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  1. [vEX]

    pSX emulator 1.2 Released

    Category: <b>Playstation</b><br><br>• Improved ASPI and IoControl latency • Added SPTI support • Added support for 16bit rendering (including 565), only used if necessary • Full screen mode configuration (NTSC and PAL configured separately) • Fixed GTE bug that caused Valkyrie Profile to crash •...
  2. [vEX]

    GameEx 5.72 Released

    Category: <b>Arcade</b><br><br>• Fixes Jukebox not finding any music when set to work with tags. • Fixes rotate bug in theme editor. :: GameEx Official Site :: GameEx 5.72
  3. [vEX]

    Cologne 0.2 Released

    Cologne 0.1 Released Category: <b>GameBoy Advance</b><br><br>- Added PAL/NTSC switch (PAL timing fixes some games...). - Fixed volume attenuation for the soundchip. - Fixed rare gfx error in Pogoshell. - Proper builder. (Loopy) :: Cologne Official Site :: Cologne 0.2
  4. [vEX]

    Dualis Release 14.1 Released

    Category: <b>Nintendo DS</b><br><br>CPU: Added one of the missing CP15 operations CPU: Fixed flag updates for MVN instructions GPU: Added preliminary support for lighting GPU: Fixed rendering of extended palette OBJs in the D3D renderer GPU: Added support for display lists GPU...
  5. [vEX]

    ZSNES WIP February 19th Released

    Category: <b>SNES</b><br><br>• ALL: Added gamma support to 16-bit new gfx engine [pagefault] • ALL: SA1 IRQ timing/counter overflow fix, this should fix SA1 games that were previously freezing [pagefault] • ALL: Timing fixes for games [pagefault] • ALL: Remove FF3 hack, FF3 works perfectly...
  6. [vEX]

    GameEx 5.71 Released

    Category: <b>Arcade</b><br><br>• Fixes emulator lists not showing in 5.70 • Fixes configuration application not loading in 5.70 on Windows 98/ME • Control panel editor now working in the theme editor. Note this is not implemented in GameEx yet. :: GameEx Official Site :: GameEx 5.71
  7. [vEX]

    AdvanceMAME 0.104.0 Released

    Category: <b>Arcade</b><br><br>• Based on MAME 0.104 :: AdvanceMAME Official Site :: AdvanceMAME 0.104.0
  8. [vEX]

    ZSNES WIP February 18th Released

    Category: <b>SNES</b><br><br>• Added gamma support to 16-bit new gfx engine [pagefault] • SA1 IRQ timing/counter overflow fix, this should fix SA1 games that were previously freezing [pagefault] • Timing fixes for games [pagefault] • Remove FF3 hack, FF3 works perfectly now! [pagefault] •...
  9. [vEX]

    GameEx 5.70 Released

    Category: <b>Arcade</b><br><br>Enhancements: Themes/Theme Editor: • Thanks to Ben AKA HeadKaze, GameEx now has an awesome theme editor. • It's really a fantastic enhancement to GameEx, and is beautifully coded. • You must check it out, its highly substantial so I want list all the features...
  10. [vEX]

    MAME GP2X 1.6 Released

    Category: <b>GP2X</b><br><br> - New option to configure GP2X clock frequency. Thanks to Hermes PS2R for the CpuCtrl library. - New option to save game configurations. - New versions of DrZ80 and Cyclone cores, with some compatibility improvements. Thanks to Reesy. - Hardware video scaling...
  11. [vEX]

    ZSNES WIP February 17th Released

    Category: <b>SNES</b><br><br>This is a highly-unstable build, and no bug reports will be accepted for this version. • ALL: Fixed crash after enabling Sound Interpolation mid game. [Jonas Quinn] • ALL: Removed off by 1 line fix. [Jonas Quinn] • ALL: Fixed burning effect in executables compiled...
  12. [vEX]

    Dualis Release 14 Released

    Category: <b>Nintendo DS</b><br><br>Today marks the one year anniversary of the Dualis project. And what better way to celebrate that than with another release? This installment features much improved 3D emulation. GPU: GPU: Fixed some matrix operation bugs (OGL only) GPU: Modified 3D layer...
  13. [vEX]

    Gens32 Surreal 1.58 R2 Released

    Category: <b>Genesis</b><br><br>1) Try to fix some classical Gens's bug.Such as the '&About' file. 2) Restore the logo effect, You can set them in Option->Mic. 3) Added multi-Menu system,if you don't like Surreal's menu,you can switch to the old classical menu in Option->Mic. 4) Added Rewind...
  14. [vEX]

    Gebea Release 12 Released

    Category: <b>GameBoy Advance</b><br><br>CPU: Fixed crashes when using SWIs in Thumb mode GPU: Fixed some luma effect bugs GPU: Rotoscale BGs are now drawn regardless of the color mode bit in BGCNT GPU: Fixed some OBJ bugs MMU: Fixed VRAM mirroring for 8-bit reads :: Gebea Official Site :: Gebea...
  15. [vEX]

    Mednafen 0.4.9 Released

    Category: <b>Multi System</b><br><br>GB/GBA: Added configurable rapid fire buttons for virtual buttons A and B. NES: Disabling the background now works properly(it no longer also disables sprites!). PCE: Disabling background layers now replaces that layer with an obnoxious green color...
  16. [vEX]

    ZSNES WIP February 13th Released

    Category: <b>SNES</b><br><br>This is a highly-unstable build, and no bug reports will be accepted for this version. • ALL: Minor timing tweak for V-IRQ being set after NMI [pagefault] • ALL: SuperFX IRQ fixes, this is probably buggy so as usual send all complaints to /dev/null. [pagefault] •...
  17. [vEX]

    Dualis Release 13.4 Released

    Category: <b>Nintendo DS</b><br><br>GPU: Added partial support for capturing GPU: Added support for luma effects on bitmap OBJs GPU: Fixed luma increase for BGs GPU: Fixed a bug with luma decrease enabled and no target layers selected GPU: Corrected the master brightness algorithm...
  18. [vEX]

    GnGeo and GnGeo2x 0.6.9 Released

    Category: <b>Neo Geo</b><br><br> . GP2X: Center the screen . Add universal bios support. Use --system=unibios to activate it (uni-bios.rom is needed) . Fix kof99 with Cyclone enabled :: GnGeo Official Site :: GnGeo 0.6.9 :: GnGeo2x 0.6.9
  19. [vEX]

    Gens32 Surreal 1.58 std Released

    Category: <b>Genesis</b><br><br>1) Added an option called '7z Spy'.Which help you to find the right rom in 7z archive. 2) Fixed a bug when load 7z. :: Gens32 Official Site :: Gens32 Surreal 1.58 std
  20. [vEX]

    Dualis Release 13.3 Released

    Category: <b>Nintendo DS</b><br><br>GPU: Added support for flipping of bitmap OBJs GPU: Fixed a clipping bug for rotoscaled bitmap OBJs MMU: Fixed a bug that would sometimes result in bad 32-bit reads from VRAM GUI: Added support for zipped ROMs (only .nds) GUI: Added support for...

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