Iconoclast
New member
I see my tendency to post feedback has lead to my posts being merged. Which is fine, I mean.
Alright, then. Smiff, I think the next version of the Project64 GameFAQ should include that the game will not hang or give any core issues if all cheats are disabled, or something like that. I mean, some of the cheats don't harm the emulation in any way, but others do in certain parts of the game, and it takes too long to research. That's at least 50 cheats to test, taking 5 minutes to test each one mildly. I think disabling certain GameShark cheats should be mentioned in the GameFAQ.
For Ms. Pac-Man: Maze Madness, the credits never locked up on me. But this doesn't matter; the RDB says it's fixed. I don't have the ROM for it, anymore, but I think it's the cheats they may have had enabled, or maybe even disabled. I can't test this ROM right now.
Well, looks like I've got nothing more to say, until I catch another RDB fix or something reasonably essential to the GameFAQ. I help with what I can.
Alright, then. Smiff, I think the next version of the Project64 GameFAQ should include that the game will not hang or give any core issues if all cheats are disabled, or something like that. I mean, some of the cheats don't harm the emulation in any way, but others do in certain parts of the game, and it takes too long to research. That's at least 50 cheats to test, taking 5 minutes to test each one mildly. I think disabling certain GameShark cheats should be mentioned in the GameFAQ.
For Ms. Pac-Man: Maze Madness, the credits never locked up on me. But this doesn't matter; the RDB says it's fixed. I don't have the ROM for it, anymore, but I think it's the cheats they may have had enabled, or maybe even disabled. I can't test this ROM right now.
Well, looks like I've got nothing more to say, until I catch another RDB fix or something reasonably essential to the GameFAQ. I help with what I can.