yes, it's a static value and static value is all time in the program and the program is in the rom.mdtauk said:I dont think you can move on-screen elements through gameshark, as the code values dont change...
Zeytok said:yes, it's a static value and static value is all time in the program and the program is in the rom.
That's why i said "a rom hacking" is need
unfortunely, N64 emulators haven't a "patch on the fly" feature (like ZSnes,...)
MOYcano 0.23 said:Mini WIP ...what do you think, Zeldafan970?
I acept opinions and sugestions: The_Agent, I'll goin to try that, but some day latter, I have a couple of exams this week.
SALUDOS!
Humn... I'll see what can I do since may look to minimalist but actually in this aspect I haven't any other idea but the wind/clouds ((ah, their color changes in the diferents screens... >_> I think someone say there are yellow or blue)).zeldafan970 said:This is really really cool!! The only thing that I don't like is the wind cursor thing. I think it over does it, it'd be better if it was just left alone. But that's just my opinion.
MOYcano 0.23 said:OKay, I'll going to change the background based in the screen shots
and maybe give it this kind of style (look the attachment) but,
of course, still I need to put it something to make it look like the others
(aka menus in Minish Cap).
The trouble is that the quest status screen in The Minish Cap haven’t resemblance
with the Ocarina of Time’s.
Maybe someone could paste some shot from the Four Swords Adventurers??
SALUDOS!
:bouncy: TNKs, i'll see what can I do.zeldafan970 said:perfect, that's exactly what I meant!
here is all I could find in terms of FSA subscreens
...http://www.zeldalegends.net/gallery/displayimage.php?album=177&pos=50