Actually, I primarily test in Project64, I don't get many crashes in it on my computer, just with certain games...
What game are you trying to load a savestate in? I've tried savestates successfully in Zelda OoT, and a couple other games without any problems. Maybe you can send me the savestate? Hmmm....I need to get an e-mail addy for this...
The problems with bad faces in Mario and Zelda seem to be limited to Radeon 9500 and 9700 users...which is odd. The only thing I can think of is that the plugin isn't utilizing the extra texture stages right...
Funny how Mortal Kombat 4 is "flawless"...I don't even have that ROM. :satisfied
NeTo: The plugin creates an INI file in the plugin folder, or at least it should...
The white Banjo Tooie thing...I'm not sure what's causing that, Banjo Tooie was actually nearly perfect at one point, but I broke it some how.
I'd really like to get it to where Hyrule has only one sun...but it's not a priority right now, unless someone knows how to fix it? Another bug that I believe Dave2001 figured out, is the items in Smash Brothers facing the wrong way...does anyone know what he discovered the problem was there?
I have made some progress on the plugin over the last few days, Mystical Ninja is playable now (although pretty slow in areas), and Goldeneye and Perfect Dark are starting to show some stuff (pretty ugly ATM, but I'm working on it).
Even though I'm making so much progress, I'm going to have to put glN64() on the back burner for a week or so, mid-terms are coming up, and I need to focus on that.
Orkin