i get the error: cannot load sram when i try to load goldeneye 007 u, zelda, 1080, and paper mario all run well
I had the same problem until I copied the savegame from 1964 7.3. After that, no problem.
I've found a strange bug with sound and gfx sync : It's pretty hard to explain because there are now 4 options to produce sound with 1964:
Azimer 4.0 beta2
RSP + Azimer 4.0 beta2, send alist to plugin checked
RSP + Azimer 4.0 beta2, send alist to plugin unchecked
RSP + Jabo's Direct Sound.
To make it short:
With Azi's, in some games (Mission impossible, Tony hawk 1, RR64, maybe more...) when the game is synced to video, the sound is twice as fast as it should be. If you sync the game to audio then, the music plays (realy) fine (perfect, in fact), but the game becomes twice as slow as it should be.
With RSP+Jabo's, nothing synced, everything is fine, but the games (Tony hawk 1 at least) are way too fast

)) In tonny hawk I have a peak at 217fps in the title screen, in game is around 90. On a duron 700... If you check video speed sync, the game becomes very slow, and the audio cracks and skips, as it is when your computer is too slow for an emu.
I will investigate further in order to find if it is possible to get rid of these problems.
Edit : Azi's 3.0 (old and new) doesn't work on my computer (SB Audigy). Could someone test the games named above, and report if it is ok?