Hello all,
i noticed some small issues with a few textures, mainly with some fonts and a few Items. On some items (for example the bomb bag) some white pixels are shown where they should not imo. i suppose its just an alpha channel issue, or how the textures are drawn, since there are white borders around the items whereas they're displayed on a black background. I noticed this on a few Items (Bombs, Bomb Bag, Boots (all), Gold Skulltula) and especially on some english texts.
I'm using PJ64 1.6, Rice6.1.1 beta10. I don't think its a plugin or gfxdriver issue on my side since this issue is noticeable in the screenshots from greendayduh (#846) bottom screenshot, check the 'B' in Brightness. I wanted to enclose a few pictures showing what i mean, but attachments don't work for me atm :/
Anyways, thumbs up to this project, especially KMan's stuff looks gorgeous
cya
i noticed some small issues with a few textures, mainly with some fonts and a few Items. On some items (for example the bomb bag) some white pixels are shown where they should not imo. i suppose its just an alpha channel issue, or how the textures are drawn, since there are white borders around the items whereas they're displayed on a black background. I noticed this on a few Items (Bombs, Bomb Bag, Boots (all), Gold Skulltula) and especially on some english texts.
I'm using PJ64 1.6, Rice6.1.1 beta10. I don't think its a plugin or gfxdriver issue on my side since this issue is noticeable in the screenshots from greendayduh (#846) bottom screenshot, check the 'B' in Brightness. I wanted to enclose a few pictures showing what i mean, but attachments don't work for me atm :/
Anyways, thumbs up to this project, especially KMan's stuff looks gorgeous
cya