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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Zelda Ocarina of time Community Retexture Project

Chieftain459

New member
If it's not too late, death--droid, I do actually have something for the pack...

This is actually a fix, nothing really new. I noticed a while back that there were some textures missing in Dodongo Cavern... I assume they were lost in the re-organization process, and never got noticed... so to make it simple (and keep from losing files again), I have actually re-uploaded the entire Dodongo Cavern pack in one single archive file.

File is here: http://www.mediafire.com/?mmm0z0dlzmz

Can we please replace the following directory with this upload:

\THE LEGEND OF ZELDA\Areas\Dodongo\Dodongo cavern

Then remove the Dodongo Lava folder, as this is included in the cavern folder (where it really belonged in the first place :p).

That's all I got this time 'round. Thanks!
 
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OP
death--droid

death--droid

Active member
Moderator
Ok, I haven't started uploading yet. So your just in time.
Thanks for you work everyone.

I will begin uploading once I've finished downloading Chieftain459's bug fixing.

EDIT:
Mediafire still won't work for me, anyone know of a better file hosting service.
 
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OP
death--droid

death--droid

Active member
Moderator
I hate rapidshare ......
EDIT:
:( Sucks i can't get stupid mediafire to work fine for me.
 
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geohound

New member
when comes v4 out yesterday deatdroids said proxis 10 hours that was abtout 12 a clock in the mid day sorry about my english i am netherlander so english is not my langauge
 

steftheserb

New member
if you actually bothered to look a few posts above then you would have read about the problems d--d is having with mediafire

d--d media fire is working for me so if you want you can upload it somewhere else and ill re-upload it so that its on mediafire
 

Swimy

New member
I hate rapidshare ......
EDIT:
:( Sucks i can't get stupid mediafire to work fine for me.

Depending on how big the file is, I may be able to host it on my guild/Corporation's Site. ((for a game EvE Online))

I'll just have to ask the site owner. I'm sure he'd be cool with it.
 
OP
death--droid

death--droid

Active member
Moderator
@geohound it is 673mb uncompressed 511mb compressed.
@Swimy don't worry about it, I just submitted a support ticket into MediaFire so hopefully they'll fix it soon.
 

chaoszerox

hires_texture
When I saw DD was uploading by saturday, and I wasn't ready to release I kind of gave up on getting into the 4 patch, but now it's been delayed...maybe it can make it into the patch...

This is a patch of my release 3, it only contain the textures that are new or have changed.

http://www.mediafire.com/download.php?ywdtnoylyck

P.S. I really need 2 get back on the project, expect something within the next 48 hours from me.
 
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Enzo Dragon

STFU, NAVI
if you actually bothered to look a few posts above then you would have read about the problems d--d is having with mediafire

d--d media fire is working for me so if you want you can upload it somewhere else and ill re-upload it so that its on mediafire
I had. I was just suggesting other file sharing sites as alternatives to mediafire.

Relax.
 

Chieftain459

New member
@Enzo--I think steftheserb was talking to geohound, who was asking why the pack hadn't been uploaded yet (as per d--d's original deadline), after he had already said he was having issues.
 

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