BTW I was wondering, why is it that in some pack link seems to have a wider face from a closer camera angle... why is it? is it loading a lower polygon model when Link is further away?
On a more related note, I saw that some Hires packs have textures applyed to Link's tunic, can we hope for a more detailed outfit?
EDIT:
latest on my issues:
I got Mudlord's plugin, it works fine when using Ocarina of Time v1.2, but when set on Direct X settings and using Ocartina of Time 1.0 it freezes saying error loading video and then says runtime error. blah blah blah PJ64 needs to shut down. It works flawlessly on Open GL but OpenGL has inferior performance.
BTW it still gives me the small Ts in PRESS START.
I'm puzzled by this situation.
On a more related note, I saw that some Hires packs have textures applyed to Link's tunic, can we hope for a more detailed outfit?
EDIT:
latest on my issues:
I got Mudlord's plugin, it works fine when using Ocarina of Time v1.2, but when set on Direct X settings and using Ocartina of Time 1.0 it freezes saying error loading video and then says runtime error. blah blah blah PJ64 needs to shut down. It works flawlessly on Open GL but OpenGL has inferior performance.
BTW it still gives me the small Ts in PRESS START.
I'm puzzled by this situation.
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