wow, looking good. Seems to run fine with my All-in-Wonder 9700 Pro, Catalyst 4.4, and 1964 0.99. Windowed runs abominably slow, but I think my drivers are screwed up, because UT2004 does it as well.
A few issues:
- When I go to full screen, the 1964 controls stop working. No Esc, no F4, not even Alt-F4. The only way to quit is to hit Ctrl-Alt-Del, type 1964, hit Alt-E, then press space.
- When N64 Depth Buffer is set to Render, it screws up Super Smash Bros. Depth is horribly messed up in the intro scene, and the levels appear far away.
- The screenshot function isn't working yet. I assume you know this, but it would be quite nice to have.
Increase Culling Distance sounds very interesting. I haven't tried anything it might be useful in yet. (Actually, just Smash Bros.

) Does it work in all games with large draw depths, or just a few?