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  1. Rice

    A combined N64 emulator on xbox = 1964+PJ64+UltraHLE

    oDD released it today, check it out at the link below. http://forums.xbox-scene.com/index.php?act=ST&f=17&t=151028& and other posts in the same forum. Do we know this guy oDD here on emutalk? Rice
  2. Rice

    Some screen shots that you should expect to see with 5.2.0

    Results from new added frame buffer features.
  3. Rice

    1964 INI update thread

    If you have found better game settings for certain games, report it here.
  4. Rice

    How to use Rice's video plugin and to report problems

    To report problems with Rice's For Radeon users, make sure that Software T&L is turned on. For DirectX, you should use "High End" combiner, may also try to use stage limited combiners For OpenGL, you should use OGL 1.4, and also try OGL 1.2/1.3. ASAIK, DirectX is working better than OGL for...
  5. Rice

    Bass Master 2000 wants cp1 exception off

    Otherwise the game won't start.
  6. Rice

    Language file to be translated for the 1964.099

    Language file to be translated for 1964.099 Hello, All I am glad to tell that the new 1964 will support multiple languages on all of its user interfaces, including the menus, dialog items, game setting options and other general messages. I would like to post the standard English language file...
  7. Rice

    Netplay shots

    1st shot is from my PC. 2nd shot is from bbryant's PC.
  8. Rice

    Multiple language support?

    How do you think about it?
  9. Rice

    2-pass compiler bug

    Hi, Schibo The 1964.exe 10-25 build won't play Conker with 2-pass compiler. I think there are some new bugs. Conker will play if I turn 2-pass compiler off.
  10. Rice

    Controller pak not found?

    Schibo, did you introduce a new controller pak bug? It worked fine in older version. Try "Battle Tank", the game shows "Controller pak not found".
  11. Rice

    At which resolution do you usually run your N64 emulator

    Since higher resolution usually means slower performance, especially for mid or low-end video cards. Which resolution do you usually use? Is there a visual difference from a 800x600 fullscreen mode to 1024x768 fullscreen mode? how about 1280x1024 fullscreen mode? A 800x600 could be much faster...
  12. Rice

    Pokemon Puzzle league

    I just feel boring, and decide to post a few shots for fun.
  13. Rice

    Rice Daedalus 5.1.0-5.1.0d bug report thread

    Rice Daedalus 5.1.0 bug report thread Most reported problems for 5.0.0/5.0.1 are fixed. (Of course not all of them.) There is NO improvement of N64 frame buffer related problems. There is almost NO improvement of combiner compatibility problems with DirectX low-end or OpenGL 1.1. (Don't...
  14. Rice

    Rice Daedalus 5.1.0b

    Rice Daedalus 5.1.0/5.1.0b =================== 1. What's new - Fully optimization and major speed up. In both DirectX and OpenGL. Intel P3/P4 SSE instruction for 3D transformation and lighting OpenGL is now running at speed close to DirectX. (Could be faster on your video card.) Running...
  15. Rice

    Rice Daedalus 5.1.0d

    Rice Daedalus 5.1.0 =================== 1. What's new - Fully optimization and major speed up. In both DirectX and OpenGL. Intel P3/P4 SSE instruction for 3D transformation and lighting OpenGL is now running at speed close to DirectX. (Could be faster on your video card.) Running at...
  16. Rice

    Unable to upload ZIP file?

    Martin With the new emutalk, I cannot upload ZIP file. Only a few image type files or .doc file are allowed to be uploaded. If I want to release my new plugin, what I can do? Rice
  17. Rice

    Rice Daedalus 5.0.1

    Hello, All Here is new version to fix most of the bugs. ------------------------------------------------------- Version 5.0.1 is a bug fix release over version 5.0.0. The following bugs are fixed. - Stripey textures when Fast Texture loading is enabled - Alpha test bug (Rocket-Robot on...
  18. Rice

    Rice's Daedalus 5.0.0/5.0.1 bug report thread

    Rice's Daedalus 5.0.0 bug report thread Report bugs here. Before report a bug, please check your video card and its driver, to make sure that you have them met the minimal requirement. You should not expect to get good result with your low end video cards. Depth buffer problem with Radeon...
  19. Rice

    Rice's Daedalus 5.0.0/5.0.1 feedback thread

    Rice's Daedalus 5.0.0 feedback thread Give your opinions and suggestions in this thread, not bug reports. You can also post your new shots here. See another thread for bug reports. Rice
  20. Rice

    Rice's Daedalus 5.0.0 source code

    Hello, All Here is the source code. You are welcomed to join the project, working together with me to improve it. Important features: - dynamic ucode detection and switching - 2xSAI, smoothing, sharpening, 2x texture filtering - texture clamp, mirror, wrap enlargement - OpenGL 1.1 combiner -...

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