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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Djipi's Cel Zelda Mod

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mdtauk

Zelda Hi-Res Texturer
Dejital said:
Yeah, I was meaning to mention that.
Is the reason this is happening because of the cel-shaded effect?

I think its actually the text is too big for the texture...
 

jamesyfx

New member
That looks great, it looks like a whole new game.

The only thing I can see is that the vines in the Malon screenshot don't match up.. or is that how it's supposed to look.?
 

mdtauk

Zelda Hi-Res Texturer
Personally I think the text with the white glow looks best, its the closest to Wind Waker, and looks nicer than the Black Outline IMO
 

mdtauk

Zelda Hi-Res Texturer
This is an idea, I may try putting patterns behind the text used for each of the Temples. To make the text stand out against the other locations, colour works on the texture, so it is possible...

Imagine Fire behind the "Fire Temple" text, or Grass behind the "Forest Temple" text...
 
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mdtauk

Zelda Hi-Res Texturer
Here are the English Location Tiles, this has taken me ages, longer than the realistic ones for some reason, so I will attempt the French and German locations tomorrow, then will try on ideas for the ingame item menus so I know what the text should be like.

Again the tiles will need renaming so you need working dumps which I dont have...
 

aibrubusfosusej

Yes that's my shoulder
Does anybody Know what to name the location thingys?
I really don't feel like searching through thousands of textures and finding all these (Lazy):yawn: . If someone could help that would be nice Thanx...
 

Dejital

New member
aibrubusfosusej said:
ooo, I likes!:cyclops:
but aren't we going for a WW style?
Indeed, but I think that Wind Waker didn't have names show up at each location. Maybe only Bosses? I personally can't remember. The cloud effect that MD uses is from the Title Screen, where Press Start is surrounded by the same clouds.
 

Googol

Give me back my floppy face!
Actually, WW had the names of places the first time you entered them. And, it didn't show the names of the bosses at all.
Anyway, I like the idea of elemental titles. Plus, they look very, very nice. Use them!
 
OP
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Djipi

Zelda CelShade Producer
Mdtauk your idea for the fire , sand , wood , spirit and water inside the name is great!!! really!! i think it will be cool to see the entrance of the temple with title colors , but Just the temple!!
 
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