What's new
  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Federelli's Retexture Pack for Zelda OOT and MQ

Zeytok

New member
jamesyfx said:
I'm no artist.. and i'm not sure how this all works, but you COULD work around that problem by taking that part off the other zelda logo and trying to blend it in a little bit.. eg..

Of course someone with talent could do a better job. :p
Nice idea, I had a similar idea yesterday evening :)

I use a copy of this part with 95% transparency and add what it is necessary with some past...
 

mdtauk

Zelda Hi-Res Texturer
I recomend you thicken the font used for the two text textures, , use FAUX Bold in photoshop, or add a stroke to thicken it.
 

Zeytok

New member
mdtauk said:
I recomend you thicken the font used for the two text textures, , use FAUX Bold in photoshop, or add a stroke to thicken it.
I don't use photoshop, I use The Gimp (and pixia sometime) I have made modification, can you say me if it's what you think ?
 

mdtauk

Zelda Hi-Res Texturer
It looks good to me, did you make the MASTERQUEST text, if not, perhaps it would be better if you did, so its as crisp as it can be.
 

Kiggles

New member
Great job, Zeytok. Blending the two shield to recapture lost detail REALLY helped out. Kudos to whom made the suggestion. The Z still blends with the top corner of the shield, but the rest stands out a lot better, since there is more depth on the shield. Thicker fonts helped out the pre-sufixies as well. Are the colors appropriate, in comparison to 'Zelda'? If that is just about how they should be, no problems, but it seems a bit awkward. Again, if those are just about the way the font colors should be, no problem. We aren't necessicarily trying to fix design faults/issues of the original games with this project, ey? :)

I personally don't see any problem with the 'Masterquest' text. Probably just doesn't look as solid, since it isn't embossed like 'Zelda', or have a drop shadow like the pre-suffix. If that's how the original logo was, leave it. It's fine.
 

Mollymutt

Member
Look's good to me. The only thing I would change (and I would do this with all retexture porojects) is the "tm" and "r" marks. We really don't need these things if we can get rid of them. Just a pet peeve I guess.
 

Zeytok

New member
I think they must be present to respect trademark, copyright, etc.
If it isn't present, that can be considered like a violation of the rights...
 

Zeytok

New member
mdtauk said:
It looks good to me, did you make the MASTERQUEST text, if not, perhaps it would be better if you did, so its as crisp as it can be.
I have knowledge about the "MASTER QUEST" text and ocarina, but I think fix this when I "understand" the effect on the ingame one (really small effect on the edge)

It's the old that i have ripped, but i redo soon
 
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Mollymutt

Member
Zeytok said:
I think they must be present to respect trademark, copyright, etc.
If it isn't present, that can be considered like a violation of the rights...
I know what you mean, but I think Nintendo would consider any editing of these games a violation of their trademarks anyway, so why not go all the way?
 

Im Bored

lol@censors
its a difficult situation. If you leave them, itd be like saying all the work is done by nintendos design groups etc etc, and if they arent happy with it, then that is reason for them to get annoyed, and if you delete it, then that is further reasonf or them to be annoyed.

Both instances depend on nintendo actually caring, however.
 

Zeytok

New member
Mollymutt said:
I know what you mean, but I think Nintendo would consider any editing of these games a violation of their trademarks anyway, so why not go all the way?
I think the copyright on the logo, not on the game...

btw, do you see some reverse enginering or somethink like ?
No, because that don't modifie the game it's just like a new skin...
 

mdtauk

Zelda Hi-Res Texturer
looking great... perhaps try alter the colour of the ZELDA text to match the blue of the "THE LEGEND OF" and "OCARINA OF TIME"
 
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Zeytok

New member
mdtauk said:
looking great... perhaps try alter the colour of the ZELDA text to match the blue of the "THE LEGEND OF" and "OCARINA OF TIME"
off course, i didn't forgotten ZELDA blue ;)
 

porjay

New member
Zeytok

I was looking around the web for masterquest logos and comparing with yours and noticed something..

Your logo is PERFECT to the original!! I really don't know how else you could tweak it to make it better thank you for making a great logo!
 
OP
Federelli

Federelli

Beta Tester
One version is oversaturated, and the other is undersaturated, try finding an in-beetween, where the briht area in the "Z" isn't so strong.
 

Zeytok

New member
the previous is version 1

now this new is version 2 (the Z upper corner look less strong...)

Which do you prefer ?
 

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