What's new
  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Federelli's Retexture Pack for Zelda OOT and MQ

Kas12

New member
Need Help

I've taken the liberty to try and go at this as well, but I need a little help finding something. Could someone please provide me the texture for the Rock Wall in Kokiri Forest? It looks weird seeing the ground in hi res and the wall still a blurry mess.
 
OP
Federelli

Federelli

Beta Tester
Ok, while i check the items dumps, could you get the "save" screen dumps? As well as the top of each sub screen in french and german?

Hree's names if you wanna make a batch
French Map:
carte_01.png
carte_02.png
carte_03.png
German Map:
karte_01.png
karte_02.png
karte_03.png
French Quest
statut_01.png
statut_02.png
statut_03.png
German Quest:
status_01.png
status_02.png
status_03.png
French Equipment:
equipement_01.png
equipement_02.png
equipement_03.png
German Equipment:
ausrustung_01.png
ausrustung_02.png
ausrustung_03.png
Inventory French:
inventaire_01.png
inventaire_02.png
inventaire_03.png
Inventory German:
gegenstande_01.png
gegenstande_02.png
gegenstande_03.png

Then for the save item subscreen it's just as follows:
The tiles are named from left to right and up down:
123
456
789
abc
def
English Save:
Save_01.png
...
Save_15.png
French Save:
sauvegarder_01.png
sauvegarder_02.png
sauvegarder_03.png
German save:
sichern_01.png
sichern_02.png
sichern_03.png
 
OP
Federelli

Federelli

Beta Tester
ok, from the items_dump.7z i can't use nothing since there isn't any text in there.
I need dump for the the text, not the items :).

Edit: Zey, could you get dumps from the end of the game? Or if you already did, show me where :D.
 
Last edited:
OP
Federelli

Federelli

Beta Tester
And to everyone else, Link's "poseing" is a framebuffer effect. Only Orkin's Direct64 and Gonetz' Glide64 can emulate it correctly.
 

Zeytok

New member
Federelli said:
ok, from the items_dump.7z i can't use nothing since there isn't any text in there.
I need dump for the the text, not the items :).

Edit: Zey, could you get dumps from the end of the game? Or if you already did, show me where :D.
ok, sorry, badly understand:paperbag:
 

Zeytok

New member
Federelli said:
Ok, while i check the items dumps, could you get the "save" screen dumps? As well as the top of each sub screen in french and german?

Hree's names if you wanna make a batch
...
link on the file need :
subscreen.zip

I didn't know the tree structure then, I didn't make a batch...

all textures that is differentes than in english is in this pack (yes, really ;) )
 
OP
Federelli

Federelli

Beta Tester
Wessleym, you don't untill it's released :).

Zeytok, what error?? I've already got Z, R, L and R working.
I'm still missin the Save screen dumps. It's from when you want to SAVE your game :p.

Also, are you sure that for the MAP subscreen, the left and right upper side are named the sanem in english french and german?
 
Last edited:

Zeytok

New member
Federelli said:
Wessleym, you don't untill it's released :).

Zeytok, what error?? I've already got Z, R, L and R working.
I'm still missin the Save screen dumps. It's from when you want to SAVE your game :p.

Also, are you sure that for the MAP subscreen, the left and right upper side are named the sanem in english french and german?
read this post for details
 

Zeytok

New member
Federelli said:
Also, are you sure that for the MAP subscreen, the left and right upper side are named the sanem in english french and german?
little question fed, do you know what is a CRC ?
simplified answers : it's a hash... that signified CRC is all time the same when it's compute on the same data => (totally) same graphics -> same CRC.

do you ok ? or you need that I explain more ?
 
OP
Federelli

Federelli

Beta Tester
I understand perfectly and i know what CRC, MD5, hash is, and how they work. Still, are you sure it's the same crc, simple question, simple answer :).

I don't understand about the save dumps. Are you making a batch file?
 

Zeytok

New member
SAVE SCREEN done :santa:

for english, it's a psd with ALL textures (yes, the 3 vetical middle is the same => same name :p )

French and German included too...
 
OP
Federelli

Federelli

Beta Tester
Sweet :).

I'll need two extra dumps as well, though easier this time :D.

The floor textures in Temple ot time that have not been retextured yet :).
 
OP
Federelli

Federelli

Beta Tester
Superb, the release is minutes away. Zeytok, contact me on MSN if you can.

All that's missing is Main Menu text in German and French, did you uplaod those already?
 

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