What's new
  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Federelli's Retexture Pack for Zelda OOT and MQ

OP
Federelli

Federelli

Beta Tester
If someone could get me just the MQ logo in high resolution, i don't mind, i can work with it and make it look like the one i made. Which i had to crop manually and add the drop shadow myself, same thing for the alpha map.
 
OP
Federelli

Federelli

Beta Tester
Mollymutt, while good, that image is no good at all, since it's missing both tips of the sword.
And the bevel killed the scan, notice how the D and A intersect.

Kman, did you remove what you intended to show? :p
 

Zeytok

New member
Federelli said:
If someone could get me just the MQ logo in high resolution, i don't mind, i can work with it and make it look like the one i made. Which i had to crop manually and add the drop shadow myself, same thing for the alpha map.
please fed, i think it's better than only one work on the two logo because they are "linked" (2 textures are the same in both)...

I can mail you the scan but it's not a good idea... please wait some time and I can show you the 2 logos centered, etc.
 

V-King

Just a dude
May I presume that THIS is what you're looking for? ;)
It's a scan directly from the (german) Collector's Edition Manual.
Scanned it at 300 dpi, smoothed it a little, removed the artifacts.
Hope you like it and/or could use it ^^
 

Zeytok

New member
(fed, have you see my post just before the V-King's post)

EDIT : The KMan's scan is 600dpi...
 
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Gladiac0190

New member
V-King said:
May I presume that THIS is what you're looking for? ;)
It's a scan directly from the (german) Collector's Edition Manual.
Scanned it at 300 dpi, smoothed it a little, removed the artifacts.
Hope you like it and/or could use it ^^
hehe, found that in my guide too but it's a bit too small... Your scan is at good resolution but made it a bit unsharp... I'm not the gimp-freak i want to be - so... lets wait if the others can do some magic on this ;D
 
OP
Federelli

Federelli

Beta Tester
That's sweet V-King :).

Zeytok, i made a script in PS alraedy that splits the logo into the needed parts and also creates the alpha map :p. Since i already did it with the OOT logo, it took about 2 seconds to do for the MQ one.

Anyway, let's see what you come up with
 

Zeytok

New member
in your turn, Federelli :p

Here are what I did:
The logo is placed and resized for the biggest size.

if this last does not have enough place for alpha say it to me, I remake it ;)

the MQ logo will take a few times to me because I would be extremely occupied this week :crazy:
 
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Konami

New member
LogoMQ.gif


best i could get :\
 

ragnor

New member
well, that's funny. NO EMAILS. Look, my AIM is kronotyggr, hit me up and I'll send it to you. My up is super slow, but I bet you'll deal with it. It's a 600dpi scan of the bonus disc's cover from WW pre-orders in the US (ala KMan), and it's like 30M, plus there's one of the manual, around 30M, and there's another one that... well, I don't remember what makes it special, but you want it. I swear. I'm leaving tomorrow morning to Long Beach for the whole day, but if someone emails or IMs me in the next... 10 hours, I'll up it to you. Just let me know, because I really truly don't have a server to up it to for now, and FTPs always get screwed behind my firewall.
 

Zeytok

New member
please fed, can you just show me how it's in game :)

edit : if you want the 600dpi, you want :
- with blur (print effect removed, no big important because it's ~16x, blur invisible when reduce size to 4x)
- without (like KMan post before)

(it's about 8MB)
 
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j234

New member
Federelli, are you just going to change the colour of the logo for MQ so that it matches the original? That would probably be the easiest way, since noone can find hi res pics of MQ logos.

Heres my (bad) example:
 

Zeytok

New member
lol, if you had followed the thread, you may have knowedge that fed don't like that

btw, many colors problems on your pics and the shield is totally wrong color...

last, i have the MQ logo... Just need to be extract, resize, etc.
 
OP
Federelli

Federelli

Beta Tester
j234, nice try, but there's still some red on the L :p.

And as i said already i want the original scan that Kman posted, untouched, blur is no way to remove scan artifacts ;).
Ragnor, use rapidshare if you want to send it to me, otherwise mail it to federelli[at]gmail[dot]com
 

Zeytok

New member
ok, but why you don't use what I have done :(

other stuff, I used blur to remove PRINTED effect, not artifacts, lol
 
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