What?:huh: I have a GeForce 4 MX 4000Rice said:I don't want to release it as an official version, but rather as a beta version, so you guys can try and see if it can solve the base texture replication problems which was encountered in Super Smash Brothers 64.
Jesterhead said:I think that bug was introduced with 1.6, so any older version will do.
Jub, same here...Weatherton said:Rice, I was under the impression that the changes in the wheels was done through color-indexing. This would make sense since the CI bmps are far fewer in number than the pngs.... I probably won't bother to add this tire spinning detail, so a method to replace all textures of a certain angle, regardless of the tire animation frame, would be helpful for me.