Mollymutt said:
Djipi, I'm starting to dabble in editing a little bit, and my textures aren't loading. I'm editing the ones in the ci_by_png folder. Is this right? Do I need to edit the other folders as well?
No, you can edit whichever textures you want, but they have to be placed in the plugins/hires_texture/THE LEGEND OF ZELDA folder (Rice's plugin searches the entire folder so you can also put them in subfolders or whatever) Some other problems you may be having:
-make sure the file names are exactly the same as the originals from the dump folder
-beta 10 ignores textures that are not the same original size, or 2x, 3x, or 4x bigger. Nothing else.
-as with all textures, ci_by_png files need to be saved as the same type as the original - in this case, these files should be saved as 32-bit png. (one way to check if a file is 32-bit - in other words, has an alpha layer - is to open the saved png and see if you can 'hide' the one existing layer. If you can't, then it isn't 32-bit and won't be read by the plugin.
You aren't being entirely clear about your problem, so if you could maybe go into more detail it might be solved sooner.